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Minor tweak on style loading
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@ -3972,9 +3972,10 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
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char charmapFileName[256] = { 0 };
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char charmapFileName[256] = { 0 };
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char fontFileName[256] = { 0 };
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char fontFileName[256] = { 0 };
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sscanf(buffer, "f %d %s %[^\n]s", &fontSize, charmapFileName, fontFileName);
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sscanf(buffer, "f %d %s %[^\n]s", &fontSize, charmapFileName, fontFileName);
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Font font = { 0 };
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Font font = { 0 };
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if (charmapFileName[0] != 0)
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if (charmapFileName[0] != '0')
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{
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{
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// Load characters from charmap file,
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// Load characters from charmap file,
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// expected '\n' separated list of integer values
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// expected '\n' separated list of integer values
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@ -3993,7 +3994,7 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
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}
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}
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}
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}
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else font = LoadFontEx(FormatText("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0);
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else font = LoadFontEx(FormatText("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0);
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if ((font.texture.id > 0) && (font.charsCount > 0)) GuiFont(font);
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if ((font.texture.id > 0) && (font.charsCount > 0)) GuiFont(font);
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} break;
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} break;
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