Update core_3d_camera_fps.c

This commit is contained in:
Ray
2025-09-12 21:44:56 +02:00
parent 8d3a4b8dd5
commit 28ce99b539

View File

@ -261,8 +261,7 @@ static void UpdateCameraFPS(Camera *camera)
Vector3 right = Vector3Normalize(Vector3CrossProduct(yaw, up));
// Rotate view vector around right axis
float pitchAngle = -lookRotation.y -
lean.y;
float pitchAngle = -lookRotation.y - lean.y;
pitchAngle = Clamp(pitchAngle, -PI/2 + 0.0001f, PI/2 - 0.0001f); // Clamp angle so it doesn't go past straight up or straight down
Vector3 pitch = Vector3RotateByAxisAngle(yaw, right, pitchAngle);