[build.zig] Refactor (#5764)

* Add better structure for build.zig

Temporarily disabled the tests

* Cleanup build.zig a bit

* Fixed zemscripten and cleanup other platforms

* Make opengl_version selection more restritive

* Add traslateC to build; Renable examples

* Add raygui build to build.zig

* Deny glfw from android target

* Fix android platform includes

* Add Zig project example

* Add Zig project mention to README

* Set right name for web build in zig example

* Cleanup last parts of build.zig

* Add linking method for build.zig

* Fix lshcore link for glfw and rgfw build.zig

* Fix weird sdl linkage build.zig

* Add zig example to zig project

* Fix win32, mac build bugs in build.zig

* Rename argument lshcore to shcore build.zig
This commit is contained in:
HaxSam
2026-04-19 13:57:58 +02:00
committed by GitHub
parent cc752037b9
commit a32b53f4d6
8 changed files with 858 additions and 358 deletions

770
build.zig
View File

@ -1,14 +1,11 @@
const std = @import("std"); const std = @import("std");
const builtin = @import("builtin"); const builtin = @import("builtin");
const emccOutputDir = "zig-out" ++ std.fs.path.sep_str ++ "htmlout" ++ std.fs.path.sep_str;
const emccOutputFile = "index.html";
pub const emsdk = struct { pub const emsdk = struct {
const zemscripten = @import("zemscripten"); const zemscripten = @import("zemscripten");
pub fn shell(b: *std.Build) std.Build.LazyPath { pub fn shell(raylib_dep: *std.Build.Dependency) std.Build.LazyPath {
return b.dependency("raylib", .{}).path("src/shell.html"); return raylib_dep.path("src/shell.html");
} }
pub const FlagsOptions = struct { pub const FlagsOptions = struct {
@ -30,7 +27,10 @@ pub const emsdk = struct {
pub const SettingsOptions = struct { pub const SettingsOptions = struct {
optimize: std.builtin.OptimizeMode, optimize: std.builtin.OptimizeMode,
es3: bool = true, es3: bool = false,
glfw3: bool = true,
memory_growth: bool = false,
total_memory: u32 = 134217728,
emsdk_allocator: zemscripten.EmsdkAllocator = .emmalloc, emsdk_allocator: zemscripten.EmsdkAllocator = .emmalloc,
}; };
@ -40,10 +40,24 @@ pub const emsdk = struct {
.emsdk_allocator = options.emsdk_allocator, .emsdk_allocator = options.emsdk_allocator,
}); });
if (options.es3) if (options.es3) {
emcc_settings.put("FULL_ES3", "1") catch unreachable; emcc_settings.put("FULL_ES3", "1") catch unreachable;
emcc_settings.put("MIN_WEBGL_VERSION", "2") catch unreachable;
emcc_settings.put("MAX_WEBGL_VERSION", "2") catch unreachable;
}
if (options.glfw3) {
emcc_settings.put("USE_GLFW", "3") catch unreachable; emcc_settings.put("USE_GLFW", "3") catch unreachable;
}
const total_memory = std.fmt.allocPrint(allocator, "{d}", .{options.total_memory}) catch unreachable;
emcc_settings.put("EXPORTED_RUNTIME_METHODS", "['requestFullscreen']") catch unreachable; emcc_settings.put("EXPORTED_RUNTIME_METHODS", "['requestFullscreen']") catch unreachable;
emcc_settings.put("TOTAL_MEMORY", total_memory) catch unreachable;
emcc_settings.put("FORCE_FILESYSTEM", "1") catch unreachable;
emcc_settings.put("EXPORTED_RUNTIME_METHODS", "ccall") catch unreachable;
if (options.memory_growth)
emcc_settings.put("ALLOW_MEMORY_GROWTH", "1") catch unreachable;
return emcc_settings; return emcc_settings;
} }
@ -70,45 +84,96 @@ pub const emsdk = struct {
} }
}; };
fn setDesktopPlatform(raylib: *std.Build.Step.Compile, platform: PlatformBackend) void { pub fn linkWindows(mod: *std.Build.Module, opengl: bool, comptime shcore: bool) void {
switch (platform) { if (opengl) mod.linkSystemLibrary("opengl32", .{});
.glfw => raylib.root_module.addCMacro("PLATFORM_DESKTOP_GLFW", ""), mod.linkSystemLibrary("winmm", .{});
.rgfw => raylib.root_module.addCMacro("PLATFORM_DESKTOP_RGFW", ""), mod.linkSystemLibrary("gdi32", .{});
.sdl => raylib.root_module.addCMacro("PLATFORM_DESKTOP_SDL", ""), if (shcore) mod.linkSystemLibrary("shcore", .{});
.android => raylib.root_module.addCMacro("PLATFORM_ANDROID", ""),
else => {},
} }
fn findWaylandScanner(b: *std.Build) void {
_ = b.findProgram(&.{"wayland-scanner"}, &.{}) catch {
std.log.err(
\\ `wayland-scanner` may not be installed on the system.
\\ You can switch to X11 in your `build.zig` by changing `Options.linux_display_backend`
, .{});
@panic("`wayland-scanner` not found");
};
}
pub fn linkLinux(mod: *std.Build.Module, comptime display_backend: LinuxDisplayBackend) void {
if (display_backend == .None) {
mod.linkSystemLibrary("GL", .{});
}
if (display_backend == .X11) {
mod.linkSystemLibrary("X11", .{});
mod.linkSystemLibrary("Xrandr", .{});
mod.linkSystemLibrary("Xinerama", .{});
mod.linkSystemLibrary("Xi", .{});
mod.linkSystemLibrary("Xcursor", .{});
}
if (display_backend == .Wayland) {
mod.linkSystemLibrary("wayland-client", .{});
mod.linkSystemLibrary("wayland-cursor", .{});
mod.linkSystemLibrary("wayland-egl", .{});
mod.linkSystemLibrary("xkbcommon", .{});
}
}
pub fn linkBSD(_: *std.Build, mod: *std.Build.Module) void {
mod.linkSystemLibrary("GL", .{});
}
pub fn linkMacOS(b: *std.Build, mod: *std.Build.Module) void {
// Include xcode_frameworks for cross compilation
if (b.lazyDependency("xcode_frameworks", .{})) |dep| {
mod.addSystemFrameworkPath(dep.path("Frameworks"));
mod.addSystemIncludePath(dep.path("include"));
mod.addLibraryPath(dep.path("lib"));
}
mod.linkFramework("Foundation", .{});
mod.linkFramework("CoreServices", .{});
mod.linkFramework("CoreGraphics", .{});
mod.linkFramework("AppKit", .{});
mod.linkFramework("IOKit", .{});
} }
fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile { fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {
const raylib = b.addLibrary(.{ const raylib_mod = b.createModule(.{
.name = "raylib",
.linkage = options.linkage,
.root_module = b.createModule(.{
.optimize = optimize, .optimize = optimize,
.target = target, .target = target,
.link_libc = true, .link_libc = true,
}),
}); });
raylib.root_module.addCMacro("_GNU_SOURCE", ""); const raylib = b.addLibrary(.{
raylib.root_module.addCMacro("GL_SILENCE_DEPRECATION", "199309L"); .name = "raylib",
.linkage = options.linkage,
.root_module = raylib_mod,
});
var raylib_flags_arr: std.ArrayList([]const u8) = .empty; raylib_mod.addCMacro("_GNU_SOURCE", "");
defer raylib_flags_arr.deinit(b.allocator); raylib_mod.addCMacro("GL_SILENCE_DEPRECATION", "199309L");
try raylib_flags_arr.append( var arena: std.heap.ArenaAllocator = .init(b.allocator);
b.allocator, defer arena.deinit();
"-std=gnu99",
); var raylib_flags_arr: std.array_list.Managed([]const u8) = .init(arena.allocator());
var c_source_files: std.array_list.Managed([]const u8) = .init(arena.allocator());
try c_source_files.append("src/rcore.c");
if (target.result.os.tag == .emscripten) {
try raylib_flags_arr.append("-std=gnu99");
} else {
try raylib_flags_arr.append("-std=c99");
}
if (options.linkage == .dynamic) { if (options.linkage == .dynamic) {
try raylib_flags_arr.append( raylib_mod.pic = true;
b.allocator, raylib_mod.addCMacro("BUILD_LIBTYPE_SHARED", "");
"-fPIC",
);
raylib.root_module.addCMacro("BUILD_LIBTYPE_SHARED", "");
} }
if (options.config.len > 0) { if (options.config.len > 0) {
@ -120,88 +185,237 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
// Apply config flags supplied by the user // Apply config flags supplied by the user
while (config_iter.next()) |config_flag| { while (config_iter.next()) |config_flag| {
try raylib_flags_arr.append(b.allocator, config_flag); try raylib_flags_arr.append(config_flag);
} }
} }
// No GLFW required on PLATFORM_DRM raylib_mod.addCMacro("SUPPORT_MODULE_RSHAPES", &.{@as(u8, @intFromBool(options.rshapes)) + 0x30});
if (options.platform != .drm) {
raylib.root_module.addIncludePath(b.path("src/external/glfw/include"));
}
var c_source_files: std.ArrayList([]const u8) = try .initCapacity(b.allocator, 2);
c_source_files.appendSliceAssumeCapacity(&.{"src/rcore.c"});
if (options.rshapes) { if (options.rshapes) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RSHAPES", "1"); try c_source_files.append("src/rshapes.c");
try c_source_files.append(b.allocator, "src/rshapes.c");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RSHAPES", "0");
} }
raylib_mod.addCMacro("SUPPORT_MODULE_RTEXTURES", &.{@as(u8, @intFromBool(options.rtextures)) + 0x30});
if (options.rtextures) { if (options.rtextures) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXTURES", "1"); try c_source_files.append("src/rtextures.c");
try c_source_files.append(b.allocator, "src/rtextures.c");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXTURES", "0");
} }
raylib_mod.addCMacro("SUPPORT_MODULE_RTEXT", &.{@as(u8, @intFromBool(options.rtext)) + 0x30});
if (options.rtext) { if (options.rtext) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXT", "1"); try c_source_files.append("src/rtext.c");
try c_source_files.append(b.allocator, "src/rtext.c");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RTEXT", "0");
} }
raylib_mod.addCMacro("SUPPORT_MODULE_RMODELS", &.{@as(u8, @intFromBool(options.rmodels)) + 0x30});
if (options.rmodels) { if (options.rmodels) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RMODELS", "1"); try c_source_files.append("src/rmodels.c");
try c_source_files.append(b.allocator, "src/rmodels.c");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RMODELS", "0");
} }
raylib_mod.addCMacro("SUPPORT_MODULE_RAUDIO", &.{@as(u8, @intFromBool(options.raudio)) + 0x30});
if (options.raudio) { if (options.raudio) {
raylib.root_module.addCMacro("SUPPORT_MODULE_RAUDIO", "1"); try c_source_files.append("src/raudio.c");
try c_source_files.append(b.allocator, "src/raudio.c");
} else {
raylib.root_module.addCMacro("SUPPORT_MODULE_RAUDIO", "0");
} }
if (options.opengl_version != .auto) { raylib_mod.addIncludePath(b.path("src/platforms"));
raylib.root_module.addCMacro(options.opengl_version.toCMacroStr(), "");
}
raylib.root_module.addIncludePath(b.path("src/platforms"));
switch (target.result.os.tag) {
.windows => {
switch (options.platform) { switch (options.platform) {
.glfw => try c_source_files.append(b.allocator, "src/rglfw.c"), .glfw => {
.rgfw, .sdl, .drm, .android => {}, var opengl_version: OpenglVersion = options.opengl_version;
if (opengl_version == .gl_soft) {
@panic("The opengl version is not supported by this platform");
} }
raylib.root_module.linkSystemLibrary("winmm", .{}); raylib_mod.addIncludePath(b.path("src/external/glfw/include"));
raylib.root_module.linkSystemLibrary("gdi32", .{});
raylib.root_module.linkSystemLibrary("opengl32", .{});
setDesktopPlatform(raylib, options.platform); if (target.result.os.tag != .emscripten) {
}, if (opengl_version == .auto) {
opengl_version = OpenglVersion.gl_3_3;
}
raylib_mod.addCMacro("PLATFORM_DESKTOP_GLFW", "");
try c_source_files.append("src/rglfw.c");
}
switch (target.result.os.tag) {
.windows => linkWindows(raylib_mod, true, false),
.linux => { .linux => {
if (options.platform == .drm) { if (target.result.abi.isAndroid()) {
@panic("Target is not supported with this platform");
}
linkLinux(raylib_mod, .None);
if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
raylib_mod.addCMacro("_GLFW_X11", "");
linkLinux(raylib_mod, .X11);
}
if (options.linux_display_backend == .Wayland or options.linux_display_backend == .Both) {
findWaylandScanner(b);
raylib_mod.addCMacro("_GLFW_WAYLAND", "");
linkLinux(raylib_mod, .Wayland);
try waylandGenerate(b, raylib, "src/external/glfw/deps/wayland/", false);
}
},
.freebsd, .openbsd, .netbsd, .dragonfly => linkBSD(b, raylib_mod),
.macos => {
// On macos rglfw.c include Objective-C files.
_ = c_source_files.pop();
try raylib_flags_arr.append("-ObjC");
raylib_mod.addCSourceFile(.{
.file = b.path("src/rglfw.c"),
.flags = raylib_flags_arr.items,
});
_ = raylib_flags_arr.pop();
linkMacOS(b, raylib_mod);
},
.emscripten => {
switch (opengl_version) {
.auto => opengl_version = OpenglVersion.gles_2,
.gles_2, .gles_3, .gl_soft => {},
else => @panic("opengl version not supported"),
}
raylib_mod.addCMacro("PLATFORM_WEB", "");
const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
raylib.step.dependOn(activate_emsdk_step);
},
else => @panic("Target is not supported with this platform"),
}
raylib_mod.addCMacro(opengl_version.toCMacroStr(), "");
},
.rgfw => {
var opengl_version: OpenglVersion = options.opengl_version;
if (target.result.os.tag != .emscripten) {
if (opengl_version == .auto) {
opengl_version = OpenglVersion.gl_3_3;
}
raylib_mod.addCMacro("PLATFORM_DESKTOP_RGFW", "");
}
switch (target.result.os.tag) {
.windows => linkWindows(raylib_mod, true, false),
.linux => {
if (target.result.abi.isAndroid()) {
@panic("Target is not supported with this platform");
}
linkLinux(raylib_mod, .None);
if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
raylib_mod.addCMacro("RGFW_X11", "");
raylib_mod.addCMacro("RGFW_UNIX", "");
linkLinux(raylib_mod, .X11);
}
if (options.linux_display_backend == .Wayland or options.linux_display_backend == .Both) {
findWaylandScanner(b);
if (options.linux_display_backend != .Both) {
raylib_mod.addCMacro("RGFW_NO_X11", "");
}
raylib_mod.addCMacro("RGFW_WAYLAND", "");
raylib_mod.addCMacro("EGLAPIENTRY", "");
linkLinux(raylib_mod, .Wayland);
try waylandGenerate(b, raylib, "src/external/RGFW/deps/wayland/", true);
}
},
.freebsd, .openbsd, .netbsd, .dragonfly => linkBSD(b, raylib_mod),
.macos => linkMacOS(b, raylib_mod),
.emscripten => {
switch (opengl_version) {
.auto => opengl_version = OpenglVersion.gles_2,
.gles_2, .gles_3, .gl_soft => {},
else => @panic("opengl version not supported"),
}
raylib_mod.addCMacro("PLATFORM_WEB_RGFW", "");
const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
raylib.step.dependOn(activate_emsdk_step);
},
else => @panic("Target is not supported with this platform"),
}
raylib_mod.addCMacro(opengl_version.toCMacroStr(), "");
},
.sdl, .sdl2, .sdl3 => {
if (options.opengl_version == .auto) { if (options.opengl_version == .auto) {
raylib.root_module.linkSystemLibrary("GLESv2", .{}); raylib_mod.addCMacro(OpenglVersion.gl_3_3.toCMacroStr(), "");
raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES2", ""); } else {
raylib_mod.addCMacro(options.opengl_version.toCMacroStr(), "");
} }
if (options.opengl_version != .gl_soft) { raylib_mod.addCMacro("PLATFORM_DESKTOP_SDL", "");
raylib.root_module.linkSystemLibrary("EGL", .{});
raylib.root_module.linkSystemLibrary("gbm", .{});
}
raylib.root_module.linkSystemLibrary("libdrm", .{ .use_pkg_config = .force });
raylib.root_module.addCMacro("PLATFORM_DRM", ""); if (options.platform == .sdl2) {
raylib.root_module.addCMacro("EGL_NO_X11", ""); raylib_mod.addCMacro("USING_SDL2_PACKAGE", "");
raylib.root_module.addCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", ""); }
} else if (target.result.abi.isAndroid()) { if (options.platform == .sdl3) {
raylib_mod.addCMacro("USING_SDL3_PACKAGE", "");
}
},
.memory => {
if (options.opengl_version != .auto and options.opengl_version != .gl_soft) {
@panic("The opengl version is not supported by this platform");
}
raylib_mod.addCMacro(OpenglVersion.gl_soft.toCMacroStr(), "");
raylib_mod.addCMacro("PLATFORM_MEMORY", "");
},
.win32 => {
if (target.result.os.tag != .windows) {
@panic("Target is not supported with this platform");
}
if (options.opengl_version == .auto) {
raylib_mod.addCMacro(OpenglVersion.gl_3_3.toCMacroStr(), "");
} else {
raylib_mod.addCMacro(options.opengl_version.toCMacroStr(), "");
}
raylib_mod.addCMacro("PLATFORM_DESKTOP_WIN32", "");
linkWindows(raylib_mod, options.opengl_version != .gl_soft, true);
},
.drm => {
if (target.result.os.tag != .linux) {
@panic("Target is not supported with this platform");
}
raylib_mod.addCMacro("PLATFORM_DRM", "");
raylib_mod.addCMacro("EGL_NO_X11", "");
raylib_mod.addCMacro("DEFAULT_BATCH_BUFFER_ELEMENT", "");
try raylib_flags_arr.append("-Werror=implicit-function-declaration");
raylib_mod.linkSystemLibrary("libdrm", .{ .use_pkg_config = .force });
raylib_mod.linkSystemLibrary("drm", .{});
raylib_mod.linkSystemLibrary("gbm", .{});
switch (options.opengl_version) {
.auto, .gles_2 => {
raylib_mod.addCMacro(OpenglVersion.gles_2.toCMacroStr(), "");
raylib_mod.linkSystemLibrary("GLESv2", .{});
raylib_mod.linkSystemLibrary("EGL", .{});
},
.gl_soft => {},
else => @panic("The opengl version is not supported by this platform"),
}
},
.android => {
if (!target.result.abi.isAndroid()) {
@panic("Target is not supported with this platform");
}
raylib_mod.addCMacro("PLATFORM_ANDROID", "");
raylib_mod.linkSystemLibrary("EGL", .{});
switch (options.opengl_version) {
.auto, .gles_2 => {
raylib_mod.addCMacro(OpenglVersion.gles_2.toCMacroStr(), "");
raylib_mod.linkSystemLibrary("GLESv2", .{});
},
else => @panic("The opengl version is not supported by this platform"),
}
//these are the only tag options per https://developer.android.com/ndk/guides/other_build_systems //these are the only tag options per https://developer.android.com/ndk/guides/other_build_systems
const hostTuple = switch (builtin.target.os.tag) { const hostTuple = switch (builtin.target.os.tag) {
@ -231,126 +445,30 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
const androidAsmPath = try std.fs.path.join(b.allocator, &.{ androidIncludePath, "/asm-generic" }); const androidAsmPath = try std.fs.path.join(b.allocator, &.{ androidIncludePath, "/asm-generic" });
const androidGluePath = try std.fs.path.join(b.allocator, &.{ androidNdkPathString, "/sources/android/native_app_glue/" }); const androidGluePath = try std.fs.path.join(b.allocator, &.{ androidNdkPathString, "/sources/android/native_app_glue/" });
raylib.root_module.addLibraryPath(.{ .cwd_relative = androidLibPath }); raylib_mod.addLibraryPath(.{ .cwd_relative = androidLibPath });
raylib.root_module.addLibraryPath(.{ .cwd_relative = androidApiSpecificPath }); raylib_mod.addLibraryPath(.{ .cwd_relative = androidApiSpecificPath });
raylib.root_module.addSystemIncludePath(.{ .cwd_relative = androidIncludePath }); raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidIncludePath });
raylib.root_module.addSystemIncludePath(.{ .cwd_relative = androidArchIncludePath }); raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidArchIncludePath });
raylib.root_module.addSystemIncludePath(.{ .cwd_relative = androidAsmPath }); raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidAsmPath });
raylib.root_module.addSystemIncludePath(.{ .cwd_relative = androidGluePath }); raylib_mod.addSystemIncludePath(.{ .cwd_relative = androidGluePath });
var libcData: std.ArrayList(u8) = .empty; const libc_data = try std.fmt.allocPrint(b.allocator,
var aw: std.Io.Writer.Allocating = .fromArrayList(b.allocator, &libcData); \\include_dir={0s}/sysroot/usr/include
try (std.zig.LibCInstallation{ \\sys_include_dir={0s}/sysroot/usr/include/aarch64-linux-android
.include_dir = androidIncludePath, \\crt_dir={0s}/sysroot/usr/lib/aarch64-linux-android/24
.sys_include_dir = androidIncludePath, \\static_lib_dir={0s}/sysroot/usr/lib/aarch64-linux-android/24
.crt_dir = androidApiSpecificPath, \\msvc_lib_dir=
}).render(&aw.writer); \\kernel32_lib_dir=
const libcFile = b.addWriteFiles().add("android-libc.txt", try libcData.toOwnedSlice(b.allocator)); \\gcc_dir=
\\
, .{androidNdkPathString});
const write_step = b.addWriteFiles();
const libcFile = write_step.add("android-libc.txt", libc_data);
raylib.setLibCFile(libcFile); raylib.setLibCFile(libcFile);
if (options.opengl_version == .auto) {
raylib.root_module.linkSystemLibrary("GLESv2", .{});
raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES2", "");
}
raylib.root_module.linkSystemLibrary("EGL", .{});
setDesktopPlatform(raylib, .android);
} else {
switch (options.platform) {
.glfw => try c_source_files.append(b.allocator, "src/rglfw.c"),
.rgfw, .sdl, .drm, .android => {},
}
if (options.linux_display_backend == .X11 or options.linux_display_backend == .Both) {
raylib.root_module.addCMacro("_GLFW_X11", "");
raylib.root_module.linkSystemLibrary("GLX", .{});
raylib.root_module.linkSystemLibrary("X11", .{});
raylib.root_module.linkSystemLibrary("Xcursor", .{});
raylib.root_module.linkSystemLibrary("Xext", .{});
raylib.root_module.linkSystemLibrary("Xfixes", .{});
raylib.root_module.linkSystemLibrary("Xi", .{});
raylib.root_module.linkSystemLibrary("Xinerama", .{});
raylib.root_module.linkSystemLibrary("Xrandr", .{});
raylib.root_module.linkSystemLibrary("Xrender", .{});
}
if (options.linux_display_backend == .Wayland or options.linux_display_backend == .Both) {
_ = b.findProgram(&.{"wayland-scanner"}, &.{}) catch {
std.log.err(
\\ `wayland-scanner` may not be installed on the system.
\\ You can switch to X11 in your `build.zig` by changing `Options.linux_display_backend`
, .{});
@panic("`wayland-scanner` not found");
};
raylib.root_module.addCMacro("_GLFW_WAYLAND", "");
raylib.root_module.linkSystemLibrary("EGL", .{});
raylib.root_module.linkSystemLibrary("wayland-client", .{});
raylib.root_module.linkSystemLibrary("xkbcommon", .{});
waylandGenerate(b, raylib, "wayland.xml", "wayland-client-protocol");
waylandGenerate(b, raylib, "xdg-shell.xml", "xdg-shell-client-protocol");
waylandGenerate(b, raylib, "xdg-decoration-unstable-v1.xml", "xdg-decoration-unstable-v1-client-protocol");
waylandGenerate(b, raylib, "viewporter.xml", "viewporter-client-protocol");
waylandGenerate(b, raylib, "relative-pointer-unstable-v1.xml", "relative-pointer-unstable-v1-client-protocol");
waylandGenerate(b, raylib, "pointer-constraints-unstable-v1.xml", "pointer-constraints-unstable-v1-client-protocol");
waylandGenerate(b, raylib, "fractional-scale-v1.xml", "fractional-scale-v1-client-protocol");
waylandGenerate(b, raylib, "xdg-activation-v1.xml", "xdg-activation-v1-client-protocol");
waylandGenerate(b, raylib, "idle-inhibit-unstable-v1.xml", "idle-inhibit-unstable-v1-client-protocol");
}
setDesktopPlatform(raylib, options.platform);
}
},
.freebsd, .openbsd, .netbsd, .dragonfly => {
try c_source_files.append(b.allocator, "src/rglfw.c");
raylib.root_module.linkSystemLibrary("GL", .{});
raylib.root_module.linkSystemLibrary("rt", .{});
raylib.root_module.linkSystemLibrary("dl", .{});
raylib.root_module.linkSystemLibrary("m", .{});
raylib.root_module.linkSystemLibrary("X11", .{});
raylib.root_module.linkSystemLibrary("Xrandr", .{});
raylib.root_module.linkSystemLibrary("Xinerama", .{});
raylib.root_module.linkSystemLibrary("Xi", .{});
raylib.root_module.linkSystemLibrary("Xxf86vm", .{});
raylib.root_module.linkSystemLibrary("Xcursor", .{});
setDesktopPlatform(raylib, options.platform);
},
.macos => {
// Include xcode_frameworks for cross compilation
if (b.lazyDependency("xcode_frameworks", .{})) |dep| {
raylib.root_module.addSystemFrameworkPath(dep.path("Frameworks"));
raylib.root_module.addSystemIncludePath(dep.path("include"));
raylib.root_module.addLibraryPath(dep.path("lib"));
}
// On macos rglfw.c include Objective-C files.
try raylib_flags_arr.append(b.allocator, "-ObjC");
raylib.root_module.addCSourceFile(.{
.file = b.path("src/rglfw.c"),
.flags = raylib_flags_arr.items,
});
_ = raylib_flags_arr.pop();
raylib.root_module.linkFramework("Foundation", .{});
raylib.root_module.linkFramework("CoreServices", .{});
raylib.root_module.linkFramework("CoreGraphics", .{});
raylib.root_module.linkFramework("AppKit", .{});
raylib.root_module.linkFramework("IOKit", .{});
setDesktopPlatform(raylib, options.platform);
},
.emscripten => {
const activate_emsdk_step = emsdk.zemscripten.activateEmsdkStep(b);
raylib.step.dependOn(activate_emsdk_step);
raylib.root_module.addCMacro("PLATFORM_WEB", "");
if (options.opengl_version == .auto) {
raylib.root_module.addCMacro("GRAPHICS_API_OPENGL_ES3", "");
}
},
else => {
@panic("Unsupported OS");
}, },
} }
raylib.root_module.addCSourceFiles(.{ raylib_mod.addCSourceFiles(.{
.files = c_source_files.items, .files = c_source_files.items,
.flags = raylib_flags_arr.items, .flags = raylib_flags_arr.items,
}); });
@ -358,17 +476,33 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
return raylib; return raylib;
} }
pub fn addRaygui(b: *std.Build, raylib: *std.Build.Step.Compile, raygui_dep: *std.Build.Dependency, options: Options) void { fn addRaygui(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, raylib: *std.Build.Step.Compile) void {
const raylib_dep = b.dependencyFromBuildZig(@This(), options); if (b.lazyDependency("raygui", .{
.target = target,
.optimize = optimize,
.link_libc = true,
})) |raygui_dep| {
var gen_step = b.addWriteFiles(); var gen_step = b.addWriteFiles();
raylib.step.dependOn(&gen_step.step); raylib.step.dependOn(&gen_step.step);
const raygui_c_path = gen_step.add("raygui.c", "#define RAYGUI_IMPLEMENTATION\n#include \"raygui.h\"\n"); const raygui_c_path = gen_step.add("raygui.c", "#define RAYGUI_IMPLEMENTATION\n#include \"raygui.h\"\n");
raylib.root_module.addCSourceFile(.{ .file = raygui_c_path }); raylib.root_module.addCSourceFile(.{ .file = raygui_c_path });
raylib.root_module.addIncludePath(raygui_dep.path("src")); raylib.root_module.addIncludePath(raygui_dep.path("src"));
raylib.root_module.addIncludePath(raylib_dep.path("src")); raylib.root_module.addIncludePath(b.path("src"));
raylib.installHeader(raygui_dep.path("src/raygui.h"), "raygui.h"); raylib.installHeader(raygui_dep.path("src/raygui.h"), "raygui.h");
const c = b.addTranslateC(.{
.root_source_file = raygui_dep.path("src/raygui.h"),
.target = target,
.optimize = optimize,
.link_libc = true,
});
c.addIncludePath(b.path("src"));
const c_mod = c.createModule();
c_mod.linkLibrary(raylib);
b.modules.put(b.graph.arena, "raygui", c_mod) catch @panic("OOM");
}
} }
pub const Options = struct { pub const Options = struct {
@ -377,6 +511,7 @@ pub const Options = struct {
rshapes: bool = true, rshapes: bool = true,
rtext: bool = true, rtext: bool = true,
rtextures: bool = true, rtextures: bool = true,
raygui: bool = false,
platform: PlatformBackend = .glfw, platform: PlatformBackend = .glfw,
linkage: std.builtin.LinkMode = .static, linkage: std.builtin.LinkMode = .static,
linux_display_backend: LinuxDisplayBackend = .X11, linux_display_backend: LinuxDisplayBackend = .X11,
@ -396,6 +531,7 @@ pub const Options = struct {
.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext, .rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures, .rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
.rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes, .rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes,
.raygui = b.option(bool, "raygui", "Include raygui") orelse defaults.raygui,
.linkage = b.option(std.builtin.LinkMode, "linkage", "Compile as shared or static library") orelse defaults.linkage, .linkage = b.option(std.builtin.LinkMode, "linkage", "Compile as shared or static library") orelse defaults.linkage,
.linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend, .linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend,
.opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version, .opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version,
@ -441,15 +577,38 @@ pub const PlatformBackend = enum {
glfw, glfw,
rgfw, rgfw,
sdl, sdl,
sdl2,
sdl3,
memory,
win32,
drm, drm,
android, android,
}; };
fn translateCMod(
comptime header: []const u8,
b: *std.Build,
target: std.Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
raylib: *std.Build.Step.Compile,
) void {
const c = b.addTranslateC(.{
.root_source_file = b.path("src/" ++ header ++ ".h"),
.target = target,
.optimize = optimize,
.link_libc = true,
});
const c_mod = c.createModule();
c_mod.linkLibrary(raylib);
b.modules.put(b.graph.arena, header, c_mod) catch @panic("OOM");
}
pub fn build(b: *std.Build) !void { pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{}); const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{}); const optimize = b.standardOptimizeOption(.{});
const options: Options = .getOptions(b);
const lib = try compileRaylib(b, target, optimize, Options.getOptions(b)); const lib = try compileRaylib(b, target, optimize, options);
lib.installHeader(b.path("src/raylib.h"), "raylib.h"); lib.installHeader(b.path("src/raylib.h"), "raylib.h");
lib.installHeader(b.path("src/rcamera.h"), "rcamera.h"); lib.installHeader(b.path("src/rcamera.h"), "rcamera.h");
@ -458,15 +617,24 @@ pub fn build(b: *std.Build) !void {
b.installArtifact(lib); b.installArtifact(lib);
const examples = b.step("examples", "Build/Install all examples"); translateCMod("raylib", b, target, optimize, lib);
examples.dependOn(try addExamples("audio", b, target, optimize, lib)); translateCMod("rcamera", b, target, optimize, lib);
examples.dependOn(try addExamples("core", b, target, optimize, lib)); translateCMod("raymath", b, target, optimize, lib);
examples.dependOn(try addExamples("models", b, target, optimize, lib)); translateCMod("rlgl", b, target, optimize, lib);
examples.dependOn(try addExamples("others", b, target, optimize, lib));
examples.dependOn(try addExamples("shaders", b, target, optimize, lib)); if (options.raygui) {
examples.dependOn(try addExamples("shapes", b, target, optimize, lib)); addRaygui(b, target, optimize, lib);
examples.dependOn(try addExamples("text", b, target, optimize, lib)); }
examples.dependOn(try addExamples("textures", b, target, optimize, lib));
const examples = b.step("examples", "build/install all examples");
examples.dependOn(try addExamples("core", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("audio", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("models", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("shaders", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("shapes", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("text", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("textures", b, target, optimize, lib, options.platform));
examples.dependOn(try addExamples("others", b, target, optimize, lib, options.platform));
} }
fn addExamples( fn addExamples(
@ -475,6 +643,7 @@ fn addExamples(
target: std.Build.ResolvedTarget, target: std.Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode, optimize: std.builtin.OptimizeMode,
raylib: *std.Build.Step.Compile, raylib: *std.Build.Step.Compile,
platform: PlatformBackend,
) !*std.Build.Step { ) !*std.Build.Step {
const all = b.step(module, "All " ++ module ++ " examples"); const all = b.step(module, "All " ++ module ++ " examples");
const module_subpath = b.pathJoin(&.{ "examples", module }); const module_subpath = b.pathJoin(&.{ "examples", module });
@ -485,118 +654,88 @@ fn addExamples(
var iter = dir.iterate(); var iter = dir.iterate();
while (try iter.next(b.graph.io)) |entry| { while (try iter.next(b.graph.io)) |entry| {
if (entry.kind != .file) continue; if (entry.kind != .file) continue;
const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
const name = entry.name[0..extension_idx];
const filename = try std.fmt.allocPrint(b.allocator, "{s}.c", .{name});
const path = b.pathJoin(&.{ module_subpath, filename });
// zig's mingw headers do not include pthread.h const filetype = std.fs.path.extension(entry.name);
if (std.mem.eql(u8, "core_loading_thread", name) and target.result.os.tag == .windows) continue; if (!std.mem.eql(u8, filetype, ".c")) continue;
const filename = std.fs.path.stem(entry.name);
const path = b.pathJoin(&.{ module_subpath, entry.name });
const exe_mod = b.createModule(.{ const exe_mod = b.createModule(.{
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
.link_libc = true,
}); });
exe_mod.addCSourceFile(.{ .file = b.path(path), .flags = &.{} }); exe_mod.addCSourceFile(.{ .file = b.path(path) });
exe_mod.linkLibrary(raylib); exe_mod.linkLibrary(raylib);
const run_step = b.step(name, name); if (platform == .sdl) {
exe_mod.linkSystemLibrary("SDL2", .{});
exe_mod.linkSystemLibrary("SDL3", .{});
}
if (platform == .sdl2) {
exe_mod.linkSystemLibrary("SDL2", .{});
}
if (platform == .sdl3) {
exe_mod.linkSystemLibrary("SDL3", .{});
}
if (target.result.os.tag == .emscripten) { if (std.mem.eql(u8, filename, "rlgl_standalone")) {
const wasm = b.addLibrary(.{ if (platform != .glfw) continue;
.name = name,
.linkage = .static,
.root_module = exe_mod,
});
if (std.mem.eql(u8, name, "rlgl_standalone")) {
exe_mod.addIncludePath(b.path("src")); exe_mod.addIncludePath(b.path("src"));
exe_mod.addIncludePath(b.path("src/external/glfw/include")); exe_mod.addIncludePath(b.path("src/external/glfw/include"));
} }
if (std.mem.eql(u8, name, "raylib_opengl_interop")) { if (std.mem.eql(u8, filename, "raylib_opengl_interop")) {
if (platform == .drm) continue;
if (target.result.os.tag == .macos) continue;
exe_mod.addIncludePath(b.path("src/external")); exe_mod.addIncludePath(b.path("src/external"));
} }
const run_step = b.step(filename, filename);
// web exports are completely separate
if (target.query.os_tag == .emscripten) {
exe_mod.addCMacro("PLATFORM_WEB", "");
const wasm = b.addLibrary(.{
.name = filename,
.root_module = exe_mod,
});
const install_dir: std.Build.InstallDir = .{ .custom = b.fmt("web/{s}/{s}", .{ module, filename }) };
const emcc_flags = emsdk.emccDefaultFlags(b.allocator, .{ .optimize = optimize }); const emcc_flags = emsdk.emccDefaultFlags(b.allocator, .{ .optimize = optimize });
const emcc_settings = emsdk.emccDefaultSettings(b.allocator, .{ .optimize = optimize }); const emcc_settings = emsdk.emccDefaultSettings(b.allocator, .{ .optimize = optimize });
const install_dir: std.Build.InstallDir = .{ .custom = "htmlout" };
const emcc_step = emsdk.emccStep(b, raylib, wasm, .{ const emcc_step = emsdk.emccStep(b, raylib, wasm, .{
.optimize = optimize, .optimize = optimize,
.flags = emcc_flags, .flags = emcc_flags,
.settings = emcc_settings, .settings = emcc_settings,
.shell_file_path = b.path("src/shell.html"), .shell_file_path = b.path("src/shell.html"),
.embed_paths = &.{
.{
.src_path = b.pathJoin(&.{ module_subpath, "resources" }),
.virtual_path = "resources",
},
},
.install_dir = install_dir, .install_dir = install_dir,
}); });
b.getInstallStep().dependOn(emcc_step);
const html_filename = try std.fmt.allocPrint(b.allocator, "{s}.html", .{wasm.name}); const html_filename = try std.fmt.allocPrint(b.allocator, "{s}.html", .{wasm.name});
const emrun_step = emsdk.emrunStep( const emrun_step = emsdk.emrunStep(
b, b,
b.getInstallPath(install_dir, html_filename), b.getInstallPath(install_dir, html_filename),
&.{"--no_browser"}, &.{},
); );
emrun_step.dependOn(emcc_step);
emrun_step.dependOn(emcc_step);
run_step.dependOn(emrun_step); run_step.dependOn(emrun_step);
all.dependOn(emcc_step); all.dependOn(emcc_step);
} else { } else {
// special examples that test using these external dependencies directly
// alongside raylib
if (std.mem.eql(u8, name, "rlgl_standalone")) {
exe_mod.addIncludePath(b.path("src"));
exe_mod.addIncludePath(b.path("src/external/glfw/include"));
if (!hasCSource(raylib.root_module, "rglfw.c")) {
exe_mod.addCSourceFile(.{ .file = b.path("src/rglfw.c"), .flags = &.{} });
}
}
if (std.mem.eql(u8, name, "raylib_opengl_interop")) {
exe_mod.addIncludePath(b.path("src/external"));
}
switch (target.result.os.tag) {
.windows => {
exe_mod.linkSystemLibrary("winmm", .{});
exe_mod.linkSystemLibrary("gdi32", .{});
exe_mod.linkSystemLibrary("opengl32", .{});
exe_mod.addCMacro("PLATFORM_DESKTOP", ""); exe_mod.addCMacro("PLATFORM_DESKTOP", "");
},
.linux => {
exe_mod.linkSystemLibrary("GL", .{});
exe_mod.linkSystemLibrary("rt", .{});
exe_mod.linkSystemLibrary("dl", .{});
exe_mod.linkSystemLibrary("m", .{});
exe_mod.linkSystemLibrary("X11", .{});
exe_mod.addCMacro("PLATFORM_DESKTOP", "");
},
.macos => {
exe_mod.linkFramework("Foundation", .{});
exe_mod.linkFramework("Cocoa", .{});
exe_mod.linkFramework("OpenGL", .{});
exe_mod.linkFramework("CoreAudio", .{});
exe_mod.linkFramework("CoreVideo", .{});
exe_mod.linkFramework("IOKit", .{});
exe_mod.addCMacro("PLATFORM_DESKTOP", "");
},
else => {
@panic("Unsupported OS");
},
}
const exe = b.addExecutable(.{ const exe = b.addExecutable(.{
.name = name, .name = filename,
.root_module = exe_mod, .root_module = exe_mod,
.use_lld = target.result.os.tag == .windows,
}); });
b.installArtifact(exe);
const install_cmd = b.addInstallArtifact(exe, .{}); const install_cmd = b.addInstallArtifact(exe, .{ .dest_sub_path = b.fmt("{s}/{s}", .{ module, filename }) });
const run_cmd = b.addRunArtifact(exe); const run_cmd = b.addRunArtifact(exe);
run_cmd.cwd = b.path(module_subpath); run_cmd.cwd = b.path(module_subpath);
@ -606,41 +745,46 @@ fn addExamples(
all.dependOn(&install_cmd.step); all.dependOn(&install_cmd.step);
} }
} }
return all; return all;
} }
fn waylandGenerate( fn waylandGenerate(
b: *std.Build, b: *std.Build,
raylib: *std.Build.Step.Compile, raylib: *std.Build.Step.Compile,
comptime protocol: []const u8, comptime waylandDir: []const u8,
comptime basename: []const u8, comptime source: bool,
) void { ) !void {
const waylandDir = "src/external/glfw/deps/wayland"; const dir = try b.build_root.handle.openDir(b.graph.io, waylandDir, .{ .iterate = true });
const protocolDir = b.pathJoin(&.{ waylandDir, protocol }); defer dir.close(b.graph.io);
const clientHeader = basename ++ ".h";
const privateCode = basename ++ "-code.h";
var iter = dir.iterate();
while (try iter.next(b.graph.io)) |entry| {
if (entry.kind != .file) continue;
const protocolDir = b.pathJoin(&.{ waylandDir, entry.name });
const filename = std.fs.path.stem(entry.name);
const clientHeader = b.fmt("{s}-client-protocol.h", .{filename});
const client_step = b.addSystemCommand(&.{ "wayland-scanner", "client-header" }); const client_step = b.addSystemCommand(&.{ "wayland-scanner", "client-header" });
client_step.addFileArg(b.path(protocolDir)); client_step.addFileArg(b.path(protocolDir));
raylib.root_module.addIncludePath(client_step.addOutputFileArg(clientHeader).dirname()); raylib.root_module.addIncludePath(client_step.addOutputFileArg(clientHeader).dirname());
raylib.step.dependOn(&client_step.step);
if (comptime source) {
const privateCode = b.fmt("{s}-client-protocol-code.c", .{filename});
const private_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" }); const private_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" });
private_step.addFileArg(b.path(protocolDir)); private_step.addFileArg(b.path(protocolDir));
raylib.root_module.addIncludePath(private_step.addOutputFileArg(privateCode).dirname()); raylib.root_module.addCSourceFile(.{
.file = private_step.addOutputFileArg(privateCode),
raylib.step.dependOn(&client_step.step); .flags = &.{ "-std=c99", "-O2" },
});
raylib.step.dependOn(&private_step.step); raylib.step.dependOn(&private_step.step);
} else {
const privateCodeHeader = b.fmt("{s}-client-protocol-code.h", .{filename});
const private_head_step = b.addSystemCommand(&.{ "wayland-scanner", "private-code" });
private_head_step.addFileArg(b.path(protocolDir));
raylib.root_module.addIncludePath(private_head_step.addOutputFileArg(privateCodeHeader).dirname());
raylib.step.dependOn(&private_head_step.step);
}
} }
fn hasCSource(module: *std.Build.Module, name: []const u8) bool {
for (module.link_objects.items) |o| switch (o) {
.c_source_file => |c| if (switch (c.file) {
.src_path => |s| std.ascii.endsWithIgnoreCase(s.sub_path, name),
.generated, .cwd_relative, .dependency => false,
}) return true,
.c_source_files => |s| for (s.files) |c| if (std.ascii.endsWithIgnoreCase(c, name)) return true,
else => {},
};
return false;
} }

View File

@ -11,6 +11,11 @@
.hash = "N-V-__8AALShqgXkvqYU6f__FrA22SMWmi2TXCJjNTO1m8XJ", .hash = "N-V-__8AALShqgXkvqYU6f__FrA22SMWmi2TXCJjNTO1m8XJ",
.lazy = true, .lazy = true,
}, },
.raygui = .{
.url = "git+https://github.com/raysan5/raygui#3b2855842ab578a034f827c38cf8f62c042fc983",
.hash = "N-V-__8AAHvybwBw1kyBGn0BW_s1RqIpycNjLf_XbE-fpLUF",
.lazy = true,
},
.emsdk = .{ .emsdk = .{
.url = "git+https://github.com/emscripten-core/emsdk#4.0.9", .url = "git+https://github.com/emscripten-core/emsdk#4.0.9",
.hash = "N-V-__8AAJl1DwBezhYo_VE6f53mPVm00R-Fk28NPW7P14EQ", .hash = "N-V-__8AAJl1DwBezhYo_VE6f53mPVm00R-Fk28NPW7P14EQ",

View File

@ -13,6 +13,7 @@ IDE | Platform(s) | Source | Example(s)
[SublimeText](https://www.sublimetext.com/) | Windows, Linux, macOS | ✔️ | ✔️ [SublimeText](https://www.sublimetext.com/) | Windows, Linux, macOS | ✔️ | ✔️
[VS2019](https://www.visualstudio.com) | Windows | ✔️ | ✔️ [VS2019](https://www.visualstudio.com) | Windows | ✔️ | ✔️
[VSCode](https://code.visualstudio.com/) | Windows, macOS | ❌ | ✔️ [VSCode](https://code.visualstudio.com/) | Windows, macOS | ❌ | ✔️
[Zig](https://ziglang.org) | Windows, Linux, macOS, Web | ✔️ | ✔️
scripts | Windows, Linux, macOS | ✔️ | ✔️ scripts | Windows, Linux, macOS | ✔️ | ✔️
*New IDEs config files are welcome!* *New IDEs config files are welcome!*

84
projects/Zig/README.md Normal file
View File

@ -0,0 +1,84 @@
# Starting your raylib project with Zig (0.16.0)
## How to compile and run it
To compile the project:
```sh
zig build
```
To run the project:
```sh
zig build run
```
## Compile with different optimization
To change from debug to release build you can do it with the `-Doptimze=` flag.
```
Debug
ReleaseSafe
ReleaseFast
ReleaseSmall
```
## Choose a different platform
To compile with a different platform you can use the `-Dplatform=` flag.
Here all the options:
```
glfw
rgfw
sdl
sdl2
sdl3
memory
win32
drm
android
```
In this example the platform `sdl` and `sdl2` are not supported
Important for the android platform you also have to compile for the right target
## Compile for a different target
To compile for a different [target](https://ziglang.org/download/0.16.0/release-notes.html#Support-Table) you can use the `-Dtarget=` flag.
Not all targets are supported
## Example: Compile for web and run it
To compile for the web we use emscripten and you run it like that:
```sh
zig build -Dtarget=wasm32-emscripten
```
To run it we do:
```sh
zig build run -Dtarget=wasm32-emscripten
```
And to make a relase build we do:
```sh
zig build -Dtarget=wasm32-emscripten -Doptimize=ReleaseFast
```
If we want to use rgfw for the web build we could do:
```sh
zig build -Dplatform=rgfw -Dtarget=wasm32-emscripten -Doptimize=ReleaseFast
```
## Compiling the Zig code? Just add `-Dzig` and try out zig ;)
## More Resources
See [Zig Build System](https://ziglang.org/learn/build-system/)

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projects/Zig/build.zig Normal file
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const std = @import("std");
const rl = @import("raylib");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const platform = b.option(rl.PlatformBackend, "platform", "select the platform") orelse rl.PlatformBackend.glfw;
const zig = b.option(bool, "zig", "compile zig code") orelse false;
const raylib_dep = b.dependency("raylib", .{
.target = target,
.optimize = optimize,
.platform = platform,
});
const raylib_artifact = raylib_dep.artifact("raylib");
if (platform == .sdl3) {
if (b.lazyDependency("sdl3", .{ .optimize = optimize, .target = target })) |dep| {
raylib_artifact.root_module.linkLibrary(dep.artifact("SDL3"));
}
}
var exe_mod: *std.Build.Module = undefined;
if (zig) {
exe_mod = b.createModule(.{
.root_source_file = b.path("src/core_basic_window.zig"),
.target = target,
.optimize = optimize,
});
exe_mod.addImport("raylib", raylib_dep.module("raylib"));
} else {
exe_mod = b.createModule(.{
.target = target,
.optimize = optimize,
.link_libc = true,
});
exe_mod.addCSourceFile(.{ .file = b.path("src/core_basic_window.c") });
exe_mod.linkLibrary(raylib_artifact);
}
const run_step = b.step("run", "Run the app");
// web exports are completely separate
if (target.query.os_tag == .emscripten) {
const emsdk = rl.emsdk;
const wasm = b.addLibrary(.{
.name = "core_basic_window_web",
.root_module = exe_mod,
});
const install_dir: std.Build.InstallDir = .{ .custom = "web" };
const emcc_flags = emsdk.emccDefaultFlags(b.allocator, .{ .optimize = optimize });
const emcc_settings = emsdk.emccDefaultSettings(b.allocator, .{ .optimize = optimize });
const emcc_step = emsdk.emccStep(b, raylib_artifact, wasm, .{
.optimize = optimize,
.flags = emcc_flags,
.settings = emcc_settings,
.shell_file_path = emsdk.shell(raylib_dep),
.install_dir = install_dir,
});
b.getInstallStep().dependOn(emcc_step);
const html_filename = try std.fmt.allocPrint(b.allocator, "{s}.html", .{wasm.name});
const emrun_step = emsdk.emrunStep(
b,
b.getInstallPath(install_dir, html_filename),
&.{},
);
emrun_step.dependOn(emcc_step);
run_step.dependOn(emrun_step);
} else {
const exe = b.addExecutable(.{
.name = "core_basic_window",
.root_module = exe_mod,
.use_lld = target.result.os.tag == .windows,
});
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
run_step.dependOn(&run_cmd.step);
}
}

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.{
.name = .example,
.version = "0.0.1",
.minimum_zig_version = "0.16.0",
.paths = .{""},
.dependencies = .{
.raylib = .{
.path = "../../",
},
.emsdk = .{
.url = "git+https://github.com/emscripten-core/emsdk?ref=4.0.9#3bcf1dcd01f040f370e10fe673a092d9ed79ebb5",
.hash = "N-V-__8AAJl1DwBezhYo_VE6f53mPVm00R-Fk28NPW7P14EQ",
},
.sdl3 = .{
.url = "git+https://codeberg.org/7Games/zig-sdl3?ref=master#6d418ef3ddae99098414a96a88bf5e5fdb41785e",
.hash = "sdl3-0.1.9-NmT1QwiEJwByePqkmArtppCHQn8Y7kiSWcncT_Mop8ie",
.lazy = true,
},
},
.fingerprint = 0x6eec9b9f1a9d7aca,
}

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/*******************************************************************************************
*
* raylib [core] example - Basic window (adapted for HTML5 platform)
*
* This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP
* As you will notice, code structure is slightly different to the other examples...
* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
*
* This example has been created using raylib 1.3 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#if defined(PLATFORM_WEB)
#include <emscripten/emscripten.h>
#endif
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
void UpdateDrawFrame(void); // Update and Draw one frame
//----------------------------------------------------------------------------------
// Program main entry point
//----------------------------------------------------------------------------------
int main()
{
// Initialization
//--------------------------------------------------------------------------------------
InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
#if defined(PLATFORM_WEB)
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
#else
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
UpdateDrawFrame();
}
#endif
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
void UpdateDrawFrame(void)
{
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
EndDrawing();
//----------------------------------------------------------------------------------
}

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//*******************************************************************************************
//*
//* raylib [core] example - Basic window (adapted for HTML5 platform)
//*
//* This example is prepared to compile for PLATFORM_WEB and PLATFORM_DESKTOP
//* As you will notice, code structure is slightly different to the other examples...
//* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning
//*
//* This example has been created using raylib 6.0 (www.raylib.com)
//* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
//*
//* Copyright (c) 2015 Ramon Santamaria (@raysan5)
//* Rewrite in Zig by HaxSam (@haxsam)
//*
//*******************************************************************************************
const rl = @import("raylib");
const std = @import("std");
const builtin = @import("builtin");
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
const screenWidth: c_int = 800;
const screenHeight: c_int = 450;
//----------------------------------------------------------------------------------
// Program main entry point
//----------------------------------------------------------------------------------
pub fn main() void {
// Initialization
//--------------------------------------------------------------------------------------
rl.InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
if (builtin.os.tag == .emscripten) {
std.os.emscripten.emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
} else {
rl.SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!rl.WindowShouldClose()) // Detect window close button or ESC key
{
UpdateDrawFrame();
}
}
// De-Initialization
//--------------------------------------------------------------------------------------
rl.CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
}
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
fn UpdateDrawFrame() callconv(.c) void {
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
rl.BeginDrawing();
rl.ClearBackground(rl.RAYWHITE);
rl.DrawText("Congrats! You created your first window!", 190, 200, 20, rl.LIGHTGRAY);
rl.EndDrawing();
//----------------------------------------------------------------------------------
}