Commit Graph

4 Commits

Author SHA1 Message Date
66b096d978 Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
fb6ef2c2f4 Vertex shaders optimization 2016-01-13 17:13:28 +01:00
9a578c5962 Added shaders examples resources 2015-09-02 01:06:55 +02:00
eae98e1c34 Big batch of changes, check description:
- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
2015-05-04 23:46:31 +02:00