1be72a2e72
pkg-config: Empty Requires.private on shared-only build
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If user doesn't build the static library,
`pkg-config --static --libs raylib` should be equivalent to
`pkg-config --libs raylib`.
2018-02-11 20:10:50 +01:00
09b022305f
mini_al: Support {Net,Open}BSD OSS
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Fixes this build failure:
http://www.cpantesters.org/cpan/report/a069fade-0e1f-11e8-a1cf-bb670eaac09d
2018-02-11 12:20:17 +01:00
d90a33b850
Some reviews for Android compilation
2018-02-11 01:48:53 +01:00
231a69417a
Corrected masteVolume setting
2018-02-11 01:28:30 +01:00
7bf6becc94
Reviewed mini_al implementation
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- Some functions renamed
- Comments reviewed
- Functions reorganized
2018-02-11 01:12:16 +01:00
6d922b3e1f
Renamed iconography
2018-02-10 23:29:40 +01:00
468309d06c
Early-exit InitWindow if InitGraphicsDevice fails
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Otherwise we may run into LoadDefaultFont and crash in rlLoadTexture
Also moves InitTimer() before InitGraphicsDevice(), to allow it to be
tested even if InitWindow ultimately fails.
2018-02-09 22:54:35 +01:00
f72b315cb6
Updated external libraries
2018-02-09 00:01:00 +01:00
2ace360230
Merge pull request #462 from a3f/develop
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InitWindow: return false if no monitor found
2018-02-08 12:24:51 +01:00
a976e76ae6
InitWindow: return false if no monitor found
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Otherwise we run into an assertion failure inside GLFW's glfwGetVideoMode.
Example:
http://www.cpantesters.org/cpan/report/b4ba5894-0bdb-11e8-841e-2c60b04e1d2d
This is related to #456 .
2018-02-08 12:06:21 +01:00
4d5d1e0434
Added function LoadShaderCode()
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Allows loading of shader from text code string directly
2018-02-05 01:03:13 +01:00
5437458469
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2018-02-04 13:46:45 +01:00
3a11cc5e31
Incremeted version to align with CMake
2018-02-04 13:44:41 +01:00
327aec9da4
Merge pull request #459 from a3f/develop
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Bump version to 1.9.4
2018-02-04 13:44:20 +01:00
19f280f4b7
Bump version to 1.9.4
2018-02-04 13:36:08 +01:00
184df917be
Travis CI: Don't use external GLFW
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While nice to test, this would mean that the tagged release will depend
on GLFW as well… Therefore disable it for now.
2018-02-04 13:35:18 +01:00
6dc2f979cc
Updated raylib version
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Note that this version is under development and could be buggy on some
platforms...
2018-02-04 12:33:46 +01:00
c32ed921a2
Security check in case window initialization fails
2018-02-04 12:31:16 +01:00
8f287e72d2
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2018-02-04 12:26:33 +01:00
70e0070a85
Reviewed window initialization
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In case graphic device could not be created it returns false instead of
failing with an error tracelog (and consequently closing the program).
Window initialization success could be checked with new function
IsWindowReady()
2018-02-04 12:26:28 +01:00
cb66c89dfa
CMake: Rename WITH_SYSTEM_GLFW to USE_EXTERNAL_GLFW
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for consistency with Makefile. Requested by @raysan5 in #453 .
2018-02-04 12:10:23 +01:00
e2861fa71f
Merge pull request #456 from a3f/develop
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Return false from InitWindow if glfwInit or glfwCreateWindow fails -TO REVIEW AS DISCUSSED-
2018-02-04 11:55:18 +01:00
26c9176a14
Return false from InitWindow if glfwInit or glfwCreateWindow fails
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You can't do much with raylib if glfwInit or glfwCreateWindow fails,
currently it just exits by means of TraceLog(LOG_ERROR.
User code, however, might want to fall back to a text-only UI
or display a warning if raylib can't be used.
2018-02-03 14:53:58 +01:00
44cd4faf83
exit(3), don't crash, when glfwCreateWindow fails
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glfwSetWindowPos was called on a NULL window, triggering an assert
inside GLFW. Check for failure and exit cleanly by means of
TraceLog(LOG_ERROR instead.
2018-02-03 14:46:26 +01:00
2b2b1f91ee
CMake: Fix typo in GLFW detection
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Let it be noted I utterly dislike their syntax.
2018-02-03 13:30:59 +01:00
5bb23c6c06
Update README.md
2018-02-03 11:33:05 +01:00
7918c0bf71
Removed external dependencies
2018-02-03 11:31:54 +01:00
7f5fa4d49c
CMake: Add tristate option for using system GLFW ( #455 )
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-DWITH_SYSTEM_GLFW=ON: Link against system glfw and fail otherwise
-DWITH_SYSTEM_GLFW=OFF: Use embedded rglfw.c
-DWITH_SYSTEM_GLFW=IF_POSSIBLE: Probe for system glfw but fallback to
rglfw if unavailable
Also change Linux 64-bit CI build to install system glfw and use it,
so this doesn't bitrot.
Addresses #453 .
2018-02-03 10:17:51 +01:00
007ae1b7b3
CMake: Fix typo in MACOS_FATLIB
2018-02-03 09:38:57 +01:00
d1ef6869a9
Added function DrawRectangleLinesEx()
2018-02-02 11:01:38 +01:00
58346414f7
Corrected typo
2018-01-31 15:32:40 +01:00
44c95af463
Added missing keys definitions
2018-01-31 14:08:08 +01:00
227880977e
Do not ignore Makefiles!
2018-01-29 14:01:06 +01:00
eb508bf75f
Upload GGJ18 game: transmission mission
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Game developed in the GGJ18, it has some bugs and ending screen is
incomplete... I'll try to keep working a bit more on it.
2018-01-29 13:46:04 +01:00
1ce8c80de9
Corrected several issues...
2018-01-28 16:52:18 +01:00
f955b2255d
GLFW: Fix build error on Linux < v2.6.39
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Cherry-pick from upstream glfw/glfw#1196
Found in CPANtesters test of Alien::raylib:
http://www.cpantesters.org/cpan/report/d956d128-0339-11e8-b0d1-b6c4abd39192
2018-01-27 14:53:04 +01:00
2090ad8119
CMake: Add missing 0 to minimum version
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Removed by mistake.
2018-01-27 02:00:40 +01:00
7f7aac643a
CMake: Search dependencies and build pkg-config's Libs.private with it
2018-01-27 01:57:21 +01:00
1093766669
CMake: remove OpenAL dependency
2018-01-27 01:05:17 +01:00
d5bbcbc15f
Travis CI: Don't set CFLAGS=-m64 for macOS build
2018-01-27 01:05:17 +01:00
1ab3c058f5
Drop libglew-dev as prereq for Travis build
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Noted by @eserte in athreef/Alien-raylib#2 . Thanks!
2018-01-26 22:14:05 +01:00
1d5fbef93d
Clear fbo for drawing
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Just in case ClearBackground() is not used after BeginTextureMode(), it clears fbo to color defined by previous ClearBackground()
2018-01-26 11:49:00 +01:00
779719f5dc
Merge pull request #440 from a3f/develop
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Make function calls without prior declaration an error
2018-01-26 01:17:19 +01:00
520f317a75
#include header for time() on Windows
2018-01-25 23:12:03 +01:00
03ee03e2a6
#include header for glInsertEventMarkerEXT on macOS
2018-01-25 23:00:07 +01:00
8be93762d9
Make function calls without prior declaration an error
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which is the default behavior on C99 and up.
2018-01-25 22:34:29 +01:00
c2ec88f930
Support DEBUG library building
2018-01-25 10:07:51 +01:00
2dcaddc81c
Review mipmaps generation issue
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When changing image format, mipmaps are lost and regenerated from
scratch
2018-01-23 13:23:34 +01:00
04af83ff99
Improved pixel formats support
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Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
2018-01-22 00:20:42 +01:00
cbef78ea18
Review VS2017 projects configurations
2018-01-22 00:17:07 +01:00