Commit Graph

7057 Commits

Author SHA1 Message Date
Ray
4805dddc18 Update shaders_deferred_render.c 2023-12-21 21:32:00 +01:00
Ray
68b6c79c3f Update rlgl.h 2023-12-20 01:03:52 +01:00
Ray
2fe68a8a12 REVIEWED PR deferred render 2023-12-20 00:51:51 +01:00
e71153258b fix for deferred rendering example. (#3655)
* fix for deferred rendering example.

* missed defines to build.
2023-12-20 00:27:59 +01:00
3f776df94e Update ray-cyber to 5.0 in BINDINGS.md (#3654) 2023-12-19 23:30:17 +01:00
57a5ebe6c6 Don't use a separate thread when polling for gamepad events on DRM platforms (#3641) 2023-12-19 10:47:04 +01:00
8b5943d930 [rmodels] Set cgltf callbacks to use LoadFileData() and UnloadFileData() (#3652) 2023-12-19 10:38:57 +01:00
1fc3d9aeb2 Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
34a9163c52 Remove dependencies from PBR example (#3649)
* Remove dependencies from PBR example

* Reviewed example PR

---------

Co-authored-by: Ray <raysan5@gmail.com>
2023-12-19 10:36:03 +01:00
9fcfc8d64b [rcore] Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB (#3647)
* Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB

* Add static to cursorLUT[]

* Re-review SetMouseCursor()
2023-12-17 13:46:21 +01:00
2487174b48 Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644) 2023-12-16 18:25:55 +01:00
0df78d4eeb Fix fullscreen known issue 1 for PLATFORM_WEB (#3642) 2023-12-16 18:22:02 +01:00
Ray
fd84ab3cf7 Bump CMake version required to avoid deprecated #3639 2023-12-15 19:17:44 +01:00
Ray
f3adde8bbd REVIEWED: DrawSplineLinear() to SUPPORT_SPLINE_MITERS 2023-12-15 18:40:19 +01:00
0fc1765ff3 Implement miters in DrawSplineLinear (#3585)
* Implement miters in DrawSplineLinear

* Follow raylib style
2023-12-15 18:34:34 +01:00
9de79861ea BM Font Extender (#3536)
* loadbmfont

* bmfontextender

* bm font

* Modify LoadBM Font

* Delete loadbmfontex.diff

* REVIEWED: `LoadBMFont()` PR

* Update rtext.c

* Update rtext.c

---------

Co-authored-by: Dongkun Lee <hope81dklee@outlook.com>
Co-authored-by: Ray <raysan5@gmail.com>
2023-12-15 18:32:01 +01:00
e001f7e75e Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634) 2023-12-15 17:36:27 +01:00
9bdc217987 basic PBR example (#3621)
* basic pbr example

pbr implementation  includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file  currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve

* Unloading PBRMAterial

I forgot unloading PBRMaterial

* fix small issue with texOffset assigment.

value was Vector4 at first but I found out it would be unclear for and users, so I change to have two Vector2 instead, but forgot to assign offset .

* Changed size of textures and file name changed

Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-15 17:13:44 +01:00
489f0b93f9 [rcore] Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format (#3637)
* Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format

* Remove double space
2023-12-15 16:24:45 +01:00
1e7b99562a Add new raylib-beef binding (#3640) 2023-12-15 16:23:35 +01:00
10c82595b0 Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB (#3636) 2023-12-14 20:55:33 +01:00
Ray
38626dcffd REVIEWED: HighDPI support on Web platform #3372 -WIP-
NOTE: The code is commented until the build system gets updated to latest emscripten.
2023-12-14 15:32:53 +01:00
Ray
d29b36310f Merge branch 'master' of https://github.com/raysan5/raylib 2023-12-14 15:32:45 +01:00
Ray
88db11fda4 Update rtextures.c 2023-12-14 15:30:48 +01:00
cec2261e96 [rcore] Flip VR screens (#3633) 2023-12-13 21:24:24 +01:00
387506faab [rcore] Remove unused vScreenCenter (#3632) 2023-12-13 21:22:44 +01:00
222f6f7877 Fix box blur symmetry & simplify code (#3631) 2023-12-13 21:21:08 +01:00
6083d2b9f3 fixed coding style in function TextToFloat (#3627)
* function to convert string to float

* fix code to match coding conventions
2023-12-13 21:20:13 +01:00
a57a0ecd96 Update audio_stream_effects.c (#3618)
* Update audio_stream_effects.c

This may slightly improve performance and be more welcoming for new users despite being an more advanced feature. 
void * usually throws an error in most compilers and it would be better to just avoid it.

Also added <stdbool.h> because booleans are, sometimes, not defined by <stddef.h>.

* Update audio_stream_effects.c
2023-12-13 21:19:14 +01:00
9322ad0f9b Ignore compiled dll binaries. (#3628) 2023-12-12 23:05:14 +01:00
Ray
c5ebdb8ba7 REVIEWED: Issue in sequence generation #3612 2023-12-11 09:33:21 +01:00
Ray
6f3c87a999 Fix #3613 2023-12-11 09:21:30 +01:00
31d3ed97c7 Update audio_raw_stream.c (#3624)
AudioInputCallBack has this
    audioFrequency += 1.0f;
    audioFrequency -= 1.0f;

cancels out each others
2023-12-11 09:12:30 +01:00
a2e45239c3 [rcore] Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB (#3625)
* Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB

* Add FLAG_WINDOW_RESIZABLE to SetWindowState() and ClearWindowState() for PLATFORM_WEB
2023-12-11 09:11:42 +01:00
39457ace2f [rcore] Add ToggleBorderlessWindowed() implementation for PLATFORM_WEB (#3622)
* Add ToggleBorderlessWindowed() for PLATFORM_WEB

* Fix coding convention
2023-12-11 09:11:20 +01:00
44eeda2475 Optimize gesture handling for PLATFORM_DRM (#3616) 2023-12-11 08:58:55 +01:00
ed8a18ea64 [rcore] Fix real touch gestures for PLATFORM_DESKTOP_SDL (#3614)
* Fix touch gestures for PLATFORM_DESKTOP_SDL

* Complement note and optimization

* Events optimization

* Optimize gesture handling

* Reverts previous commit and fixes GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends

* Reapply previous gesture handling optimization also fixing GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends
2023-12-11 08:57:51 +01:00
28bdaa2da6 Update projects/CMake/CMakeLists.txt to raylib 5.0 (#3623) 2023-12-11 08:29:19 +01:00
032cc497ca Updating CMake version to 5.0 so libraries are correctly versioned (#3615) 2023-12-09 19:33:12 +01:00
a9ba51aa72 [rcore] Fix IsMouseButtonUp() for PLATFORM_WEB and PLATFORM_DRM (#3611)
* Fix IsMouseButtonUp() for PLATFORM_WEB

* Fix IsMouseButtonUp() for PLATFORM_DRM
2023-12-07 19:53:27 +01:00
ab9bddb3bd [rcore] Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL (#3610)
* Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL

* Fix coding convention
2023-12-07 19:53:02 +01:00
8b33d1eeb9 Fix IsMouseButtonUp() (#3609) 2023-12-07 19:50:36 +01:00
6b93180130 Fix for free camera mode (#3603)
* fix free and fp cam

* revert
2023-12-07 19:49:49 +01:00
d99617d084 [rcore] Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL (#3605)
* Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL

* Fix missing space
2023-12-07 19:47:58 +01:00
984e83c2d0 Fix GetKeyPressed and GetCharPressed for SDL (#3604) 2023-12-05 10:02:48 +01:00
Ray
731b210f51 REVIEWED: WARNING: LoadFontData() avoid fallback glyphs
This is a redesign on font loading, missing glyphs are skipped instead of falling back to font `.notdef` special character (usually "tofu" character).
It is changed because not all fonts support a fallback glyph.
One improvement could be allowing users to define a custom fallback character, for example `?` glyph.
2023-12-04 17:32:55 +01:00
Ray
a016b4ded2 REVIEWED: LoadFontData(), load image only if glyph has been found in font 2023-12-03 20:17:16 +01:00
Ray
84ae189953 Create raylib_1024x1024.png 2023-12-03 20:16:26 +01:00
Ray
26d61875ee Create raylib.icns 2023-12-03 20:16:23 +01:00
Ray
8a586249d7 Fix Wrong Makefile flag #3593 2023-12-03 20:16:19 +01:00