4a01139c8d
Ignore generated example binaries ( #1884 )
2021-07-23 18:04:09 +02:00
64e786fe28
Add example shaders_shapes_outline.c ( #1883 )
2021-07-18 23:45:13 +02:00
5c76c33d7d
Raspberry RPI/DRM keyboard fix ( #1879 )
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Legacy keyboard support was blocking the render loop, also it was keeping the last key status until the next key.
2021-07-17 20:27:48 +02:00
53bb87c8fb
[Models] Better Fix for GenMeshTangents issue #1876 ( #1878 )
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* GenMeshTangents Fix
* GenMeshTangents Fix - Comment Update
* GenMeshTangents Fix - Comment Update final
* Code Style Changes
* Code Style Changes Final
* Code Style Changes Final 2
* GenMeshTangents better handling for issue #1876
* GenMeshTangents better handling for issue #1876
* GenMeshTangents: Better fix for issue #1876
* vboId location fix
2021-07-17 01:33:49 +02:00
9aaf7a8057
GenMeshTangents Fix ( #1877 )
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* GenMeshTangents Fix
* GenMeshTangents Fix - Comment Update
* GenMeshTangents Fix - Comment Update final
* Code Style Changes
* Code Style Changes Final
2021-07-16 22:14:13 +02:00
56cab4b6a9
REVIEWED: shaders_basic_lighting #1865
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Simplified the example
2021-07-16 17:18:32 +02:00
c4804c4c0c
REVIEWED: Wrong normal matrix calculation #1870
2021-07-16 17:12:22 +02:00
8809ae66c6
REVIEWED: Possible memory leak
2021-07-16 16:11:22 +02:00
85dc2cc03a
Minor format tweaks
2021-07-16 16:10:53 +02:00
db4cfc9fbd
Reviewed resources licenses
2021-07-16 16:10:35 +02:00
7d2845a661
Improve assets license information
2021-07-16 14:29:20 +02:00
30a3dae8a6
Update texel_checker.png
2021-07-16 14:27:56 +02:00
59acb6dbea
Updated models.c ( #1871 )
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- fixed issue where vertex positions being passed in place of vertex normals.
2021-07-13 12:18:52 +02:00
8277597bcf
Fix Android multi-touch ( #1869 )
2021-07-13 12:17:47 +02:00
8a46b5e6c0
Use 60 FPS for textures_image_loading example ( #1867 )
2021-07-11 18:47:31 +02:00
ae230dae46
Update Makefile
2021-07-09 18:49:36 +02:00
7062415aec
WARNING on emscripten_set_fullscreenchange_callback()
2021-07-09 18:49:29 +02:00
5ed814e950
Minor tweaks and comments
2021-07-09 17:36:20 +02:00
2156cd4a84
Update raylib-ocaml to 3.7 ( #1864 )
2021-07-09 00:00:53 +02:00
3a74534c39
Added a note
2021-07-07 21:41:45 +02:00
4d438ed68d
REVIEWED: RPI: Keyboard stdin input #1769
2021-07-06 18:25:00 +02:00
bfff2c432c
Minor tweaks on DRM system
2021-07-06 17:16:50 +02:00
bcf3ad87e8
Update raylib.vcxproj
2021-07-05 20:00:53 +02:00
a958cebdd9
Update audio_raw_stream.c
2021-07-05 19:47:50 +02:00
e6aa713a37
REVIEWED: Need to set default buffer size for raw data #1770
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This design should probably be changed...
2021-07-05 19:45:57 +02:00
e18aad0653
Update BINDINGS.md ( #1862 )
2021-07-05 19:03:53 +02:00
9aedfbec69
Review formatting
2021-07-05 18:45:17 +02:00
c0ca8a74bc
WARNING: BREAKING: REMOVED PLATFORM_UWP support
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After lot of investigation, I'm afraid I'm removing official UWP support from raylib, I'll keep the current implementation in a separate branch (UWP), just in case. It seems Microsoft is trying to replace UWP in the long term, they announced lack of support for the new WinUI 3 and they seem to be moving to Windows App SDK.
Also, on current implementation, the code is divided between raylib and the example, requiring multiple callback hooks, making it difficult to follow and maintain.
And realistically speaking, raylib is probably not the best option for anyone willing to target UWP, neither Xbox consoles.
2021-07-05 12:34:23 +02:00
63b1860010
Update README.md
2021-07-05 11:52:50 +02:00
0c78b8d182
Update README.md
2021-07-05 11:52:31 +02:00
4e79e23a20
Update README.md
2021-07-05 11:52:13 +02:00
dbb2bbf207
REMOVED: VS2017 project, outdated
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This project has been superseded by VS2019 with a better configuration and more complete solution, including more examples
2021-07-04 20:58:18 +02:00
64916ba232
REMOVED: Old VSCode project
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It would be nice that TCC option was integrated in main VSCode project
2021-07-04 20:55:39 +02:00
8a7812f1f5
Update README.md
2021-07-04 20:51:57 +02:00
d432d03aea
REVIEWED: Infinite loop on closing #1861
2021-07-04 20:29:20 +02:00
c15d08d6ec
Review some comments
2021-07-03 21:48:35 +02:00
f8753bda01
Update core.c
2021-07-03 21:31:52 +02:00
652b17d68d
Review variables initialization
2021-07-03 21:25:30 +02:00
efba81442a
Update link address for miniaudio
2021-07-03 21:25:05 +02:00
1aec0a90bc
Merge branch 'master' of https://github.com/raysan5/raylib
2021-07-01 21:43:24 +02:00
f81dfce19f
Minor tweaks
2021-07-01 21:43:13 +02:00
2a70638e26
Added Raylib-J ( #1860 )
2021-07-01 20:30:22 +02:00
1fe137db44
Create core_basic_screen_manager.png
2021-06-30 18:54:36 +02:00
fe8dad48e2
ADDED: EXAMPLE: core_basic_screen_manager
2021-06-30 18:53:55 +02:00
2cda1502a3
WARNING: REMOVED: Game templates
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It's seems noone has ever used them
2021-06-30 18:38:39 +02:00
a6728a2203
REVIEWED: emscripten versions
2021-06-30 17:12:58 +02:00
9e7ca41f58
Remove trailing spaces
2021-06-30 16:39:07 +02:00
0776f1e106
Merge branch 'master' of https://github.com/raysan5/raylib
2021-06-30 16:38:39 +02:00
de4611ecf6
REVIEWED: Advance template
2021-06-30 16:38:23 +02:00
ee24d17895
Fix DecompressData() pointer issue ( #1856 )
2021-06-29 23:06:09 +02:00