71b06caed4
Corrected typo
2020-03-15 17:06:08 +01:00
4611406c68
REVIEWED: ImageTextEx() to support line breaks #1131
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NOTE: This functionality has an important issue, line space is fixed to 1.5 font.baseSize pixels, depending on the font and how it has been generated that spacing could be too wide or too narrow...
2020-03-15 16:18:48 +01:00
427be604b9
Android: Set display.[width, height] before screen size check ( #1132 )
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In `InitGraphicsDevice(...)`, the Android section has a screen security check
like other platforms- but CORE.display.width, CORE.display.height are
not set yet, so the security check sets it to 0. So ensure we query the
device's screen width and height before the screen size security check.
This also gives you the ability to run a proper full-screen application
on Android without any scaling and guess work on the target device by
setting screen width and height to 0 in `InitWindow(...)` and using
`GetScreen[Width|Height]()` to get the actual values.
2020-03-15 15:56:43 +01:00
d57b5ac89a
Added note on transparent framebuffer w/o X11 on RPI
2020-03-12 17:47:35 +01:00
82937e1564
Update .gitignore
2020-03-12 13:02:18 +01:00
7fa12844ed
[text] TextToUpper(): Added note on diacritics
2020-03-12 13:02:09 +01:00
af011bc952
ADDED Binding: FreeBasic
2020-03-09 18:52:41 +01:00
4c728f0b54
Minor tweaks
2020-03-09 18:45:37 +01:00
5895fb6adc
Address issue #1125
2020-03-09 13:01:10 +01:00
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ( #1123 )" ( #1126 )
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We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd .
2020-03-09 08:29:47 +01:00
b7c0d5b6dd
Always use latest raylib version for cmake ( #1123 )
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* Always use latest raylib version
* Always use latest raylib version
* Always use latest raylib version
2020-03-08 18:04:29 +01:00
680f9d5772
Changed if to else if. ( #1122 )
2020-03-08 18:03:23 +01:00
20d8889a03
ADDED Bindings: raylua-lua (raylua) ( #1124 )
2020-03-08 18:02:37 +01:00
c67bc02dd1
Reviewed missing include
2020-03-07 21:54:54 +01:00
1b56f7917e
Update raylib version
2020-03-05 19:33:54 +01:00
7639726193
ADDED Bindings: raylib-luamore, raylib-nelua, raylib-mosaic
2020-03-05 18:58:10 +01:00
fb2ed693e4
Android: Support file saving to internal data storage
2020-03-05 18:12:41 +01:00
966e8adcf9
Reviewed and Updated Android compilation scripts
2020-03-05 12:25:39 +01:00
c3386300d3
Remove comment
2020-03-04 18:23:31 +01:00
cb4c676f5d
Added BlitzMax binding
2020-03-04 13:12:16 +01:00
74c486201d
ADDED: LoadFileText() and SaveFileText()
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Improved file access checks
2020-03-04 00:21:46 +01:00
6b8f30964d
WARNING: Corrected issue with IsKeyDown() #1119
2020-03-03 16:43:15 +01:00
dc2e5c1751
Update core.c
2020-03-03 16:10:31 +01:00
645a5b2507
Avoid icons in shell
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Very weird... lately icons are not properly displayed on browser!
2020-03-03 15:53:13 +01:00
3a073db029
REVIEWED: Mouse/Touch input system
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After several reviews, now it seems everything works as expected.
2020-03-03 14:58:54 +01:00
a6297a2be1
Some code tweaks
2020-03-03 01:21:06 +01:00
8724cf2ea5
Support any mouse button for gesture detection
2020-03-02 13:29:36 +01:00
485787059a
Review shader exaples to work on web (GLSL 100)
2020-03-02 13:27:54 +01:00
08615d3247
Review some comment
2020-03-02 12:22:57 +01:00
a1b2d96d9c
Support touch drawing on web
2020-03-02 12:22:38 +01:00
3c2ee1cc75
Update raymath.h ( #1118 )
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* Update raymath.h
Added Vector2Rotate Function.
* Update raymath.h
2020-03-02 10:22:08 +01:00
117696a893
Update textures_mouse_painting.c
2020-03-02 00:09:05 +01:00
2f5a7ddcc6
Added comment on IsMouseButtonDown() issue
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IsMouseButtonDown() does not process touch state down properly, state is reseted every frame...
2020-03-02 00:07:06 +01:00
18a9982126
Reviewed IsMouseButtonDown()
2020-03-01 01:29:34 +01:00
41d3c47ffe
Update Makefile
2020-03-01 01:28:49 +01:00
7428747ef0
REDESIGNED input system for better mouse/touch support
2020-02-29 22:10:23 +01:00
1ee6290fcf
Replaced fabs() by fabsf() when required
2020-02-28 12:54:39 +01:00
572969d8b7
LoadText() tweak (#1113 )
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Guarantee string is zero-terminated
2020-02-28 08:23:05 +01:00
f2247c6f0a
REVIEWED: LoadText()
2020-02-28 00:32:46 +01:00
05992a6fce
Tweaks
2020-02-27 16:37:32 +01:00
c8464bc731
Corrected return value
2020-02-27 16:22:34 +01:00
b2098a2d60
REDESIGN: ExportImage()
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Use new file I/O ABI
2020-02-27 16:15:58 +01:00
ac73e3b5e2
REDESIGN: ExportWave()
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Use new file I/O ABI
2020-02-27 16:15:20 +01:00
1be68d8cfe
Tweak on variable init
2020-02-27 16:14:50 +01:00
eb86d69a38
Review default config flags
2020-02-27 16:14:31 +01:00
acfa967e89
Corrected issue with variable name
2020-02-27 13:56:27 +01:00
5ff0776235
Remove trail spaces and some tweaks
2020-02-27 13:33:09 +01:00
2a408d789c
REDESIGNED: LoadImage() -WIP-
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Using new file I/O ABI
2020-02-27 13:21:51 +01:00
5100cb3e7f
REDESIGNED: LoadImageRaw(), LoadAnimatedGIF()
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Using new file I/O ABI
2020-02-27 13:21:21 +01:00
b029fb6d31
REDESIGNED: LoadFontEx()
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Using new file I/O ABI
2020-02-27 13:19:58 +01:00