cf5e84c3c4
Update models_skybox_rendering.c
2025-11-23 21:37:35 +01:00
727a90c5d1
REVIEWED: Formatting to follow raylib conventions
2025-11-22 20:16:33 +01:00
12cce1766f
Update textures_screen_buffer.c
2025-11-22 20:14:41 +01:00
6820ff61f1
REVIEWED: example: shaders_hybrid_rendering, shaders issues
2025-11-20 21:33:43 +01:00
c6f4c8e3e0
FIX: Issue on PLATFORM_DRM
2025-11-20 00:59:43 +01:00
30cd36a8a9
Update audio_music_stream.c
2025-11-20 00:03:08 +01:00
67f24b3b41
Update audio_sound_positioning.c
2025-11-20 00:01:06 +01:00
8fcd99c8dd
Update textures_sprite_stacking.c
2025-11-19 19:41:39 +01:00
646e814baf
Update Makefile
2025-11-19 19:41:35 +01:00
0b9f463e64
REVIEWED: examples: Replace TABS and Remove trailing spaces
2025-11-19 13:18:10 +01:00
63fb407dc5
Update raygui to avoid warnings
2025-11-19 13:07:57 +01:00
80e164fa04
Update core_monitor_detector.c
2025-11-19 13:07:45 +01:00
5fdf178969
REVIEWED: audio_fft_spectrum_visualizer, not working on web
2025-11-19 12:30:38 +01:00
e3738c1b17
REXM: UPDATE: Reviewed all examples requirements
2025-11-19 11:53:55 +01:00
d56371ce85
Update Makefile.Web
2025-11-19 11:41:50 +01:00
8081d2bd07
REDESIGNED: example: shapes_kaleidoscope, store lines #5361
...
This redesign stores lines in Update and draws stored lines in Draw, instead of previous approach of drawing directly to framebuffer with no cleaning. This approach allows some interesting features like line draw replay or reversing.
2025-11-19 09:34:13 +01:00
d5e8ee77b1
Update core_input_gamepad.c
2025-11-18 21:32:20 +01:00
f51204821a
Add vibration test button to core_input_gamepad ( #5362 )
2025-11-18 21:27:50 +01:00
83a167ca3f
Update text_inline_styling.c
2025-11-18 21:19:55 +01:00
48496e2307
Update core_input_actions.c
2025-11-18 21:18:32 +01:00
e6ef99275a
Update shapes_digital_clock.c
2025-11-18 21:14:48 +01:00
46ca641ec5
Update raygui to avoid warnings
2025-11-18 20:59:48 +01:00
f3393b8fd8
Update core_clipboard_text.c
2025-11-18 20:59:38 +01:00
e062e3835e
REVIEWED: examples: Several minor issues
2025-11-18 20:43:58 +01:00
9efe127f5d
Update shapes_lines_drawing.c
2025-11-18 19:50:07 +01:00
4caba49658
[examples] Added: shapes_rlgl_color_wheel example ( #5355 )
...
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
* Revert "formatting"
This reverts commit f1d246a648 .
* Revert "correct name"
This reverts commit 974985ed49 .
* Revert "[examples] Added: `shapes_rlgl_triangle` example"
This reverts commit d053b9afa0 .
* [examples] Added: `shapes_rlgl_color_wheel` example
* clarify color variable
* formatting
* formatting
* formatting
* formatting
* reduce redundancy
* moved color updating code to update
2025-11-18 16:31:43 +01:00
a590126351
Updated some examples
2025-11-17 19:20:45 +01:00
a235cd6a18
Update raygui.h
2025-11-17 19:20:12 +01:00
6756e9d3d7
Update core_input_gestures_testbed.c
2025-11-17 00:16:47 +01:00
06589d3350
Update core_2d_camera_mouse_zoom.c
2025-11-17 00:14:08 +01:00
596d3bcb7e
[examples] Added: textures_screen_buffer ( #5357 )
...
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2025-11-16 19:40:49 +01:00
5c2747e3a8
Update shapes_rlgl_triangle.c
2025-11-16 19:13:01 +01:00
470a326588
Update shapes_rlgl_triangle.c
2025-11-15 16:47:11 +01:00
74f7112614
[examples] Added: shapes_rlgl_triangle example ( #5353 )
...
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
2025-11-14 17:09:30 +01:00
d06c820a44
Merge branch 'master' of https://github.com/raysan5/raylib
2025-11-13 23:19:39 +01:00
3e3453d54e
REVIEWED: Bunnymark example new raybunny! #5344
...
As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
2025-11-13 23:19:37 +01:00
4dca02daa5
first draft of audio fft spectrum visualizer ( #5348 )
2025-11-13 23:12:11 +01:00
c059ece2a4
[examples] Added: directional billboard ( #5351 )
...
* Added models directional billboard example
* add killbot texture
* various fixes and formatting tweaks
* corrected stdlib
2025-11-13 23:10:13 +01:00
80b6b7fc2a
Update core_input_gamepad.c
2025-11-13 20:37:35 +01:00
d172a24bb0
REVIEWED: main(void)
2025-11-13 20:37:21 +01:00
9c73b0eb37
Update Makefile
2025-11-13 20:36:57 +01:00
78faf6a120
Update README.md
2025-11-10 11:47:50 +01:00
d8601121da
[examples] Added: textures_sprite_stacking example ( #5345 )
...
* Added sprite stacking example
* added link
* formatting
2025-11-09 23:08:26 +01:00
f76e371436
REDESIGNED: core_clipboard_text, based on #5248
2025-11-09 19:14:46 +01:00
0b4815b8fe
WARNING: REMOVED: GIT recording option, added example
2025-11-09 13:43:08 +01:00
d7a7eda959
[examples] core_directory_files fixes ( #5343 )
...
* [examples] reset on folder click
`continue` after clicking a new folder
* [examples] don't make non-directories clickable
`IsPathFile` is not enough to check if it's a directory
since it also takes in char devices.
* rlparser: update raylib_api.* by CI
* Delete tools/rlparser/rlparser
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com >
2025-11-08 11:36:42 +01:00
d8da443604
Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display ( #5339 )
2025-11-08 11:29:45 +01:00
af57c8854f
REXM: ADDED: core_compute_hash
2025-11-05 20:53:14 +01:00
a66b6c998a
Update README.md
2025-11-05 20:52:23 +01:00
4883813bbb
Update raygui.h
2025-11-05 20:52:18 +01:00