890058abcd
Update raylib.h
2024-04-04 13:18:28 +02:00
1987c90c73
Update raylib_api.* by CI
2024-04-03 18:10:31 +00:00
d30cfea82d
REVIEWED: GetScreenToWorldRayEx()
2024-04-03 20:10:15 +02:00
9070eb9a13
Fix framerate recording for .gifs ( #3894 )
2024-04-03 12:10:52 +02:00
c9d71689ed
Remove TABS
2024-04-02 09:40:19 +02:00
646d70e93a
Remove trailing spaces
2024-04-02 09:38:06 +02:00
1b047995d1
Update raylib_api.* by CI
2024-04-01 16:01:29 +00:00
fdf9ac66da
Merge branch 'master' of https://github.com/raysan5/raylib
2024-04-01 18:01:02 +02:00
3b353da3ab
Address parsing issue when generating XML #3893
2024-04-01 18:00:52 +02:00
d374457040
Fixes zig build that was broken on #3863 ( #3891 )
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* Fixes zig build that was broken on #3863
* Make this work with wayland
2024-03-30 19:36:30 +01:00
7c75746b91
Update raylib_api.* by CI
2024-03-29 00:40:37 +00:00
eda239cc97
Fixing gamepad buttons not working in drm backend ( #3888 )
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* Fixing gamepad buttons in drm backend
* Remove trailing spaces
* Axis enumeration now works properly
2024-03-29 01:40:20 +01:00
07128896af
Update rcore_drm.c
2024-03-28 19:55:55 +01:00
30781c423b
Organizing the drm backend to only use one api to allow for more devices ( #3879 )
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* Updating rcore_drm.c to only use one api for input
* Change RPI log prefix to DRM
* Remove relative checking which is not supported currently
* Loop should continue on invalid event in drm backend
* Fixed and cleaned up PollKeyboardEvents() in drm backend
2024-03-28 13:14:21 +01:00
b905dafca0
[rtextures] Fix LoadImageFromScreen scaling ( #3881 )
2024-03-26 08:47:25 +01:00
35252fceef
Merge branch 'master' of https://github.com/raysan5/raylib
2024-03-21 15:43:08 +01:00
dcb9db5fe6
Update rcore.c
2024-03-21 15:43:00 +01:00
9cf408f77c
Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR ( #3871 )
2024-03-18 18:37:09 +01:00
28c232d856
Update rcore_desktop.c
2024-03-18 09:13:34 +01:00
9bb3d9977a
Put GLFW in relative mouse mode when the cursor is disabled. ( #3874 )
2024-03-18 09:12:36 +01:00
d7ff0175c1
Fix #3876 and also rlgl review on #3783
2024-03-18 09:09:26 +01:00
8b0dd44316
Fix #3876 and also rlgl review on #3783
2024-03-18 09:08:51 +01:00
9a8d73e6c3
Fix GLFW runtime platform detection ( #3863 )
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* Fix GLFW runtime platform detection
* Add libwayland-dev package to workflows
* Add libxkbcommon-dev package to workflows
* Add libwayland-bin package to codeql.yml
* Add libwayland-client0 and libwayland-cursor0 packages to codeql.yml
* Use libwayland-dev in codeql.yml
* Add libxkbcommon-dev to codeql.yml
* Remove libwayland-bin from linux.yml and linux_examples.yml (libwayland-dev includes it as a dependency)
---------
Co-authored-by: Ray <raysan5@gmail.com >
2024-03-14 16:54:39 +01:00
42db6badd0
Update BINDINGS.md ( #3868 )
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Odin's binding were bumped to 5.0 back in November 2023
2024-03-13 23:33:10 +01:00
17d631f508
Update codeql.yml
2024-03-12 22:51:16 +01:00
1fad8277a3
optimisation of the "bone socket" tutorial ( #3864 )
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Less matrix operations doing.
2024-03-10 21:49:04 +01:00
f072497551
Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL ( #3862 )
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I did some testing and this seems to work okay, but it *is* different to
GLFW. GLFW seems to lose "IsCursorOnScreen" for one frame upon pressing
alt+tab over the window, without a different window covering it. SDL
seems to have a more reasonable behavior for this case. Either way it's
an edge case and I don't know the exact way to fix, likely requires
internal GLFW changes.
2024-03-09 11:43:29 +01:00
ba066656f7
[cmake] Disable SDL rlgl_standalone example ( #3861 )
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* cmake: For SDL, disable rlgl_standalone
* cmake: Only build rlgl_standalone when on Desktop, and not shared libs
2024-03-08 12:33:40 +01:00
30604080ef
Update rmodels.c
2024-03-07 12:33:45 +01:00
93a828f744
REVIEWED: GetMouseRay() functions rename #3830
2024-03-07 12:33:37 +01:00
b1029a40b2
Update raylib_api.* by CI
2024-03-07 11:28:26 +00:00
3b7be85151
Screen space related functions consistency ( #3830 )
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* Screen/world-space related functions rename
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-07 12:28:11 +01:00
fccdfa7926
cmake: For SDL build, link the glfw dependency ( #3860 )
2024-03-07 12:11:46 +01:00
c1c9b69290
Implemented fix for #3859
2024-03-07 12:10:26 +01:00
1904873838
Merge branch 'master' of https://github.com/raysan5/raylib
2024-03-07 12:10:18 +01:00
68b553cfc1
Update raylib.h
2024-03-07 12:10:02 +01:00
c7b362d19d
Update cmake.yml
2024-03-05 14:04:32 +01:00
38bdcafea1
Update cmake.yml
2024-03-05 14:02:57 +01:00
2114e48393
Update cmake.yml
2024-03-05 14:00:56 +01:00
36dabe485c
Update cmake.yml
2024-03-05 13:59:36 +01:00
7584b6aa0b
Update cmake.yml
2024-03-04 20:08:59 +01:00
85a46e42bd
CMake: Remove USE_WAYLAND option ( #3851 )
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* CMake: Remove USE_WAYLAND option
* Consistency fix
* Fix oversight
2024-03-04 19:59:26 +01:00
6e9dcdb599
Update linux_examples.yml
2024-03-04 19:59:04 +01:00
c970afeccd
Update linux.yml
2024-03-04 19:58:49 +01:00
25caf14be8
Fix fix-build-paths ( #3849 )
2024-03-01 12:43:19 +01:00
dc1cec8bab
Remove GLFW mouse passthrough hack and increase GLFW version in CMake ( #3852 )
2024-03-01 08:34:53 +01:00
449f7d3fa6
Merge branch 'master' of https://github.com/raysan5/raylib
2024-02-29 18:50:55 +01:00
fea3395fc1
Review formatting
2024-02-29 18:50:44 +01:00
d3f2d94f23
Update raylib_api.* by CI
2024-02-29 17:40:30 +00:00
1e8450665c
ADDED: New function ColorIsEqual()
2024-02-29 18:40:10 +01:00