Commit Graph

1027 Commits

Author SHA1 Message Date
899e1fbd94 Avoid duplicate definition of feature macro
Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.

Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
1be826fb16 Removed useless file 2017-11-22 17:30:09 +01:00
Ray
25ceec9b8f Corrected default textures locations
By default, we look for texture1 for LOC_MAP_SPECULAR and texture2 for
LOC_MAP_NORMAL
2017-11-22 14:56:45 +01:00
6d317c7afe Remove glfw3 dependency
Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
e2e4b8df28 Remove unneeded glfw dependencies
Only required by examples
2017-11-17 18:42:39 +01:00
a6877c82c6 Added alternative license to rgif.h library
Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
a6416f82a7 Reviewed file comments 2017-11-16 17:59:35 +01:00
Ray
68024f1b0b Added desktop platform check...
...to define proper values
2017-11-13 21:37:00 +01:00
9c65caea8c Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
24b12e5e23 Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...

Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
02dd4d32b5 Allow custom distortion shader - IN PROGRESS - 2017-11-12 11:00:28 +01:00
09228752ce Review default shaders usage on loading 2017-11-12 10:33:44 +01:00
7ef604fbf5 Store the default shaders 2017-11-09 20:47:22 +01:00
37986b26cb Corrected issue with text drawing on image 2017-11-06 14:13:50 +01:00
2f024dbfef Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
2017-11-06 13:58:11 +01:00
81518ccd13 Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
2017-11-06 13:41:13 +01:00
879c2f484b SetShaderValue take const pointer 2017-11-05 21:57:29 +01:00
Ray
aa6a1b4283 Corrected issue with missing defines 2017-11-05 09:58:25 +01:00
Ray
d43af4918b Improve textures support for OpenGL 2.1 2017-11-04 16:57:46 +01:00
Ray
9e0105a1a3 Corrected function name 2017-11-04 16:57:20 +01:00
244007a99b Review Fade() functionality 2017-11-03 12:41:03 +01:00
3c3d56bb4a Renamed data types to standard names 2017-11-03 12:40:46 +01:00
3d755d617a Some code tweaks... 2017-11-02 20:08:52 +01:00
415e7e972c Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
Ray
743cc6add6 Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
2017-10-30 00:14:13 +01:00
Ray
52cd0395b4 Merge pull request #373 from Martinfx/master
Added support FreeBSD
2017-10-28 22:22:04 +02:00
47c7f3624f Added support FreeBSD for example 2017-10-28 18:41:29 +02:00
b3110c14fe Added support FreeBSD 2017-10-28 17:30:02 +02:00
ab01cd45bc Review rlReadTexturePixels()
Improve second option to retrieve texture data from fbo...

Still requires some testing...
2017-10-25 12:46:26 +02:00
31c8c86d8e Comment tweak...
...while reviewing GetTextureData() functionality on OpenGL ES 2.0
2017-10-25 12:33:44 +02:00
Ray
539a9ca50e Corrected ImageTextEx()
- Added new function: GenImageColor()

ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray
cbe0dcedfe Corrected issue with ttf font y-offset 2017-10-25 00:30:58 +02:00
Ray
ad31730b6a Added cross-compiler RPI libs 2017-10-22 20:00:38 +02:00
Ray
368b0320c6 Added resource config file 2017-10-22 11:07:17 +02:00
df67e799dd Updated release versions for raylib 1.8 2017-10-20 17:14:58 +02:00
86df9168e7 Updated raylib VS2015 project 2017-10-19 14:14:18 +02:00
1474172b4a Updated for raylib 1.8 2017-10-19 13:25:51 +02:00
7057d08369 Review VR functionality
To be more generic and configurable
2017-10-17 13:32:15 +02:00
a6ccc14d39 Corrected issue with OpenAL Soft static 2017-10-16 13:37:10 +02:00
4909f9711c Small tweak, remove tabs 2017-10-14 12:25:36 +02:00
5430d5d52e Review Makefiles 2017-10-14 00:13:23 +02:00
107294f3e6 Fix bug, add some whitespace 2017-10-13 13:55:01 +02:00
cd6d752217 Fix warning about unsequenced modification of variable
Variable t was read and modified without interleaving sequence points,
technically undefined behavior. Report by Clang's -Wunsequenced
2017-10-12 19:51:21 +02:00
8928248c71 Review comments about raylib 2017-10-12 14:07:31 +02:00
399d4b5f46 Check to avoid bool redefinition 2017-10-11 13:29:01 +02:00
7114c1b1f3 Updated compilation output paths 2017-10-11 13:28:38 +02:00
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
9000fc28a3 Keep working on Android shared libs... 2017-10-04 12:51:53 +02:00
412c52499a Reverted change that breaks 3D drawing
It should be reviewed more carefully...
2017-10-04 12:13:32 +02:00
ddea9d68bf Review VR simulator
Requires some work, distortion shader could be move out of raylib to
example code...
2017-10-04 12:11:40 +02:00