899e1fbd94
Avoid duplicate definition of feature macro
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Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.
Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
1be826fb16
Removed useless file
2017-11-22 17:30:09 +01:00
25ceec9b8f
Corrected default textures locations
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By default, we look for texture1 for LOC_MAP_SPECULAR and texture2 for
LOC_MAP_NORMAL
2017-11-22 14:56:45 +01:00
6d317c7afe
Remove glfw3 dependency
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Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
e2e4b8df28
Remove unneeded glfw dependencies
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Only required by examples
2017-11-17 18:42:39 +01:00
a6877c82c6
Added alternative license to rgif.h library
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Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
a6416f82a7
Reviewed file comments
2017-11-16 17:59:35 +01:00
68024f1b0b
Added desktop platform check...
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...to define proper values
2017-11-13 21:37:00 +01:00
9c65caea8c
Added GLFW sources to raylib
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Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
24b12e5e23
Remove PLATFORM_ checks from raylib header
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Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
2017-11-12 11:00:28 +01:00
09228752ce
Review default shaders usage on loading
2017-11-12 10:33:44 +01:00
7ef604fbf5
Store the default shaders
2017-11-09 20:47:22 +01:00
37986b26cb
Corrected issue with text drawing on image
2017-11-06 14:13:50 +01:00
2f024dbfef
Corrected possible issue on FBO creation
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USE_DEPTH_RENDERBUFFER on OpenGL 2.1
2017-11-06 13:58:11 +01:00
81518ccd13
Corrected issue with shader locations init
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On RPI, after latest drivers update, models were not rendered properly
cause of that...
2017-11-06 13:41:13 +01:00
879c2f484b
SetShaderValue take const pointer
2017-11-05 21:57:29 +01:00
aa6a1b4283
Corrected issue with missing defines
2017-11-05 09:58:25 +01:00
d43af4918b
Improve textures support for OpenGL 2.1
2017-11-04 16:57:46 +01:00
9e0105a1a3
Corrected function name
2017-11-04 16:57:20 +01:00
244007a99b
Review Fade() functionality
2017-11-03 12:41:03 +01:00
3c3d56bb4a
Renamed data types to standard names
2017-11-03 12:40:46 +01:00
3d755d617a
Some code tweaks...
2017-11-02 20:08:52 +01:00
415e7e972c
Review some issues, view description
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- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
743cc6add6
Review new build platform: FreeBSD
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Corrected issue with RPI_CROSS_COMPILE
2017-10-30 00:14:13 +01:00
52cd0395b4
Merge pull request #373 from Martinfx/master
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Added support FreeBSD
2017-10-28 22:22:04 +02:00
47c7f3624f
Added support FreeBSD for example
2017-10-28 18:41:29 +02:00
b3110c14fe
Added support FreeBSD
2017-10-28 17:30:02 +02:00
ab01cd45bc
Review rlReadTexturePixels()
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Improve second option to retrieve texture data from fbo...
Still requires some testing...
2017-10-25 12:46:26 +02:00
31c8c86d8e
Comment tweak...
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...while reviewing GetTextureData() functionality on OpenGL ES 2.0
2017-10-25 12:33:44 +02:00
539a9ca50e
Corrected ImageTextEx()
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- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
cbe0dcedfe
Corrected issue with ttf font y-offset
2017-10-25 00:30:58 +02:00
ad31730b6a
Added cross-compiler RPI libs
2017-10-22 20:00:38 +02:00
368b0320c6
Added resource config file
2017-10-22 11:07:17 +02:00
df67e799dd
Updated release versions for raylib 1.8
2017-10-20 17:14:58 +02:00
86df9168e7
Updated raylib VS2015 project
2017-10-19 14:14:18 +02:00
1474172b4a
Updated for raylib 1.8
2017-10-19 13:25:51 +02:00
7057d08369
Review VR functionality
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To be more generic and configurable
2017-10-17 13:32:15 +02:00
a6ccc14d39
Corrected issue with OpenAL Soft static
2017-10-16 13:37:10 +02:00
4909f9711c
Small tweak, remove tabs
2017-10-14 12:25:36 +02:00
5430d5d52e
Review Makefiles
2017-10-14 00:13:23 +02:00
107294f3e6
Fix bug, add some whitespace
2017-10-13 13:55:01 +02:00
cd6d752217
Fix warning about unsequenced modification of variable
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Variable t was read and modified without interleaving sequence points,
technically undefined behavior. Report by Clang's -Wunsequenced
2017-10-12 19:51:21 +02:00
8928248c71
Review comments about raylib
2017-10-12 14:07:31 +02:00
399d4b5f46
Check to avoid bool redefinition
2017-10-11 13:29:01 +02:00
7114c1b1f3
Updated compilation output paths
2017-10-11 13:28:38 +02:00
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00
9000fc28a3
Keep working on Android shared libs...
2017-10-04 12:51:53 +02:00
412c52499a
Reverted change that breaks 3D drawing
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It should be reviewed more carefully...
2017-10-04 12:13:32 +02:00
ddea9d68bf
Review VR simulator
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Requires some work, distortion shader could be move out of raylib to
example code...
2017-10-04 12:11:40 +02:00