Commit Graph

3889 Commits

Author SHA1 Message Date
913ef1d56f Misc code reviews 2020-05-09 13:05:54 +02:00
0bd64b7975 Gamepad axis bug fixes and improvement (#1228)
* Fix gamepad axis count

* Fix Xbox axis drawing

* Ignore low axis values

* Revert "Fix gamepad axis count"

This reverts commit f08ae4bf

* Fix GamepadAxis API

* Fix conflict with master

* Revert Gamepad MAX definitions

* Revert MAX_GAMEPAD_AXIS update
2020-05-09 12:39:41 +02:00
7efed56b66 Added [text] flag: SUPPORT_TEXT_MANIPULATION 2020-05-09 12:38:33 +02:00
7a1d3d807f WARNING: RENAMED: ImageExtractPalette() -> GetImagePalette() 2020-05-09 12:07:18 +02:00
cb3bdf09c6 Merge branch 'master' of https://github.com/raysan5/raylib 2020-05-09 12:05:08 +02:00
959447d8ed Reorganized texture functions
Removed ImageAlphaMask() dependency on [text] LoadBMFont()
2020-05-09 12:05:00 +02:00
Ray
2d1cbe3cb3 Update .gitignore 2020-05-08 22:48:10 +02:00
db4a618c6f Fix materials loading for IQM models (#1227) 2020-05-08 20:27:10 +02:00
df5c522049 Update CMakeLists.txt to fix CMake build for Raspberry Pi (#1229) 2020-05-07 22:22:09 +02:00
Ray
4e29294caa Update BINDINGS.md 2020-05-07 19:22:43 +02:00
Ray
a813c40abf Update BINDINGS.md 2020-05-07 19:19:13 +02:00
Ray
37dccd98a6 Added bindings: raylib-purebasic, clj-raylib 2020-05-07 18:37:55 +02:00
d357b116fe Reviewed missing check for JPG 2020-05-07 18:08:35 +02:00
6fa6757a8b Comment tweak 2020-05-07 13:39:41 +02:00
f6ca045735 ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
Those functions could be very useful for custom triangle data drawing, using internal batch system.
2020-05-07 12:46:45 +02:00
2e8299742b Comments review 2020-05-07 12:45:44 +02:00
67d8b43b0e Review first person movement Y waving
Some comments added
2020-05-07 12:45:23 +02:00
fdad1f023b Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.

Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.

Some external libraries still generate warnings.
2020-05-06 19:12:09 +02:00
Ray
9a1e934621 Added raylib D bindings! 2020-05-06 11:38:21 +02:00
526c85773f Replace deprectared usleep() calls 2020-05-06 11:33:08 +02:00
845596c30a No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236)
Game will not compile with those four lines of code.
2020-05-06 11:27:55 +02:00
Ray
72443f8f25 Removed RaylibSharp (dead link) 2020-05-02 11:56:24 +02:00
Ray
695e937102 Added binding raylib-Forever 2020-05-02 11:48:07 +02:00
b8055925bf Update raymath.h 2020-05-01 18:19:54 +02:00
6a8e4795da Update core_input_multitouch.c 2020-05-01 18:16:04 +02:00
af744b07c3 Review latest PR formatting 2020-05-01 18:04:47 +02:00
4583987fb9 Add Vector2MoveTowards function (#1233) 2020-05-01 17:50:41 +02:00
c83477ffca WARNING: Big internal redesign!
Created RenderBatch type and related functions to allow rlgl users creating custom and separate render batches and not only rely on one internal render batch.

This feature has not been exposed on raylib yet because it implies some breaking changes. Right now a custom RenderBatch is just used internally in rlgl.
2020-05-01 17:34:43 +02:00
51c3bef497 Review exposed #defines and allow user re-defining
There are multiple #define values around raylib, usually not exposed for redefinition, just reviewed all of them to allow users redefining them on compile time if required.

Also, multiple #define have been renamed and commented.
2020-05-01 17:31:44 +02:00
1c15dc7292 Reviewed UWP update
Mostly code formatting tweaks
2020-04-30 21:00:09 +02:00
0981dde9d4 Remove strcmp() requirement 2020-04-30 20:17:16 +02:00
4ca4326bf9 Review LoadGLTF() to read from memory buffer 2020-04-30 19:51:57 +02:00
4b03860810 UWP rework (#1231)
* First draft of UWP rework.

* Read desc

- Moved UWP specific functions to uwp_events.h
- Removed BaseApp.
- Implemented example UWP lifecycle.

* Added GIF recording and screenshot support.

* Character inputs and filesystem stuff

* Fix game closing on Xbox when B is pressed.

* Fix the gamepad binding hack

* Add as many keys as I believe are possible.

* Implemented mouse locking of a sort.

* Remove rogue todo, the rest are for a game dev using this example.

* Implemented touch how I "think" it should work. I cant test this.

* Review.
2020-04-30 19:48:39 +02:00
Ray
2f454aa4b0 Added latest SPONSORS to list! Thank you very much! 2020-04-29 22:54:40 +02:00
Ray
b1a0f9873b Added raylib-beef to list 2020-04-29 21:10:11 +02:00
ac8f436c3b Init CORE.Window.focused 2020-04-29 20:55:17 +02:00
e65d15f6ad Merge branch 'master' of https://github.com/raysan5/raylib 2020-04-27 18:03:05 +02:00
94ab5e2aab Review issue with vertex batch overflow #1223 2020-04-27 18:02:54 +02:00
Ray
06f6497181 Update README.md 2020-04-27 17:49:57 +02:00
6e2d39c51b ADDED: IsWindowFocused() 2020-04-27 17:41:29 +02:00
Ray
ce2e48af52 Update to use latest emscripten and android ndk
- To support ASYNCIFY instead of EMTERPRETER
 - No need to generate a standalone toolchain for Android NDK
2020-04-26 13:46:15 +02:00
72cc3e0530 Corrected issue #1203 2020-04-26 13:23:03 +02:00
8e59ecb50c ADDED: GetWindowScaleDPI() 2020-04-24 23:17:32 +02:00
ivn
b73e7372d8 Fix for building examples with latest emsk (LLVM): remove EMTERPRETIFY, add ASYNCIFY (#1215) 2020-04-23 15:45:26 +02:00
dd7dd1ac8b Mempool and other Allocators Optimization (#1211)
Optimizations of allocators.
Renamed 'Stack' to 'Arena'.
Replaced certain define constants with an anonymous enum.
Refactored MemPool to no longer require active or deferred defragging.
2020-04-22 13:11:45 +02:00
0570e49d14 [android] Extend validity of the certificate (#1212)
For uploading a apk to Google Play a minimun of 25 years (9125 days) is needed for the validity of the key.

More info:
https://developer.android.com/studio/publish/app-signing
2020-04-22 13:09:41 +02:00
Ray
3494a29603 Update README.md 2020-04-21 21:19:20 +02:00
596499416f Update easings.h (#1210)
Make easings.h use powf and sqrtf instead of pow and sqrt.
2020-04-21 21:17:58 +02:00
00b3199859 Added raymath to examples 2020-04-16 13:49:19 +02:00
c8309327f8 Merge branch 'master' of https://github.com/raysan5/raylib 2020-04-16 13:49:05 +02:00