a7c5e3cab7
Updating julia set example.
...
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
2019-05-15 17:55:19 +01:00
998b4180e1
Update example!
2019-05-15 17:00:50 +02:00
5a1a0a3492
Corrected issue with multi-mesh obj models
...
Note that all meshes are loaded as a single one at this moment, loading should be improved!
2019-05-15 15:12:56 +02:00
0b18133e46
Update shaders_julia_set.c
2019-05-15 13:10:00 +02:00
d878a0aecb
Update shaders_julia_set.c
2019-05-15 12:53:13 +02:00
ab44033ed6
Added new examples to Makefile
2019-05-15 12:24:09 +02:00
0eece03205
Corrected issue with texture flip X
2019-05-15 12:22:29 +02:00
4d8b9e595a
external: glfw: Revert "Added WinMM library"
...
This reverts commit 4773de26a5 .
which adds -lwinmm at the wrong place. It should be in the raylib
linker flags, not GLFW's.
2019-05-15 08:14:24 +02:00
e7995c483d
.travis.yml: update wayland dependency ECM version
...
extra-cmake-modules 5.38.0a is no longer hosted at the specified
kernel.org link. Use the occasion to move on to 5.58.
Because newer ECM debian packages have the control.tar file
xz-compressed, we need to update dpkg as well on trusty.
For more information, see
https://bugs.launchpad.net/ubuntu/+source/dpkg/+bug/1730627
2019-05-15 08:13:25 +02:00
0467f32cc1
examples: CMake: restrict OpenGL deprecation warnings to macOS
2019-05-15 08:13:20 +02:00
e8a376c80c
CMake: add winmm.dll as Windows dependency
...
Fixes: e0e2346c22 ("NO SUPPORT_BUSY_WAIT_LOOP by default")
2019-05-15 08:11:41 +02:00
3f7b14aeed
Corrected web issue
2019-05-14 18:02:11 +02:00
7eb488a350
Improve support for web building
...
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
2019-05-14 18:01:20 +02:00
424d3ca8d9
examples review
...
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
2edec8ae28
Some example tweaks
2019-05-14 00:08:21 +02:00
6f7b721d81
Merge branch 'master' of https://github.com/raysan5/raylib
2019-05-14 00:07:44 +02:00
6804c2189e
new examples: shaders_texture_waves
2019-05-14 00:07:34 +02:00
00431396b0
Merge branch 'master' of https://github.com/raysan5/raylib
2019-05-12 21:53:21 +02:00
d50aa32ec8
Update CMakeLists.txt
2019-05-12 21:51:19 +02:00
4b8c56ebd3
Merge pull request #835 from eggmund/master
...
Added julia set shader example.
2019-05-12 21:50:48 +02:00
aea3b2df65
Fixed another small comment error
2019-05-12 17:31:04 +01:00
c25154064d
Fixed small error in comments
2019-05-12 17:14:52 +01:00
49a49e492a
Added julia set shader example.
2019-05-12 16:50:56 +01:00
561c486ceb
Add WinMM library for linkage
...
Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
2ee3b2576c
Merge pull request #833 from Demizdor/fix_selection
...
Fixed DrawTextRecEx() selection when wordwrap is ON
2019-05-10 15:19:41 +02:00
509d9411a1
Fixed DrawTextRecEx() selection when wordwrap is ON
2019-05-10 13:57:24 +03:00
a2ed65aa14
Make code a bit clearer for beginners
2019-05-09 16:10:55 +02:00
46bac0ba2c
Add comment in CheckCollisionSpheres()
2019-05-09 16:09:49 +02:00
5fd3f13cb6
Merge pull request #832 from ProfJski/master
...
Remove sqrt() from CheckCollisionSpheres()
2019-05-09 16:04:52 +02:00
1655463ba5
Update models.c
2019-05-08 14:14:57 -04:00
4330b098f3
Merge pull request #1 from ProfJski/ProfJski-patch-1
...
Update CheckCollisionSpheres() to avoid sqrt
2019-05-08 14:04:46 -04:00
d3dae38449
Update CheckCollisionSpheres() to avoid sqrt
...
Square root calls are computationally expensive. In this case, they can be avoided. Instead of checking distance<RadA+RadB, check distance squared against (RadA+RadB) squared. The dot product of Vector3Subtract(B,A) with itself gives distance squared, so I used this code instead of an element-by-element computation of distance squared. The only downside is that your geometric code is very readable, whereas this is less so.
2019-05-08 13:54:12 -04:00
97c8a28aaa
Remove trail spaces
2019-05-08 18:33:09 +02:00
ecea95f50f
Update raylib.rc.data
2019-05-08 17:14:46 +02:00
4773de26a5
Added WinMM library
...
Required for high resolution timer
2019-05-07 22:56:38 +02:00
f6d1ffd4cd
Tweak ON flag
2019-05-07 15:23:56 +02:00
9824387773
Added resource file for raylib.dll
...
Some minor tweaks
2019-05-07 15:16:14 +02:00
f6d1448da9
Review CMake option flags
2019-05-07 15:15:23 +02:00
e0e2346c22
NO SUPPORT_BUSY_WAIT_LOOP by default
2019-05-07 10:05:21 +02:00
afd90a5a56
Add comment tweak
2019-05-07 09:50:40 +02:00
5d09ca550f
Update issue templates
2019-05-06 22:27:16 +02:00
7be6e3e288
Update issue templates
2019-05-06 17:31:49 +02:00
7a23a35eed
Remove broken example: standard_lighting
2019-05-06 16:39:25 +02:00
621965cb8c
Move bunnymark example to another module
2019-05-06 16:38:58 +02:00
8bafe03ee0
Update text_unicode.c
2019-05-06 10:54:45 +02:00
eeef7fdb51
Review example formatting
2019-05-06 10:46:56 +02:00
528e164ac5
Corrected issue with wrong text measuring
2019-05-06 10:17:34 +02:00
80c8599e81
Avoid warnings pre-evaluating values
...
Variable operations inside the functions should be evaluated before the function operations.
2019-05-06 10:07:06 +02:00
4c33d38812
Avoid warnings pre-evaluating values
...
Variable operations inside the functions should be evaluated before the function operations.
2019-05-06 10:05:43 +02:00
2ddc4bacba
Example review
2019-05-06 09:41:54 +02:00