Commit Graph

3038 Commits

Author SHA1 Message Date
a23feee6f3 Added Sublime Text 3 project template
- Added Sublime Text project file.
- Added Sublime Text build system.
2018-08-15 11:38:38 +01:00
Ray
46411e1c55 Renamed n-patch sample 2018-08-14 19:26:50 +02:00
Ray
b88bfa7267 Review PR formatting 2018-08-14 09:57:31 +02:00
Ray
20ff9dc663 Merge pull request #622 from Joefish/rectcollision-optim
Shapes: Simplifies CheckCollisionRecs
2018-08-14 09:55:53 +02:00
Ray
477928dd0f Merge pull request #623 from Joefish/snake-fix
Games: Fixes bugs in Snake
2018-08-14 09:47:15 +02:00
1cef8ea1bf Shapes: Simplifies CheckCollisionRecs
By comparing the edges of the rectangles relative to each other we can
determine if they intersect or not.
2018-08-14 00:14:06 +02:00
ab7acd6e34 Games: Snake: Fixes snake head collision with fruit
CheckCollisionRecs() returns true on edge-collision what means that the
snake eats the fruit when colliding with it but also when sliding by one
unit above or below the fruit.
2018-08-13 23:58:42 +02:00
b4c02d94a0 Games: Snake: Fixes fruit spawn position
If the initial fruit position collides with the snake's body a new
position for the fruit is generated but without adding the grid offset.
2018-08-13 23:52:18 +02:00
Ray
34493ed231 Merge pull request #620 from mackron/dr/mini_al
Update mini_al to 0.8.5.
2018-08-13 17:11:39 +02:00
3200b23469 Update mini_al.
This should improve the Raspberry Pi experience.
2018-08-12 13:45:12 +10:00
Ray
00f5f2ead2 Merge pull request #616 from overdev/master
[Feature Request] 9-patch drawing function
2018-08-09 22:42:05 +02:00
dab78d59f3 Update textures.c
See raylib/examples/textures/textures_image_9patch.c for how to use `DrawTextureNPatch` function.
2018-08-08 16:42:39 -03:00
5f89e35d1c Update raylib.h 2018-08-08 16:39:10 -03:00
921cacacfb Added example screenshot. 2018-08-08 16:26:51 -03:00
051cf1346b Added texture_image_9patch.c example 2018-08-08 16:22:51 -03:00
34c3ae5ab3 Added 9-patch texture used in the example code. 2018-08-08 16:21:33 -03:00
Ray
7634cbeb22 Updated mini_al
Corrected issue with sound playing (pop sound at the end)
2018-08-08 18:26:05 +02:00
Ray
aa1bb1e33d Update CONTRIBUTING.md 2018-08-07 19:18:22 +02:00
Ray
06be400ca3 Reviewed AnimatedModel struct
Just reviewing for a possible adaptation of AnimatedModel to default raylib Model...
2018-08-07 11:31:32 +02:00
Ray
b042fe12e6 Reviewed spacings on latest PR 2018-08-06 20:49:47 +02:00
Ray
61b32e45ed Merge pull request #618 from kimkulling/fix_compiler_warnings
Fix compiler warnings
2018-08-06 20:43:28 +02:00
f5f7ed79b8 Fix compiler warnings of lib 2018-08-05 23:53:34 +02:00
b2cac82fa0 Fix compiler warings in texture.c and more. 2018-08-05 00:34:35 +02:00
ecf8bff4aa Fix compiler warnings, first part 2018-08-04 10:32:16 +02:00
28424141f0 Update textures.c
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
2018-08-03 20:53:15 -03:00
6ef03ea4e8 Update raylib.h
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
2018-08-03 20:50:13 -03:00
Ray
d4bb444fe5 Merge pull request #609 from pamarcos/fix_physac_examples
[physac] Fix Physac examples to be run without creating new thread
2018-08-03 12:47:53 +02:00
7cc2a5585b Update textures.c
Added DrawNinePatch() function implementation.
2018-08-03 04:51:26 -03:00
c9ca14e659 Update raylib.h
Added NinePatch struc definition and function prototype.
2018-08-03 04:48:46 -03:00
Ray
d999e5a016 Added VSCode project template 2018-07-31 11:26:52 +02:00
Ray
b6f2fb613e Merge pull request #612 from ethan-tqa/master
fix problem when compiling with MSVC 2017, error C2177
2018-07-30 13:56:28 +02:00
6ea8c62b43 make sure that the constant is of float type, not double 2018-07-30 19:35:13 +08:00
741513842a fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant too big 2018-07-30 19:02:20 +08:00
8bea6abe8c Add CMake entry to projects/README.md 2018-07-30 12:24:04 +02:00
286c41af52 Sync with upstream GLFW pull request
The GLFW tree distributed with raylib has two modifications:

- GLFW_PKG_{DEPS,LIBS} are exported to PARENT_SCOPE, so we can use them
  in our pkg-config file
- An intermediary glfw_objlib target is added, so we can reexport GLFW
  symbols from libraylib.a

rglfw can fix the second point, but for Wayland usage, we would have to
replicate protocol generation, so we just leverage GLFW's existing
support instead.

To make maintenance easier, I have submitted a pull request for
including these modifications to upstream GLFW.
And to make that one easier, this patch dog-foods the modifications,
so raylib users can help find regressions. :-)

glfw/glfw#1307
2018-07-29 23:56:16 +02:00
Ray
7154a83313 Merge pull request #610 from pamarcos/fix_chdir_macos
[games] Prevent GLFW changing working dir to 'Resources'
2018-07-29 23:40:13 +02:00
907e27ef4e Fix Physac examples to be run without creating new thread 2018-07-29 21:32:39 +02:00
78487f7521 CMake: Make the raylib project as a whole embeddable
So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
2018-07-29 21:28:23 +02:00
89cec68565 Prevent GLFW changing working dir to 'Resources' 2018-07-29 18:38:31 +02:00
e82505b873 Add projects/CMake example
The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
2018-07-29 18:27:59 +02:00
548dbeb1ca Fix typo (s/proedural/procedural) 2018-07-29 13:04:16 +02:00
6905a875ed Merge pull request #608 from a3f/master
CMake: Major cleanup to support find_package(raylib)
2018-07-29 12:56:19 +02:00
5a94a280d0 CMake: include rlgl_standalone in -DBUILD_EXAMPLES
With the recent CMake cleanup, getting raylib's dependencies for use
when building rlgl_standalone is quite straight forward, so lets enable
it again.

Fixes #508, just properly this time. :)
2018-07-29 12:35:36 +02:00
2ae6df47fc CMake: Set -DMACOS_FATLIB=OFF by default
Homebrew doesn't ship 32-bit libraries anymore, so using both
-DUSE_EXTERNAL_GLFW and -DMACOS_FATLIB with a Homebrew GLFW would fail.
With -DUSE_EXTERNAL_GLFW=OFF, this is not a problem, but I think keeping
it off by default makes more sense. If someone wants universal
libraries, they can just toggle it.
2018-07-29 12:35:36 +02:00
4d209d45aa core: Don't use GLFW_TRANSPARENT_FRAMEBUFFER with older GLFWs
PLATFORM_WEB is not the only platform that doesn't define
GLFW_TRANSPARENT_FRAMEBUFFER, it's also recent enough that it's not
included in the most recent GLFW 3.2.1 release, so this error can creep
up when using USE_EXTERNAL_GLFW.
2018-07-29 12:35:36 +02:00
3f09726331 CMake: Major cleanup to support find_package(raylib)
Remove that link_libraries_to_executable() hack and defines a proper
raylib target that can be used with target_link_libraries.

The same target is also available for external (user) code by using
find_package(raylib).

This results in:

- Remove hardcoded build directories from examples and games CMakeLists.txt
- Allow rlgl_standalone and other special examples to be built easily
- Allow CMake projects to find_package(raylib instead of fiddling with pkg-config
- Makes code a little more maintainable
- Fixes #471, #606.
- Makes code less confusing by removing the double use of PLATFORM (#584).

Note that this is still not _The Right Way_(TM), because normally
raylib-config.cmake (or its includes) would be automatically generated.
I didn't manage to get that to work though, so I went the easier route
of just wrapping pkg_check_modules for consumption by find_package.
2018-07-29 12:35:35 +02:00
3e5093eab0 CI: Build with all optional formats enabled
also makes one configuration shared-only

dr_flac is not built on i386, because GCC 4.8 complains about asm("cpuid"
clobbering ebx, as it's using ebx for PIC.

Instead of downloading a newer GCC (and multilib),
disable FLAC for that one configuration...
2018-07-29 12:13:01 +02:00
69e147417b Travis CI: Add OpenAL-Configuration 2018-07-29 12:13:00 +02:00
Ray
cf021e3811 Merge pull request #607 from jubalh/fixmu
Fix bug in LoadMusicStream
2018-07-29 10:36:52 +02:00
186c1b157e Fix bug in LoadMusicStream
free() and NULL at the end.
2018-07-29 09:52:18 +02:00