f37e55a77b
Reverted HiDPI changes, they break 2D mode on HiDPI :(
2019-04-25 13:45:37 +02:00
c76863b289
Working on HiDPI support -WIP-
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Trying to define a global transformation matrix to scale all content for HiDPI.
2019-04-25 11:39:45 +02:00
04ed4dd40c
Renamed internal variable
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Probably required for HiDPI support
2019-04-25 11:02:13 +02:00
0c567cd259
WARNING: Issues on web building
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Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension.
It requires more investigation but now it works (avoiding VAO usage)
2019-04-23 18:10:38 +02:00
e67ebabb02
Support custom memory management macros
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Users can define their custom memory management macros.
NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
2019-04-23 14:55:35 +02:00
152b7471e9
Comment HiDPI window request
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At least until a proper solution is found!
2019-04-22 18:46:05 +02:00
fc5dd5d99f
FLAG not supported on web GLFW implementation
2019-04-12 13:44:16 +02:00
df90ba6e46
WARNING: Added GLFW hint to support hi-DPI
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This needs to be tested on a hi-DPI monitor, probably requiring a FLAG to enable it would be a good idea...
2019-04-12 13:31:05 +02:00
b8ada4b877
Review creation years
2019-04-08 12:25:13 +02:00
f21761fbbb
Happy new year 2019
2019-04-07 17:49:12 +02:00
28b9de661d
Minor tweaks
2019-04-05 13:12:54 +02:00
a103086443
Removed trail spaces
2019-04-04 13:50:52 +02:00
69656cb090
Added comment
2019-03-29 12:23:02 +01:00
ea96d0afea
Fixes compile error when SUPPORT_GESTURES_SYSTEM is undefined on RPi
2019-03-28 20:38:13 +01:00
b1e914bbf3
RaspberryPi Keyboard input with evdev
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Based on pull request from user "DarkElvenAngel", better integrated with the current event system and enhanced with buffer to help with fast typing at low framerates.
2019-03-28 19:46:39 +01:00
7524fdc3e1
Review gestures disable flag
2019-03-25 12:30:20 +01:00
a61d3ad512
SetWindowIcon() redesigned
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Now core does not depend on textures module directly, only through text module.
2019-03-16 13:00:46 +01:00
ff1bcfb2fa
Remove comment
2019-03-13 10:26:33 +01:00
5e8427a8b5
REDESIGNED: GetFileNameWithoutExt()
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Removed possible memory leak when using this function
2019-03-13 10:07:01 +01:00
477ea4d660
Support external config flags
2019-03-12 16:00:26 +01:00
2e99c6cefb
ADDED: IsWindowResized()
2019-03-04 22:58:20 +01:00
36fa0207f2
Some spacing review
2019-02-28 23:06:37 +01:00
50da9f623e
Return value in GetClipboardText()
2019-02-28 22:25:27 +01:00
374811c440
Change ternary operator formatting
2019-02-22 13:13:11 +01:00
a886f5e743
Remove TABS
2019-02-22 12:12:21 +01:00
641895b5ba
Remove end-line spaces
2019-02-21 18:45:19 +01:00
75298b50fb
Corrected issue with OpenURL()
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It was not working on Windows 10
2019-02-21 11:28:10 +01:00
bc86b0f78b
Corrected path issue
2019-02-14 00:06:05 +01:00
981be58d03
Corrected issue #750
2019-02-13 17:49:02 +01:00
e996fe2ff5
ADDED: GetClipboardText(), SetClipboardText()
2019-02-11 18:03:06 +01:00
c200642887
Review issue with aspect ratio...
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...while using a RenderTexture combined with 3d mode
2019-02-04 17:10:12 +01:00
d897e14161
Revert the screenWidth change
2019-01-23 20:08:51 -05:00
feb6afcd61
Fix clang++ compilation errors
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clang was complaining about the type conversions. For example...
```
node_modules/raylib-src/src/core.c:1888:15: error: cannot initialize a variable of type 'char *' with an
rvalue of type 'void *'
char *cmd = calloc(strlen(url) + 10, sizeof(char));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
2019-01-23 20:07:47 -05:00
3703430f57
Renamed ShowWindow() to UnhideWindow() -WIP-
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Function provisional renaming... that's not the end of this issue...
2019-01-17 16:29:36 +01:00
a43f87e391
Crazy test
2019-01-16 17:25:48 +01:00
42bfa7e3ff
Make sure no parameters can be passed
2019-01-14 13:49:56 +01:00
e811279a75
Review code formatting on ColorFromHSV()
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Following raylib notation rules
2019-01-14 13:49:17 +01:00
da1714f411
Added ColorFromHSV()
2019-01-14 12:49:00 +02:00
7132ba44db
Reviewed latest PR
2019-01-10 17:06:26 +01:00
56173d7cf4
Merge branch 'master' into window-visibility
2019-01-10 16:57:15 +01:00
6056a2a5cf
Reworking API upon suggestion.
2019-01-10 16:43:21 +01:00
a15251bcdb
Adding window visibility functions.
2019-01-10 14:55:19 +01:00
5adcc30a2e
Adding window visibility configuration flag.
2019-01-10 14:54:55 +01:00
8bc4050377
Revert "core: workaround window not being rendered till moved on macOS Mojave"
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This reverts commit 1fe6d9fc06 .
Because upstream GLFW now contains a fix.
2019-01-08 09:03:22 +01:00
a41cc08f9b
Support screenshots and GIF capturing on Android and Web
2019-01-05 18:03:09 +01:00
0bacc978c3
Corrected issue on web
2019-01-04 15:48:25 +01:00
644eddda11
REMOVED: ShowLogo()
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Same functionality could be achieved using FLAGS... but also considering removing raylib logo animation...
2019-01-03 13:55:59 +01:00
d427f17210
REVIEWED some functions parameters
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Decided to allow user to provide values directly instead of requiring a Vector2 struct, probably more confortable to use.
- SetMousePosition()
- SetMouseOffset()
- SetMouseScale()
2019-01-03 13:53:20 +01:00
f9c43dc379
Mouse functions changed
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- SetMouseScale changed to take in a Vector2.
- Added mouseOffset global which is used in mouse read functions.
2019-01-02 19:09:34 +00:00
a707574f33
Default mouseScale fixed
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- Didn't set X and Y values correctly.
2019-01-02 10:46:19 +00:00