8e052b81b4
REVIEWED: New examples on VS project
2025-10-15 19:59:28 +02:00
4ba92f8962
REVIEWED: Solution when adding new examples
2025-10-15 19:48:36 +02:00
21404d958e
[examples] Added core_clipboard_text ( #5231 )
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* added clipboard example
* added image check
* added note about windows
* added indent
2025-10-15 19:28:38 +02:00
d2acf06779
[examples] Added core_directory_files ( #5230 )
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* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
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Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:27:42 +02:00
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
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* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com >
2025-10-15 19:02:52 +02:00
9f831428e6
Update core_render_texture.c
2025-10-09 17:16:54 +02:00
767df4cf52
Update core_render_texture.c
2025-10-09 01:09:55 +02:00
377853bb32
REXM: Updated new examples requried files
2025-10-02 13:16:00 +02:00
452cac33b8
[examples] Add core_monitor_change ( #5215 )
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* Add core monitor change example
* Add monitor drawing and more information
* Update monitor information every frame
* Show info and window position inside the rectangle
2025-10-01 18:31:03 +02:00
e5f809f534
switch to enum ( #5223 )
2025-10-01 11:42:35 +02:00
6ed61e107b
flipped binary check to fix bug ( #5220 )
2025-09-30 21:49:58 +02:00
8932ba0b0a
Update core_delta_time.c
2025-09-30 18:48:42 +02:00
3f30533f1c
[examples] Add core_delta_time ( #5216 )
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* delta example
* clarification
* made it more clear what delta time is
* more explanation
* vector2 positions, removed all warnings
* removed keys, moved global to local, conventions & comments, show target fps
* new png
* remove more periods
* another period
* remove note about conventions, remove period
2025-09-30 18:35:15 +02:00
7d780d18b5
REVIEWED: New example format and requirements: core_input_actions #5211
2025-09-28 23:31:07 +02:00
a2a22e5e48
ADDED: example: core_input_actions ( #5211 )
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* adding core_input_actions
action based input API vs direct input, allows remapping of buttons or keys to an action.
* adjusted formatting.
* updates for struct name
and fixed a typo
2025-09-28 23:02:53 +02:00
ed8f1a22d1
Remove trailing spaces
2025-09-14 18:07:58 +02:00
c9b1f2ce54
REVIEWED: example: core_input_gestures_testbed, follow default structure
2025-09-14 10:04:24 +02:00
9931ddd27a
Update core_undo_redo.c
2025-09-13 21:17:16 +02:00
36ad7127c2
REXM: Update
2025-09-13 21:09:59 +02:00
36824b6c0a
REXM: ADDED: example: core_undo_redo
2025-09-13 20:58:27 +02:00
161cab24da
Update core_random_sequence.c
2025-09-13 20:57:20 +02:00
28ce99b539
Update core_3d_camera_fps.c
2025-09-12 21:44:56 +02:00
2550a45821
Update core_render_texture.c
2025-09-10 18:31:52 +02:00
ffe74658ab
REXM: ADDED: example: core_render_texture
2025-09-10 18:26:43 +02:00
266b8efbd6
REXM: Reviewed examples inconsistencies
2025-09-07 12:05:11 +02:00
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
2025-09-07 12:01:51 +02:00
2d19abb2cf
REXM: REVIEWED: Examples header info inconsistencies
2025-09-07 11:04:00 +02:00
a51cb7fe30
REXM: Updated some examples inconsistencies
2025-09-04 19:15:37 +02:00
7646d08751
Updated some examples with inconsistencies
2025-09-04 18:57:00 +02:00
6d7dd43c13
Update core_input_gestures_testbed.c
2025-09-04 16:05:38 +02:00
e21093d434
REXM: RENAME: example: core_input_gestures_web --> core_input_gestures_testbed
2025-09-04 15:59:53 +02:00
c17f82a78c
REMOVED: core_basic_window_web
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The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
a7e62e73d8
REXM: REMOVE: example: core_loading_thread
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This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
c579eef4b7
REVIEWED: Examples section comments, for better organization and consistency
2025-09-03 10:40:31 +02:00
8b3c68f8b5
Update core_random_sequence.c
2025-09-02 12:18:19 +02:00
b6ae380260
REVIEWED: Examples comments, consistent code sections
2025-09-02 12:10:16 +02:00
864459cbd2
Update core_3d_camera_fps.c
2025-09-01 20:59:37 +02:00
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
2025-09-01 20:47:59 +02:00
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )
2025-08-29 14:53:16 +02:00
4a4997c615
fix unnecessary warnings in some files ( #5152 )
2025-08-28 22:28:56 +02:00
42abcb9492
Updated examples init window title
2025-08-26 00:36:32 +02:00
a72b4b177b
Updated examples short description
2025-08-26 00:32:24 +02:00
60ac8f2a86
Renamed example
2025-08-25 21:11:37 +02:00
f9af011965
Update core_window_letterbox.c
2025-08-25 20:56:05 +02:00
500494f791
Update core_3d_fps_controller.c
2025-08-23 00:02:19 +02:00
8b0cbb6f47
Clamp camera pitch
2025-08-21 11:10:13 -07:00
238163c6ca
swap local variable isCursorHidden to use new method IsCursorHidden()
2025-08-21 11:31:40 +01:00
7037f131dc
REVIEWED: example: core_3d_fps_controller
2025-08-14 20:37:52 +02:00
13e384ce71
Merge pull request #5004 from nezvers/example_quake_controller
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[examples] New example: `core_3d_fps_controller`
2025-08-12 09:54:23 +02:00
570082deba
WARNING: **NEW** raylib code CONVENTION: Comments do not end with '.'
2025-08-07 18:23:20 +02:00