Commit Graph

1879 Commits

Author SHA1 Message Date
e69424c86f Reviewed text input 2017-12-31 23:50:22 +01:00
e7cf03b1e4 Minor tweaks 2017-12-28 19:27:02 +01:00
7965f983ba Support Wayland display on Linux desktop 2017-12-28 18:14:39 +01:00
b19e155b34 Support UNCOMPRESSED_R32G32B32A32 texture format 2017-12-28 17:58:37 +01:00
c93bca8c27 Review Makefile config flags
Support external GLFW usage
Renamed some flags for consistency
2017-12-28 17:58:09 +01:00
0bd06eec51 Renamed function to SetTraceLog()
I think is clearer this way...
2017-12-24 16:49:54 +01:00
e517d8fd16 Added function SetTraceLogTypes()
Trace log messages could be configured with this function to select wich
ones are shown
2017-12-24 16:47:33 +01:00
e574428343 Some formatting tweaks 2017-12-24 16:12:52 +01:00
f44dbf21cf Review physac timming system 2017-12-24 15:59:03 +01:00
Ray
0bb90d21c6 Merge pull request #424 from Martinfx/develop
Added next BSD OS
2017-12-23 18:57:26 +01:00
b5a1282c6b Updated VS2015 projects
Removed GLFW3 and OpenAL Soft dependencies
2017-12-23 18:52:35 +01:00
dae426d9c6 Fixed path for FreeBSD 2017-12-23 18:29:44 +01:00
9b7a24331d Added next bsd os 2017-12-23 18:12:19 +01:00
00c34a035c Updated copyright year 2017-12-20 12:37:08 +01:00
27c274bc3c Corrected issue with SaveImageAs()
That function depends on SavePNG() and forces platform check on textures
module, that behaviour should be changed, platform definition should be
only required on core module...
2017-12-20 12:36:47 +01:00
e8bb53ed35 Corrected issue on OpenGL ES compilation 2017-12-20 12:35:12 +01:00
61afd07bd7 Force OpenAL backend on some platforms
OpenAL audio backend is being forced on HTML5 and OSX
2017-12-20 12:34:18 +01:00
1320044e94 Review code formatting 2017-12-20 11:37:43 +01:00
Ray
b63ffcfa0f Some code tweaks
Audio module requires a complete formatting review....
2017-12-20 00:34:31 +01:00
5290390494 Expose GetTime() function to users
Monotonic time since InitWindow() could be retrieved with this function.
2017-12-19 14:06:54 +01:00
Ray
a7de5bf6d9 Merge pull request #423 from RDR8/patch-1
Update CONTRIBUTING.md
2017-12-19 09:37:43 +01:00
22e72cb0a1 Update CONTRIBUTING.md 2017-12-19 02:27:12 -06:00
8d5484bbe0 Fix some typos in CONTRIBUTING.md (#422) 2017-12-19 09:19:43 +01:00
647d8b2d53 Remove Alien::raylib from bindings list
* `Alien::raylib` downloads raylib, builds it and installs it in the Perl module path (Basically abusing CPAN as package manager)
* `Graphics::Raylib::XS` depends on `Alien::raylib` and reexports all C symbols as XS symbols usable in Perl
* `Graphics::Raylib` depends on `Graphics::Raylib::XS` and is the actual Perl wrapper with a Perlish API, which users should be using
2017-12-18 15:35:10 +01:00
f3f3e7cf6d Removed contributors file
Contributors added to contributing file
2017-12-18 12:23:29 +01:00
Ray
bd4aa2459f Create CONTRIBUTING.md 2017-12-18 12:06:58 +01:00
Ray
bc6ae93a48 Added some comments on GetTime()
Reviewing GetTime() functionality
2017-12-18 00:06:57 +01:00
b155333178 Support audio module skip on compiling
Some programs like tools could not require audio support
2017-12-15 17:02:29 +01:00
e17a9a8216 Updated mini_al to latest version 2017-12-15 17:01:50 +01:00
53ad53d051 Manually review previous PR 2017-12-15 13:44:31 +01:00
Ray
bcdde6c65a Merge pull request #420 from questor/develop
Develop
2017-12-15 13:28:33 +01:00
Ray
35d54dd7e4 Merge pull request #421 from a3f/develop
Build shared libs, games and examples on CI
2017-12-14 13:47:25 +01:00
263e81b5c9 Build shared libs, games and examples on CI
Now with external OpenAL and GLFW dependencies removed,
we don't have to worry about installing them in CI.
Shared libraries are now always built along with static libs.
Games and examples are built everwhere except for Visual Studio,
because Physac needs pthreads, which VS doesn't provide.
2017-12-14 13:26:10 +01:00
2affac820e make raylib not clash with windows-header 2017-12-14 11:52:45 +01:00
217917530b fix for eventmarker missed in first cl 2017-12-14 11:51:17 +01:00
48d0c93ace make GetTime available to user of library 2017-12-14 11:50:35 +01:00
b872de951b fix for GetMatrixModelview (former cl) 2017-12-14 11:49:31 +01:00
d51f382ef8 optimized matrixrotate function by removing identity matrix 2017-12-14 11:48:33 +01:00
b5395b22cc make raymath compiling with msvc in c++ mode 2017-12-14 11:47:52 +01:00
07b522c113 make matrix stack work closer to old opengl implementation 2017-12-14 11:46:38 +01:00
a7f2fedbfb compilefix for function declaration (win only) 2017-12-14 11:45:47 +01:00
0e18b14605 added debug-event-markers for opengl so that you're able to set markers for renderdoc or other gpu debuggers what your program is currently doing 2017-12-14 11:44:48 +01:00
963551ee6e added possibility to get modelview matrix from rlgl to be able to send it to shaders 2017-12-14 11:43:06 +01:00
69c8fa409a fixed function declaration differ from implementation 2017-12-14 11:42:06 +01:00
54587d7fdb proper if-clauses for disabling functionality in text.c 2017-12-14 11:41:31 +01:00
08fc886afd added proper define checks for png-save if it's disabled 2017-12-14 11:40:08 +01:00
Ray
2388cbc3cd Corrected crash on shader loading
If shader file could not be found on loading it crashed, instead added
fallback to default shader!
2017-12-13 20:10:13 +01:00
Ray
a6f9cc5629 Remove rres support
Let the user choose if using rres external library
2017-12-11 11:55:02 +01:00
Ray
3e1d6859db Merge pull request #417 from a3f/develop
Add library versioning to Make/CMake build systems
2017-12-11 11:40:46 +01:00
4a7840b752 Remove Meson build system
Less maintenance overhead that way,
given that make/CMake now also do library versioning.
2017-12-11 11:15:14 +01:00