Commit Graph

26 Commits

Author SHA1 Message Date
3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Ray
33da9bc8f6 Simplified flags 2017-10-22 11:07:55 +02:00
b065edc878 Review issue with resources folder 2017-10-16 13:40:48 +02:00
Ray
63507d5f81 Review some issues
It seems there are some platform-dependant issues
2017-10-14 18:04:21 +02:00
0d8a994d95 Review templates for Android
- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
2017-10-14 12:25:08 +02:00
ba4b39a025 Working on game templates 2017-10-14 00:14:24 +02:00
Ray
413d059fd8 Some tweaks and additions 2017-05-19 00:55:02 +02:00
ca8c565617 Review contact information 2017-03-19 12:52:13 +01:00
f575935ace Fix glfw name on OSX and remove unused directory warning 2016-05-14 10:45:29 +01:00
9361615786 Fix Makefile files
I've added .PHONY targets and fixed "clean" recipe.
2016-04-06 13:21:29 +02:00
f2f4079411 Remove recipes of GLEW from Makefile (not used any more) 2016-04-03 16:05:23 +02:00
565b1089bd Remove duplicate code 2016-04-03 15:58:44 +02:00
9e7a3b7017 Remove GLEW library and uncomment other GNU/Linux dependences 2016-03-13 19:26:12 +01:00
530e520727 Convert tabs to spaces when it is possible in Makefile files 2016-03-13 14:01:12 +01:00
2e3e62a413 Raname all makefile files to "Makefile"
I've renamed all makefile files to "Makefile" because they appear in the first files.
2016-03-12 20:01:46 +01:00
4d8f18e00b Add a missing library for compiling on GNU/Linux
I've added "-ldl" library, it's necessary to compile the project.
2016-03-12 19:39:13 +01:00
ea8363a3b0 Update "libraries" and "includes" section
I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
2016-03-12 19:08:54 +01:00
c5931c75c6 Update GNU/Linux compilation
If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
2016-03-12 18:49:28 +01:00
d07e4f44f1 Edit the default target to conform to GNU standards
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets>.
2016-03-12 18:40:52 +01:00
9f5efeb309 Update makefiles 2016-02-21 00:44:55 +01:00
5335f262be Updated makefiles 2015-12-31 13:34:03 +01:00
b92c1bbbf7 Fixes for makefiles, GLFW 3.1 library for Linux 2015-01-25 17:53:29 +03:00
e96c22d6f8 Updated makefiles for templates
Now support multiple platforms
2015-01-18 11:19:25 +01:00
2968ba9938 Ignore compiled binaries on templates (*.o, *.exe) 2015-01-18 10:56:37 +01:00
Ray
9b5e66f5ea Added required linker libs 2014-09-30 18:15:04 +02:00
1ef1f3d7ea Multiple templates to start a game
Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00