ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
6045062a05
Renamed some functions
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
9d103b7c2f
Removed line breaks from functions
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Useful to parse raylib.h to generate raylib-lua and Notepad++
intellisense XML info
2018-05-03 19:19:35 +02:00
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
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Just added a fallback in the meantime...
2018-05-01 12:31:03 +02:00
400c345f96
Added tangent computation alternative method
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As stated in the note, I'm not sure if math is right, just followed a
reference implementation...
2018-04-30 11:21:44 +02:00
23e335d933
Implemented MeshTangents()
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- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
2018-04-30 02:47:48 +02:00
c51203ae7e
Corrected alpha blending on ImageDraw()
2018-04-29 18:39:57 +02:00
dff1028466
Replaced ColorToFloat() by ColorNormalize()
2018-04-29 18:39:46 +02:00
8d81b6e4e4
Support shapes drawing using only QUADS
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Also added new compilation FLAGS for that pourpose
2018-04-29 12:53:32 +02:00
ada6668b24
Expose file-dropping functions symbols
2018-04-29 11:49:10 +02:00
ca5f7ebd10
Added compile flag: SUPPORT_SCREEN_CAPTURE
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Allow compiling the library with support for automatic screen capture
(KEY_F12)
2018-04-29 11:37:39 +02:00
0045402c99
Corrected patreon link!
2018-04-23 20:59:10 +02:00
847bdaf682
Implemented default mesh
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In case mesh loading fails, a cube is generated instead!
2018-04-19 20:20:34 +02:00
76a6bf6c52
Review spacing for cosistency
2018-04-19 20:19:53 +02:00
afda1d0815
Updated project to link default C lib statically
2018-04-15 19:50:00 +02:00
739df34f5e
Merge pull request #524 from TheLumaio/master
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Add more key definitions
2018-04-14 01:15:20 +02:00
5ef6cc1fb9
Add more key definitions
2018-04-13 17:14:04 -04:00
3f59bdfc76
mini_al: Use WinAPI interlocked ops with tcc
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Seems tcc doesn't provide __sync_*. See #435 .
2018-04-11 11:29:49 +02:00
8b0fef6c34
raymath: Workaround tcc inline function limitation
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Reported in #435 , tcc generates out-of-line definitions for inline
symbols, something it shouldn't. This fix punishes tcc for that
by making applications it compiles (slightly) larger...
2018-04-11 10:43:27 +02:00
4cc12ef2b3
Review camera definition on examples
2018-04-11 10:13:00 +02:00
cc3b8645df
Updated release version
1.9.7-dev
2018-04-10 10:37:48 +02:00
8e44f7b3c7
Reviewed config.h formatting
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Added raylib version to config
2018-04-09 23:01:20 +02:00
54e24d905a
Init frame timming measure variables
2018-04-09 22:28:41 +02:00
cd616258c6
Merge pull request #522 from a3f/master
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Refactor all #define SUPPORT_* into a config.h
2018-04-08 22:46:44 +02:00
9e7dedf5af
Merge pull request #521 from TheLumaio/master
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Added GetCollisionRayModel
2018-04-08 22:28:19 +02:00
1dbce35247
CMake: Generate config.h from CMakeOptions.txt
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I would have liked config.h to be selected by include dir configuration,
but this way is less intrusive.
2018-04-07 23:39:53 +02:00
1841afad11
Refactor all #define SUPPORT_* into a config.h
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That way, a user needs only to touch a single file to configure what
features raylib is built with.
Include guards are left out intentionally, because config.h should only
be included in source files, not headers.
Later on, config.h can also define the raylib version (#461 ).
2018-04-07 23:37:48 +02:00
d88523f03a
Split CMake options into separate CMakeOptions.txt
2018-04-07 22:41:43 +02:00
3caa044bf2
Add GNUInstallDirs and USE_AUDIO/USE_WAYLAND options to CMake ( #518 )
2018-04-07 16:32:14 +02:00
7bd0f8b28c
Fix mesh picking example
2018-04-07 04:00:06 -04:00
d2cc5b88df
Removed useless GetCollisionRayMesh and libraylib.a
2018-04-07 03:49:56 -04:00
d003c23ecf
Added GetCollisionRayModel
2018-04-06 12:04:09 -04:00
b8bd1d2ea6
Remove unnecesary NPOT check
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Now PLATFORM checks only used on core and utils modules
2018-04-05 19:22:45 +02:00
005f2ffb75
Simplified some code
2018-04-05 19:18:44 +02:00
931b672c92
Added: ImageDrawRectangle()
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Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
2018-04-04 12:02:20 +02:00
6edf15b9f9
Added funtion: ExportMesh()
2018-04-04 12:00:54 +02:00
322cebcbaf
Updated to latest raylib changes
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Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
2018-04-03 22:44:45 +02:00
9393d1d76f
Merge branch 'master' of https://github.com/raysan5/raylib
2018-04-03 12:43:42 +02:00
fe1c04d1b8
Removed old code
2018-04-03 12:42:28 +02:00
533780aadf
Review ImageDraw() alpha blending
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Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha.
2018-04-03 12:42:22 +02:00
0c0ff2802e
Review games Makefile
2018-04-02 18:46:22 +02:00
3e0de31424
Merge pull request #504 from Martinfx/master
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Fix potential bugs from static analysis
2018-04-02 18:10:38 +02:00
befd363966
Update README.md
2018-04-02 15:38:33 +02:00
375adf86a6
Review math usage to reduce temp variables
2018-04-02 15:16:45 +02:00
6985953e3d
Update release to latest raylib version
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Note that only some lib versions have been updated
2018-04-02 14:50:16 +02:00
e18e8c6276
Review UWP configuration
2018-04-02 14:49:27 +02:00
bbdf9f4880
Review InitWindow() to avoid void pointer
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Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
2018-04-02 14:49:01 +02:00
201007e426
Fix sscanf() without field limits can crash with huge input data
2018-04-02 13:30:20 +02:00
db98dba10f
Fix Allocator sizeof operand mismatch
2018-04-02 13:30:20 +02:00