ec5ce8c7fe
Update raudio.c
2025-04-28 14:29:51 +03:00
1d020d6db1
Merge pull request #4913 from rael346/cmake-uninstall-conflict
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Only create uninstall target when raylib is top level
2025-04-27 21:12:10 +02:00
629d4c1721
only create uninstall target when raylib is top level
2025-04-27 14:35:30 -04:00
27a4fe8851
Merge pull request #4910 from marler8997/fixEmscripten
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build.zig: fix building raylib for emscripten
2025-04-26 22:50:49 +02:00
8d03636132
build.zig: fix building raylib for emscripten
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build.zig doesn't support the examples for the emscripten OS but it does
support the raylib library. However, the examples panic if emscripten
is configured which prevents it from building the library. I've replaced
this panic with a fail step to fix this.
2025-04-26 10:37:11 -06:00
5c954c1f52
Merge pull request #4909 from gfaster/alt_fix
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Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
2025-04-26 15:14:58 +02:00
7c6537a34f
Merge pull request #4907 from ZeanKey/master
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[example] Closes #4901 , Fix Problems in 'text_draw_3d.c'
2025-04-26 15:12:44 +02:00
10478ff756
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
2025-04-25 14:32:02 -04:00
12bf30ce04
Merge branch 'raysan5:master' into master
2025-04-22 16:49:12 -04:00
77f31178ed
fixed text_draw_3d
2025-04-22 16:48:50 -04:00
688a81d333
Update ROADMAP.md
2025-04-20 13:15:28 +02:00
f3b68184c0
Merge pull request #4903 from JeffM2501/audio_code_formatting
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[RAUDIO]Fix code formatting issue from PR #4898
2025-04-20 11:20:28 +02:00
0f6b9ee738
format math the way ray likes it
2025-04-18 07:27:20 -07:00
b185f482d0
Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
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[rmodels] Fix bones animation scale
2025-04-18 10:46:00 +02:00
73030e02d4
Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
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Add Warning to direct users to appropriate WindowState / ConfigFlag function
2025-04-18 10:43:24 +02:00
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
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...instead of relying in src/raylib provided one. #4900
2025-04-18 10:25:40 +02:00
6b85aa7f72
Merge pull request #4900 from JeffM2501/duplicate_resource
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[Examples] Remove duplicate resource file
2025-04-18 10:04:49 +02:00
fdc835d294
Merge pull request #4898 from JeffM2501/better_buffer_defaults
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[RAUDIO] Better computation of the default audio stream buffer size
2025-04-18 09:59:14 +02:00
f6d05cc5e6
Merge pull request #4899 from JeffM2501/examples_casting_4-26-25
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[Examples] Fix cast warnings in examples.
2025-04-18 09:56:37 +02:00
869ae8bbd2
[example] fix text size in text_draw_3d
2025-04-17 14:40:36 -04:00
0b37251fbd
Remove duplicate resource file
2025-04-16 18:26:06 -07:00
eb3d96a36a
Fix cast warnings in examples.
2025-04-16 18:23:55 -07:00
5185d4c427
use the device channels and sample size when computing the default buffer size.
2025-04-16 18:13:41 -07:00
42a40b3920
move first mesh bones calculation under check for its presense
2025-04-16 08:04:58 +02:00
b4f1ff9a00
#4888 fix UpdateModelAnimationBones scale transform
2025-04-16 07:49:26 +02:00
fdb92b373b
Warning to direct users to appropriate function
2025-04-15 21:08:35 -04:00
5b940692ea
REVIEWED: ExportFontAsCode() not checking isGpuReady #4894
2025-04-15 13:09:44 +02:00
80fcca4155
Update rcore_desktop_glfw.c
2025-04-14 12:37:06 +02:00
cc5739a6d7
REVIEWED: Some PRs formating
2025-04-13 20:55:38 +02:00
cb111ad15e
Merge pull request #4883 from JeffM2501/highdpi_screenshot
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[RCORE] Fix issue with screenshots on HIGHDPI displays
2025-04-12 20:56:36 +02:00
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
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[examples] Add 3D sound spatialization example
2025-04-12 20:55:29 +02:00
618adb858a
Merge pull request #4884 from eutro/racket-raylib-5.5
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Update `racket-raylib` version in BINDING.md
2025-04-12 20:54:43 +02:00
5000f9f6f8
Merge pull request #4887 from marler8997/buildZigFormat
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build.zig: run zig fmt
2025-04-12 20:52:41 +02:00
3d792f3363
build.zig: run zig fmt
2025-04-11 09:44:44 -06:00
7a6b3ebf3a
Update racket-raylib version in BINDING.md
2025-04-11 00:06:18 +01:00
60eb3a14d7
Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct.
2025-04-10 13:59:09 -07:00
59dc53d20e
update readme
2025-04-09 18:09:50 +02:00
d5733ffb9a
update example makefiles
2025-04-09 18:09:32 +02:00
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
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[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
a554ef339b
add audio_sound_positionning example
2025-04-09 17:27:45 +02:00
5aa3f0ccc3
Merge pull request #4879 from brccabral/cmake_config_verbose
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[cmake] set correct description for verbose option
2025-04-07 11:30:26 +02:00
636e239e07
[cmake] set correct description for verbose option
2025-04-06 22:33:46 -07:00
4960cc74e0
[examples] Reviewed shader view depth
2025-04-04 22:41:34 +01:00
ceb1a5ea2b
REVIEWED: Temporaly fix for issue #4874
2025-04-03 18:31:05 +02:00
f4f860b343
Merge pull request #4873 from zet23t/bugfix-4872-sdl-touch-handling-error
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[rcore][SDL2] First touch position is overwritten with mouse pos
2025-04-02 19:19:54 +02:00
1c4aa1378f
[rcore][SDL2] First touch position is overwritten with mouse pos
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I believe it makes sense to only do this when there are no known
touch points. I am not even sure if this should be done at all.
See https://github.com/raysan5/raylib/issues/4872 for more information.
2025-04-01 23:10:19 +02:00
b529f52dab
Merge pull request #4871 from lumenkeyes/add-zig-android-target
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small build.zig fix
2025-04-01 20:00:16 +02:00
d0cf8961d3
fix typo
2025-04-01 10:54:51 -06:00
33b2829a89
fix android-libc.txt generation
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Previously, the libc paths file `android-libc.txt` was written to
the folder from which the user ran `zig build`. This caused
problems when using raylib as a dependency in other zig
projects, since raylib is not built in the project root, but the
`android-libc.txt` file was still generated in the project root. The file
should now be generated in .zig-cache, which should fix the isssue (and
leave the project root folder cleaner).
2025-04-01 10:43:22 -06:00
11e15ab2ac
Merge pull request #4870 from lumenkeyes/add-zig-android-target
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Add Android Target to build.zig
2025-04-01 01:28:20 +02:00