ed19064405
Reviewed physics module
...
A deeper revision required, not clear enough for the user
Key: Create a PhysicObjects pool
2016-02-13 17:09:53 +01:00
94c92a58a1
Some tweaks
2016-02-13 17:08:09 +01:00
9c9aeaef47
Added web template (shell) for html5 games
2016-02-13 12:21:29 +01:00
cbbe948529
Some code tweaks
2016-02-12 19:02:23 +01:00
823abf666e
Reviewed code TODOs
2016-02-12 12:22:56 +01:00
685273675b
Improved LoadHeightmap()
2016-02-11 15:51:04 +01:00
15cd4dce4e
Updated examples to make them clearer
2016-02-11 14:56:27 +01:00
9cbfcbb820
Add a note about an issue
2016-02-11 14:56:00 +01:00
fca83c9ff8
Solve bug on matrix multiply order for scale and rotation
2016-02-11 14:27:18 +01:00
54c7fa491e
Added 6 new examples
2016-02-11 12:26:45 +01:00
c69ce1d750
Updated comments
2016-02-10 13:54:32 +01:00
84a6724b33
Fixed a bug
2016-02-10 11:24:02 +01:00
a847df921f
Reviewed gestures module
2016-02-10 10:31:06 +01:00
687fe2c3c7
Updated
2016-02-08 09:06:26 +01:00
e98ea900cf
Reviewing gestures module (IN PROGRESS)
2016-02-08 09:06:23 +01:00
2ef9552454
WARNING message shortened
2016-02-08 09:06:20 +01:00
6a392f0eb2
GLAD not used on HTML5
2016-02-08 09:06:16 +01:00
c00062655f
GLAD only available on PLATFORM_DESKTOP
2016-02-07 11:35:36 +01:00
4ad375a378
Code review
...
Most of this code was developed by students, it requires some additional
review to be used for teaching.
2016-02-07 11:23:12 +01:00
4a3509f06d
Added game sources: Skully Escape
...
This game was developed for King GameJam 2015
2016-02-07 11:09:12 +01:00
4fae37bb88
Removed floppy game, available as sample
2016-02-07 11:08:31 +01:00
646f1c3f71
Some formating tweaks
2016-02-03 17:45:28 +01:00
df5c64d0be
Functions parameters reorganize: Axis and Angle
...
sin(), cos() functions cached and replaced by float c99 versions sinf(),
cos()
2016-02-02 18:41:01 +01:00
65ecde1e75
Cleaned code a little bit
2016-02-02 17:59:13 +01:00
728e1715cc
Redesigned gestures system...
...
...and improved mouse gestures support
Some testing still required...
2016-02-02 16:43:42 +01:00
e484d58d9c
Uploaded gamejam game sources
2016-01-31 15:31:51 +01:00
708e8c558c
Added a bunch of sample games
...
Those games have been developed by students and ported to a common base
template. Some of them still require some review to be consistent with
each other (formatting, variables naming, code structure...)
2016-01-29 07:26:06 -08:00
4ec0ac89cd
Merge pull request #82 from procedural/disable-cursor
...
Disable cursor feature
2016-01-29 06:57:42 -08:00
196bda0597
Merge pull request #81 from procedural/fix-shader-versions
...
Fix shader versions
2016-01-29 06:53:05 -08:00
bf32081fa9
Merge pull request #80 from procedural/fix-compiling-on-linux
...
Fix raylib compiling on Linux
2016-01-29 06:52:41 -08:00
13925f7bd4
Add functions to disable and enable cursor
2016-01-29 09:09:18 +03:00
e6ad166ae3
2016-01-29 08:02:53 +03:00
db5493b783
Fix shader versions
2016-01-29 03:47:43 +03:00
5d6475c93b
Fix raylib compiling on Linux
2016-01-29 03:22:51 +03:00
ac475f46b9
Added touch points id to gestures
...
Required by ProcessGestureEvent()
2016-01-28 10:03:37 +01:00
c21ca3ca1a
Updated screenshots
2016-01-26 20:26:46 +01:00
99f99bea47
Simplified shader matrix uniforms
2016-01-25 13:54:09 +01:00
d0ff78e7f4
Move Light struct to example
2016-01-25 13:39:23 +01:00
3113a20390
Added bounding box calculation
2016-01-25 11:12:31 +01:00
41959eeae1
Added support for mouse gestures (need testing)
...
Mouse input is interpreted as touches to allow mouse gestures
detection... and get an unified inputs system for all platforms!
2016-01-24 19:17:08 +01:00
08da91047e
Some code tweaks
2016-01-23 13:22:13 +01:00
6e9d3eb0f9
Review comments
2016-01-23 12:37:42 +01:00
ed674d865b
Merge pull request #79 from victorfisac/develop
...
Fixed hold gesture detection
2016-01-23 11:16:59 +01:00
233f7611da
Fixed hold gesture detection
...
- Fixed gestures hold detection.
- Improved hold state detection for little touch position increments
(sensitivity).
2016-01-22 17:07:54 +01:00
f874fdc1ad
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2016-01-22 15:36:56 +01:00
4e57bd1f18
Replaced GLEW by GLAD
...
Removed GLEW external dependency, now it works with GLAD
Kept GLEW path, just in case... detected weird behaviour when testing
with gDEBugger
2016-01-22 01:22:45 +01:00
455be7f6f6
Try to implement GLAD support
2016-01-21 13:52:09 +01:00
23d66e9b6f
Move extensions loading to core module
2016-01-21 12:24:35 +01:00
882e2abee1
Corrected bug
2016-01-21 12:24:12 +01:00
68ba34c17b
Updated struct types
2016-01-21 01:03:43 +01:00