Commit Graph

35 Commits

Author SHA1 Message Date
89a84a621b implement 2016-04-24 22:04:31 -07:00
1c370f5a17 cleaned up calculations 2016-04-24 22:00:40 -07:00
cb05c51911 tabs to spaces fix 2016-04-24 18:18:18 -07:00
ec2cbaa5eb Added proto version of jar_xm
This is an early draft, needs lots of work. Still need to figure out way
to calculate total length of song. This is hard because xm tracks stream
out zeros when done, only position in track can be found. Position does
not give any direct value of how much more time is left. I think that by
setting the loop count to 1 and seeking until the end I can total up the
number of samples and come up with a length.
2016-04-24 15:25:48 -07:00
9639b14e1b Reduce PCM buffer size for Android to avoid stalls 2016-04-17 14:48:20 +02:00
823abf666e Reviewed code TODOs 2016-02-12 12:22:56 +01:00
08da91047e Some code tweaks 2016-01-23 13:22:13 +01:00
4db2da9185 Added new matrix location points and extra functions
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.

- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.

- Other writing and little audio.c bug fixed.
2015-12-21 16:42:13 +01:00
f4e455398c Small bug corrected 2015-12-03 13:45:06 +01:00
34db515acb Reviewed some comments and WritePNG() 2015-10-06 17:13:40 +02:00
Ray
a42bfa7794 Added trace log for data unloading 2015-08-05 19:17:56 +02:00
e8fa630c28 Audio module reviewed for standalone usage 2015-07-31 12:31:39 +02:00
f7acee9221 Decoupling audio module from raylib
Now audio module can be used as standalone module
2015-07-29 21:41:19 +02:00
fd851d1d8b Improved custom shaders support
Corrected issues with textures loading
2015-05-21 14:13:51 +02:00
e25f1227c0 Updated stb headers 2015-05-11 18:22:16 +02:00
b9e53cd135 Removed useless spaces 2015-02-02 00:53:49 +01:00
Ray
7d0407c6a2 Pause music when window minimized 2015-01-21 00:12:54 +01:00
5104567a24 Some code tweaks 2015-01-18 10:57:30 +01:00
905b6ec53d Added full support for HTML5 (emscripten)
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
cfa60ab7e6 Added support for emscripten and more
Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
7375d0460a Updated stb headers 2014-11-23 21:58:17 +01:00
e6ef3f6e6a Fixed WAV loading under 64-bit systems. 2014-11-09 08:06:58 +01:00
fc6081fe70 raylib 1.2
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
c56ef738ed Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
d2b98fbb5c Removed useless spaces 2014-09-03 16:51:28 +02:00
56a7979750 Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
8e186e840c Updated some comments 2014-06-09 16:33:53 +02:00
f06a15ac8b raylib 1.1
View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
e6b82cb111 Lots of changes, most of them under testing-review
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
c04f37d0f5 Adapt multiple functions to rlgl
Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
43b13d623b Update to version 1.0.5
Check CHANGELOG for changes
2014-01-28 21:21:29 +01:00
2cf5fa7765 Updated raylib to version 1.0.4
Lots of changes added, check CHANGELOG for detailed description
2014-01-23 12:36:18 +01:00
f79beffc34 Audio issues solved... Audio Works! 2013-12-01 12:34:31 +01:00
ccf2608091 Replaced tab by 4 spaces and adjust text 2013-11-23 13:30:54 +01:00
Ray
46f10b45ad raylib basic folders structure and some files... ;) 2013-11-18 23:38:44 +01:00