89a84a621b
implement
2016-04-24 22:04:31 -07:00
1c370f5a17
cleaned up calculations
2016-04-24 22:00:40 -07:00
cb05c51911
tabs to spaces fix
2016-04-24 18:18:18 -07:00
ec2cbaa5eb
Added proto version of jar_xm
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This is an early draft, needs lots of work. Still need to figure out way
to calculate total length of song. This is hard because xm tracks stream
out zeros when done, only position in track can be found. Position does
not give any direct value of how much more time is left. I think that by
setting the loop count to 1 and seeking until the end I can total up the
number of samples and come up with a length.
2016-04-24 15:25:48 -07:00
9639b14e1b
Reduce PCM buffer size for Android to avoid stalls
2016-04-17 14:48:20 +02:00
823abf666e
Reviewed code TODOs
2016-02-12 12:22:56 +01:00
08da91047e
Some code tweaks
2016-01-23 13:22:13 +01:00
4db2da9185
Added new matrix location points and extra functions
...
- New model and view transformation matrix added, useful for shaders.
Modelview matrix not deleted to keep opengl 1.1 pipeline compatibility.
- New extra function added DrawModelWiresEx() to set a rotation and
scale transformations to a wire model drawing.
- Other writing and little audio.c bug fixed.
2015-12-21 16:42:13 +01:00
f4e455398c
Small bug corrected
2015-12-03 13:45:06 +01:00
34db515acb
Reviewed some comments and WritePNG()
2015-10-06 17:13:40 +02:00
a42bfa7794
Added trace log for data unloading
2015-08-05 19:17:56 +02:00
e8fa630c28
Audio module reviewed for standalone usage
2015-07-31 12:31:39 +02:00
f7acee9221
Decoupling audio module from raylib
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Now audio module can be used as standalone module
2015-07-29 21:41:19 +02:00
fd851d1d8b
Improved custom shaders support
...
Corrected issues with textures loading
2015-05-21 14:13:51 +02:00
e25f1227c0
Updated stb headers
2015-05-11 18:22:16 +02:00
b9e53cd135
Removed useless spaces
2015-02-02 00:53:49 +01:00
7d0407c6a2
Pause music when window minimized
2015-01-21 00:12:54 +01:00
5104567a24
Some code tweaks
2015-01-18 10:57:30 +01:00
905b6ec53d
Added full support for HTML5 (emscripten)
...
Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
2014-12-31 18:03:32 +01:00
cfa60ab7e6
Added support for emscripten and more
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
2014-12-15 01:08:30 +01:00
7375d0460a
Updated stb headers
2014-11-23 21:58:17 +01:00
e6ef3f6e6a
Fixed WAV loading under 64-bit systems.
2014-11-09 08:06:58 +01:00
fc6081fe70
raylib 1.2
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This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
c56ef738ed
Explicit define of functions prototypes
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No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
d2b98fbb5c
Removed useless spaces
2014-09-03 16:51:28 +02:00
56a7979750
Corrected bugs...
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Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
8e186e840c
Updated some comments
2014-06-09 16:33:53 +02:00
f06a15ac8b
raylib 1.1
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View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
e6b82cb111
Lots of changes, most of them under testing-review
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Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
c04f37d0f5
Adapt multiple functions to rlgl
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Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
43b13d623b
Update to version 1.0.5
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Check CHANGELOG for changes
2014-01-28 21:21:29 +01:00
2cf5fa7765
Updated raylib to version 1.0.4
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Lots of changes added, check CHANGELOG for detailed description
2014-01-23 12:36:18 +01:00
f79beffc34
Audio issues solved... Audio Works!
2013-12-01 12:34:31 +01:00
ccf2608091
Replaced tab by 4 spaces and adjust text
2013-11-23 13:30:54 +01:00
46f10b45ad
raylib basic folders structure and some files... ;)
2013-11-18 23:38:44 +01:00