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ff7afc6ae1
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| ff7afc6ae1 | |||
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| ae55beabe5 |
@ -605,6 +605,7 @@ SHAPES = \
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shapes/shapes_easings_box \
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shapes/shapes_easings_rectangles \
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shapes/shapes_easings_testbed \
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shapes/shapes_ellipse_collision \
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shapes/shapes_following_eyes \
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shapes/shapes_hilbert_curve \
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shapes/shapes_kaleidoscope \
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@ -615,8 +616,11 @@ SHAPES = \
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shapes/shapes_math_angle_rotation \
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shapes/shapes_math_sine_cosine \
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shapes/shapes_mouse_trail \
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shapes/shapes_outlines_testbed \
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shapes/shapes_outlines_thickness \
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shapes/shapes_penrose_tile \
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shapes/shapes_pie_chart \
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shapes/shapes_polygon_lines \
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shapes/shapes_rectangle_advanced \
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shapes/shapes_rectangle_scaling \
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shapes/shapes_recursive_tree \
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@ -654,6 +658,7 @@ TEXTURES = \
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textures/textures_npatch_drawing \
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textures/textures_particles_blending \
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textures/textures_polygon_drawing \
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textures/textures_portal_window \
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textures/textures_raw_data \
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textures/textures_screen_buffer \
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textures/textures_sprite_animation \
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@ -705,8 +710,10 @@ MODELS = \
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models/models_loading_vox \
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models/models_mesh_generation \
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models/models_mesh_picking \
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models/models_mesh_uv_painting \
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models/models_orthographic_projection \
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models/models_point_rendering \
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models/models_procedural_decals \
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models/models_rlgl_solar_system \
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models/models_rotating_cube \
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models/models_skybox_rendering \
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@ -732,6 +739,7 @@ SHADERS = \
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shaders/shaders_hybrid_rendering \
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shaders/shaders_julia_set \
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shaders/shaders_lightmap_rendering \
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shaders/shaders_lights_bloom \
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shaders/shaders_mandelbrot_set \
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shaders/shaders_mesh_instancing \
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shaders/shaders_model_shader \
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@ -753,6 +761,7 @@ SHADERS = \
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shaders/shaders_vertex_displacement
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AUDIO = \
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audio/audio_amp_envelope \
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audio/audio_mixed_processor \
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audio/audio_module_playing \
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audio/audio_music_stream \
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@ -566,6 +566,7 @@ SHAPES = \
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shapes/shapes_easings_box \
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shapes/shapes_easings_rectangles \
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shapes/shapes_easings_testbed \
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shapes/shapes_ellipse_collision \
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shapes/shapes_following_eyes \
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shapes/shapes_hilbert_curve \
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shapes/shapes_kaleidoscope \
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@ -576,8 +577,11 @@ SHAPES = \
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shapes/shapes_math_angle_rotation \
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shapes/shapes_math_sine_cosine \
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shapes/shapes_mouse_trail \
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shapes/shapes_outlines_testbed \
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shapes/shapes_outlines_thickness \
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shapes/shapes_penrose_tile \
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shapes/shapes_pie_chart \
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shapes/shapes_polygon_lines \
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shapes/shapes_rectangle_advanced \
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shapes/shapes_rectangle_scaling \
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shapes/shapes_recursive_tree \
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@ -615,6 +619,7 @@ TEXTURES = \
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textures/textures_npatch_drawing \
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textures/textures_particles_blending \
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textures/textures_polygon_drawing \
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textures/textures_portal_window \
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textures/textures_raw_data \
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textures/textures_screen_buffer \
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textures/textures_sprite_animation \
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@ -666,8 +671,10 @@ MODELS = \
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models/models_loading_vox \
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models/models_mesh_generation \
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models/models_mesh_picking \
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models/models_mesh_uv_painting \
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models/models_orthographic_projection \
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models/models_point_rendering \
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models/models_procedural_decals \
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models/models_rlgl_solar_system \
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models/models_rotating_cube \
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models/models_skybox_rendering \
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@ -693,6 +700,7 @@ SHADERS = \
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shaders/shaders_hybrid_rendering \
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shaders/shaders_julia_set \
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shaders/shaders_lightmap_rendering \
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shaders/shaders_lights_bloom \
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shaders/shaders_mandelbrot_set \
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shaders/shaders_mesh_instancing \
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shaders/shaders_model_shader \
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@ -714,6 +722,7 @@ SHADERS = \
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shaders/shaders_vertex_displacement
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AUDIO = \
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audio/audio_amp_envelope \
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audio/audio_mixed_processor \
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audio/audio_module_playing \
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audio/audio_music_stream \
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@ -937,6 +946,9 @@ shapes/shapes_easings_rectangles: shapes/shapes_easings_rectangles.c
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shapes/shapes_easings_testbed: shapes/shapes_easings_testbed.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_ellipse_collision: shapes/shapes_ellipse_collision.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_following_eyes: shapes/shapes_following_eyes.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@ -967,12 +979,21 @@ shapes/shapes_math_sine_cosine: shapes/shapes_math_sine_cosine.c
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shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_outlines_testbed: shapes/shapes_outlines_testbed.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_outlines_thickness: shapes/shapes_outlines_thickness.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_penrose_tile: shapes/shapes_penrose_tile.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_polygon_lines: shapes/shapes_polygon_lines.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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shapes/shapes_rectangle_advanced: shapes/shapes_rectangle_advanced.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@ -1102,6 +1123,9 @@ textures/textures_polygon_drawing: textures/textures_polygon_drawing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file textures/resources/cat.png@resources/cat.png
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textures/textures_portal_window: textures/textures_portal_window.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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textures/textures_raw_data: textures/textures_raw_data.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file textures/resources/fudesumi.raw@resources/fudesumi.raw
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@ -1321,12 +1345,18 @@ models/models_mesh_picking: models/models_mesh_picking.c
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--preload-file models/resources/models/obj/turret.obj@resources/models/obj/turret.obj \
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--preload-file models/resources/models/obj/turret_diffuse.png@resources/models/obj/turret_diffuse.png
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models/models_mesh_uv_painting: models/models_mesh_uv_painting.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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models/models_orthographic_projection: models/models_orthographic_projection.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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models/models_point_rendering: models/models_point_rendering.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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models/models_procedural_decals: models/models_procedural_decals.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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models/models_rlgl_solar_system: models/models_rlgl_solar_system.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@ -1464,6 +1494,12 @@ shaders/shaders_lightmap_rendering: shaders/shaders_lightmap_rendering.c
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--preload-file shaders/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png \
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--preload-file shaders/resources/spark_flame.png@resources/spark_flame.png
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shaders/shaders_lights_bloom: shaders/shaders_lights_bloom.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/lights_bloom.vs@resources/shaders/glsl100/lights_bloom.vs \
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--preload-file shaders/resources/shaders/glsl100/lights_bloom.fs@resources/shaders/glsl100/lights_bloom.fs \
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--preload-file shaders/resources/shaders/glsl100/lights_bloom_post.fs@resources/shaders/glsl100/lights_bloom_post.fs
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shaders/shaders_mandelbrot_set: shaders/shaders_mandelbrot_set.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/mandelbrot_set.fs@resources/shaders/glsl100/mandelbrot_set.fs
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@ -1571,6 +1607,9 @@ shaders/shaders_vertex_displacement: shaders/shaders_vertex_displacement.c
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--preload-file shaders/resources/shaders/glsl100/vertex_displacement.fs@resources/shaders/glsl100/vertex_displacement.fs
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# Compile AUDIO examples
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audio/audio_amp_envelope: audio/audio_amp_envelope.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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audio/audio_mixed_processor: audio/audio_mixed_processor.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file audio/resources/country.mp3@resources/country.mp3 \
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@ -19,7 +19,7 @@ Run the following commands from the repository root:
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- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
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- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
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## EXAMPLES COLLECTION [TOTAL: 213]
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## EXAMPLES COLLECTION [TOTAL: 222]
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### category: core [49]
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@ -77,7 +77,7 @@ Examples using raylib [core](../src/rcore.c) module platform functionality: wind
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| [core_keyboard_testbed](core/core_keyboard_testbed.c) | <img src="core/core_keyboard_testbed.png" alt="core_keyboard_testbed" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
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| [core_window_web](core/core_window_web.c) | <img src="core/core_window_web.png" alt="core_window_web" width="80"> | ⭐☆☆☆ | 1.3 | 5.5 | [Ramon Santamaria](https://github.com/raysan5) |
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### category: shapes [41]
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### category: shapes [45]
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Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
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@ -124,8 +124,12 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
|
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| [shapes_hilbert_curve](shapes/shapes_hilbert_curve.c) | <img src="shapes/shapes_hilbert_curve.png" alt="shapes_hilbert_curve" width="80"> | ⭐⭐⭐☆ | 5.6 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
|
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| [shapes_easings_testbed](shapes/shapes_easings_testbed.c) | <img src="shapes/shapes_easings_testbed.png" alt="shapes_easings_testbed" width="80"> | ⭐⭐⭐☆ | 2.5 | 2.5 | [Juan Miguel López](https://github.com/flashback-fx) |
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| [shapes_drag_puzzle](shapes/shapes_drag_puzzle.c) | <img src="shapes/shapes_drag_puzzle.png" alt="shapes_drag_puzzle" width="80"> | ⭐☆☆☆ | 6.0 | 6.0 | [Gabriel Piangers](https://github.com/gabriel-piangers) |
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| [shapes_ellipse_collision](shapes/shapes_ellipse_collision.c) | <img src="shapes/shapes_ellipse_collision.png" alt="shapes_ellipse_collision" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [Ziya](https://github.com/Monjaris) |
|
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| [shapes_outlines_testbed](shapes/shapes_outlines_testbed.c) | <img src="shapes/shapes_outlines_testbed.png" alt="shapes_outlines_testbed" width="80"> | ⭐⭐⭐☆ | 6.1 | 6.1 | [Matthew Roush](https://github.com/MatthewRoush) |
|
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| [shapes_outlines_thickness](shapes/shapes_outlines_thickness.c) | <img src="shapes/shapes_outlines_thickness.png" alt="shapes_outlines_thickness" width="80"> | ⭐☆☆☆ | 6.1 | 6.1 | [Matthew Roush](https://github.com/MatthewRoush) |
|
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| [shapes_polygon_lines](shapes/shapes_polygon_lines.c) | <img src="shapes/shapes_polygon_lines.png" alt="shapes_polygon_lines" width="80"> | ⭐⭐☆☆ | 6.1 | 6.1 | [Matthew Roush](https://github.com/MatthewRoush) |
|
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|
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### category: textures [32]
|
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### category: textures [33]
|
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|
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Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib [textures](../src/rtextures.c) module.
|
||||
|
||||
@ -163,6 +167,7 @@ Examples using raylib textures functionality, including image/textures loading/g
|
||||
| [textures_sprite_stacking](textures/textures_sprite_stacking.c) | <img src="textures/textures_sprite_stacking.png" alt="textures_sprite_stacking" width="80"> | ⭐⭐☆☆ | 6.0 | 6.0 | [Robin](https://github.com/RobinsAviary) |
|
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| [textures_cellular_automata](textures/textures_cellular_automata.c) | <img src="textures/textures_cellular_automata.png" alt="textures_cellular_automata" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
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| [textures_framebuffer_rendering](textures/textures_framebuffer_rendering.c) | <img src="textures/textures_framebuffer_rendering.png" alt="textures_framebuffer_rendering" width="80"> | ⭐⭐☆☆ | 5.6 | 5.6 | [Jack Boakes](https://github.com/jackboakes) |
|
||||
| [textures_portal_window](textures/textures_portal_window.c) | <img src="textures/textures_portal_window.png" alt="textures_portal_window" width="80"> | ⭐⭐⭐⭐️ | 6.0 | 6.0 | [PanicTitan](https://github.com/PanicTitan) |
|
||||
|
||||
### category: text [16]
|
||||
|
||||
@ -187,7 +192,7 @@ Examples using raylib text functionality, including sprite fonts loading/generat
|
||||
| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 6.0 | 6.0 | [JP Mortiboys](https://github.com/themushroompirates) |
|
||||
| [text_strings_management](text/text_strings_management.c) | <img src="text/text_strings_management.png" alt="text_strings_management" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [David Buzatto](https://github.com/davidbuzatto) |
|
||||
|
||||
### category: models [30]
|
||||
### category: models [32]
|
||||
|
||||
Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib [models](../src/rmodels.c) module.
|
||||
|
||||
@ -223,8 +228,10 @@ Examples using raylib models functionality, including models loading/generation
|
||||
| [models_animation_blend_custom](models/models_animation_blend_custom.c) | <img src="models/models_animation_blend_custom.png" alt="models_animation_blend_custom" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 6.0 | [dmitrii-brand](https://github.com/dmitrii-brand) |
|
||||
| [models_animation_blending](models/models_animation_blending.c) | <img src="models/models_animation_blending.png" alt="models_animation_blending" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 6.0 | [Kirandeep](https://github.com/Kirandeep-Singh-Khehra) |
|
||||
| [models_animation_timing](models/models_animation_timing.c) | <img src="models/models_animation_timing.png" alt="models_animation_timing" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [Ramon Santamaria](https://github.com/raysan5) |
|
||||
| [models_mesh_uv_painting](models/models_mesh_uv_painting.c) | <img src="models/models_mesh_uv_painting.png" alt="models_mesh_uv_painting" width="80"> | ⭐⭐⭐⭐️ | 6.0 | 6.0 | [PanicTitan](https://github.com/PanicTitan) |
|
||||
| [models_procedural_decals](models/models_procedural_decals.c) | <img src="models/models_procedural_decals.png" alt="models_procedural_decals" width="80"> | ⭐⭐⭐⭐️ | 6.0 | 6.0 | [PanicTitan](https://github.com/PanicTitan) |
|
||||
|
||||
### category: shaders [35]
|
||||
### category: shaders [36]
|
||||
|
||||
Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib [rlgl](../src/rlgl.h) module.
|
||||
|
||||
@ -265,8 +272,9 @@ Examples using raylib shaders functionality, including shaders loading, paramete
|
||||
| [shaders_game_of_life](shaders/shaders_game_of_life.c) | <img src="shaders/shaders_game_of_life.png" alt="shaders_game_of_life" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [Jordi Santonja](https://github.com/JordSant) |
|
||||
| [shaders_rlgl_compute](shaders/shaders_rlgl_compute.c) | <img src="shaders/shaders_rlgl_compute.png" alt="shaders_rlgl_compute" width="80"> | ⭐⭐⭐⭐️ | 4.0 | 4.0 | [Teddy Astie](https://github.com/tsnake41) |
|
||||
| [shaders_cel_shading](shaders/shaders_cel_shading.c) | <img src="shaders/shaders_cel_shading.png" alt="shaders_cel_shading" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [Gleb A](https://github.com/ggrizzly) |
|
||||
| [shaders_lights_bloom](shaders/shaders_lights_bloom.c) | <img src="shaders/shaders_lights_bloom.png" alt="shaders_lights_bloom" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [PanicTitan](https://github.com/PanicTitan) |
|
||||
|
||||
### category: audio [10]
|
||||
### category: audio [11]
|
||||
|
||||
Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio](../src/raudio.c) module. Note this module can be used standalone independently of raylib.
|
||||
|
||||
@ -282,6 +290,7 @@ Examples using raylib audio functionality, including sound/music loading and pla
|
||||
| [audio_sound_positioning](audio/audio_sound_positioning.c) | <img src="audio/audio_sound_positioning.png" alt="audio_sound_positioning" width="80"> | ⭐⭐☆☆ | 5.5 | 6.0 | [Le Juez Victor](https://github.com/Bigfoot71) |
|
||||
| [audio_spectrum_visualizer](audio/audio_spectrum_visualizer.c) | <img src="audio/audio_spectrum_visualizer.png" alt="audio_spectrum_visualizer" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [IANN](https://github.com/meisei4) |
|
||||
| [audio_stream_callback](audio/audio_stream_callback.c) | <img src="audio/audio_stream_callback.png" alt="audio_stream_callback" width="80"> | ⭐⭐⭐☆ | 6.0 | 6.0 | [Dan Hoang](https://github.com/dan-hoang) |
|
||||
| [audio_amp_envelope](audio/audio_amp_envelope.c) | <img src="audio/audio_amp_envelope.png" alt="audio_amp_envelope" width="80"> | ⭐☆☆☆ | 6.0 | 6.0 | [Arbinda Rizki Muhammad](https://github.com/arbipink) |
|
||||
|
||||
Some example missing? As always, contributions are welcome, feel free to send new examples!
|
||||
Here is an [examples template](examples_template.c) with instructions to start with!
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
#
|
||||
# This list is used as the main reference by [rexm] tool for examples collection validation and management
|
||||
#
|
||||
core;core_basic_window;★☆☆☆;1.0;1.0;2013;2025;"Ramon Santamaria";@raysan5
|
||||
core;core_basic_window;★☆☆☆;1.0;1.0;2013;2026;"Ramon Santamaria";@raysan5
|
||||
core;core_delta_time;★☆☆☆;5.5;6.0;2025;2025;"Robin";@RobinsAviary
|
||||
core;core_input_keys;★☆☆☆;1.0;1.0;2014;2025;"Ramon Santamaria";@raysan5
|
||||
core;core_input_mouse;★☆☆☆;1.0;5.5;2014;2025;"Ramon Santamaria";@raysan5
|
||||
|
||||
@ -21,6 +21,8 @@
|
||||
|
||||
#include "raylib.h"
|
||||
|
||||
#include <math.h> // Required for: fmaxf(), fminf()
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Program main entry point
|
||||
//------------------------------------------------------------------------------------
|
||||
@ -53,6 +55,7 @@ int main(void)
|
||||
// Animation playing variables
|
||||
unsigned int animIndex = 0; // Current animation playing
|
||||
float animCurrentFrame = 0.0f; // Current animation frame (supporting interpolated frames)
|
||||
float animSpeed = 1.0f; // How fast the animation plays
|
||||
|
||||
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||
//--------------------------------------------------------------------------------------
|
||||
@ -64,8 +67,21 @@ int main(void)
|
||||
//----------------------------------------------------------------------------------
|
||||
UpdateCamera(&camera, CAMERA_ORBITAL);
|
||||
|
||||
// Play animation when spacebar is held down
|
||||
animCurrentFrame += 1.0f;
|
||||
if (IsKeyPressed(KEY_RIGHT))
|
||||
{
|
||||
animIndex = (animIndex == animCount - 1)? 0 : animIndex + 1;
|
||||
animCurrentFrame = 0.0f;
|
||||
}
|
||||
if (IsKeyPressed(KEY_LEFT))
|
||||
{
|
||||
animIndex = (animIndex == 0)? animCount - 1 : animIndex - 1;
|
||||
animCurrentFrame = 0.0f;
|
||||
}
|
||||
|
||||
if (IsKeyPressed(KEY_UP)) animSpeed = fminf(5.0f, animSpeed + 0.1f);
|
||||
if (IsKeyPressed(KEY_DOWN)) animSpeed = fmaxf(0.0f, animSpeed - 0.1f);
|
||||
|
||||
animCurrentFrame += animSpeed;
|
||||
UpdateModelAnimation(model, anims[animIndex], animCurrentFrame);
|
||||
if (animCurrentFrame >= anims[animIndex].keyframeCount) animCurrentFrame = 0;
|
||||
//----------------------------------------------------------------------------------
|
||||
@ -85,6 +101,9 @@ int main(void)
|
||||
EndMode3D();
|
||||
|
||||
DrawText(TextFormat("Current animation: %s", anims[animIndex].name), 10, 10, 20, MAROON);
|
||||
DrawText(TextFormat("Animation speed: %.2f", animSpeed), 10, 40, 20, MAROON);
|
||||
DrawText("Use left and right arrow keys to change current animation", 10, screenHeight - 34, 10, BLACK);
|
||||
DrawText("Use up and down arrow keys to change animation speed", 10, screenHeight - 20, 10, BLACK);
|
||||
DrawText("(c) Guy IQM 3D model by @culacant", screenWidth - 200, screenHeight - 20, 10, GRAY);
|
||||
|
||||
EndDrawing();
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -168,6 +168,7 @@ int main(void)
|
||||
UnloadShader(shader); // Unload shader
|
||||
UnloadTexture(texture); // Unload texture
|
||||
UnloadTexture(light); // Unload texture
|
||||
UnloadRenderTexture(lightmap); // Unload lightmap render texture
|
||||
|
||||
CloseWindow(); // Close window and OpenGL context
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
@ -1,6 +1,6 @@
|
||||
/*******************************************************************************************
|
||||
*
|
||||
* raylib [shaders] example - forward multi-lighting with bloom
|
||||
* raylib [shaders] example - lights bloom
|
||||
*
|
||||
* Example demonstrates forward multi-point lighting (8 point lights, attenuation and
|
||||
* Blinn-Phong specular) combined with a threshold-based bloom pass and Reinhard tone
|
||||
@ -51,7 +51,7 @@ int main(void)
|
||||
const int screenHeight = 450;
|
||||
|
||||
SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_VSYNC_HINT);
|
||||
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - forward multi-lighting bloom");
|
||||
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - lights bloom");
|
||||
|
||||
Camera3D camera = { 0 };
|
||||
camera.position = (Vector3){ 0.0f, 5.0f, 9.0f };
|
||||
|
||||
@ -91,6 +91,8 @@ int main(void)
|
||||
Image whiteImage = GenImageColor(GOL_WIDTH, GOL_WIDTH, WHITE);
|
||||
Texture whiteTex = LoadTextureFromImage(whiteImage);
|
||||
UnloadImage(whiteImage);
|
||||
|
||||
SetTargetFPS(0); // Set our game to run with an uncapped framerate
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// Main game loop
|
||||
|
||||
@ -59,7 +59,7 @@ int main(void)
|
||||
const int screenWidth = 800;
|
||||
const int screenHeight = 450;
|
||||
|
||||
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - collision ellipses");
|
||||
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - ellipse collision");
|
||||
SetTargetFPS(60);
|
||||
|
||||
Vector2 ellipseACenter = { (float)screenWidth/4, (float)screenHeight/2 };
|
||||
|
||||
@ -135,7 +135,7 @@ int main(void)
|
||||
// Module Functions Definition
|
||||
//------------------------------------------------------------------------------------
|
||||
// Remove codepoint duplicates if requested
|
||||
// WARNING: This process could be a bit slow if there text to process is very long
|
||||
// WARNING: This process could be a bit slow if the text to process is very long
|
||||
static int *CodepointRemoveDuplicates(int *codepoints, int codepointCount, int *codepointsResultCount)
|
||||
{
|
||||
int codepointsNoDupsCount = codepointCount;
|
||||
|
||||
@ -31,7 +31,7 @@ int main(void)
|
||||
|
||||
InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters");
|
||||
|
||||
const char msg[50] = "Loaded Font";
|
||||
const char *msg = "Loaded Font";
|
||||
|
||||
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ int main(void)
|
||||
|
||||
// Define characters to draw
|
||||
// NOTE: raylib supports UTF-8 encoding, following list is actually codified as UTF8 internally
|
||||
const char msg[256] = "!#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHI\nJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmn\nopqrstuvwxyz{|}~¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓ\nÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷\nøùúûüýþÿ";
|
||||
const char *msg = "!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHI\nJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklm\nnopqrstuvwxyz{|}~¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒ\nÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö\n÷øùúûüýþÿ";
|
||||
|
||||
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
|
||||
|
||||
|
||||
@ -53,7 +53,7 @@ int main(void)
|
||||
|
||||
bool paused = false;
|
||||
|
||||
//SetTargetFPS(60); // Set our game to run at 60 frames-per-second
|
||||
SetTargetFPS(0); // Set our game to run with an uncapped framerate
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// Main game loop
|
||||
|
||||
@ -29,8 +29,14 @@ int main(void)
|
||||
|
||||
Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
|
||||
|
||||
// When no codepoints are provided, LoadFontEx() loads a default set of codepoints
|
||||
// This set includes '@', which "KAISG.ttf" doesn't have a glyph for, causing a warning to be logged
|
||||
// We avoid this by just excluding it from the list of codepoints we load
|
||||
int codepointCount = 0;
|
||||
int *codepoints = LoadCodepoints(" !\"#$%&'()*+,-./0123456789:;<=>?ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~", &codepointCount);
|
||||
// TTF Font loading with custom generation parameters
|
||||
Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0);
|
||||
Font font = LoadFontEx("resources/KAISG.ttf", 64, codepoints, codepointCount);
|
||||
UnloadCodepoints(codepoints);
|
||||
|
||||
// Draw over image using custom font
|
||||
ImageDrawTextEx(&parrots, font, "[Parrots font drawing]", (Vector2){ 20.0f, 20.0f }, (float)font.baseSize, 0.0f, RED);
|
||||
@ -69,7 +75,21 @@ int main(void)
|
||||
DrawTextEx(font, "[Parrots font drawing]", (Vector2){ position.x + 20,
|
||||
position.y + 20 + 280 }, (float)font.baseSize, 0.0f, WHITE);
|
||||
}
|
||||
else DrawTexture(font.texture, screenWidth/2 - font.texture.width/2, 50, BLACK);
|
||||
else
|
||||
{
|
||||
// Make the font atlas texture fit the screen, so we can see the whole thing
|
||||
float scale = 1.0f;
|
||||
|
||||
float atlasRatio = (float)font.texture.width/(float)font.texture.height;
|
||||
float screenRatio = (float)screenWidth/(float)screenHeight;
|
||||
if (atlasRatio >= screenRatio) scale = (float)screenWidth/(float)font.texture.width;
|
||||
else scale = (float)screenHeight/(float)font.texture.height;
|
||||
|
||||
float width = (float)font.texture.width * scale;
|
||||
float height = (float)font.texture.height * scale;
|
||||
|
||||
DrawTextureEx(font.texture, (Vector2){ ((float)screenWidth - width)/2, ((float)screenHeight - height)/2 }, 0, scale, BLACK);
|
||||
}
|
||||
|
||||
DrawText("PRESS SPACE to SHOW FONT ATLAS USED", 290, 420, 10, DARKGRAY);
|
||||
|
||||
|
||||
569
projects/VS2022/examples/audio_amp_envelope.vcxproj
Normal file
569
projects/VS2022/examples/audio_amp_envelope.vcxproj
Normal file
@ -0,0 +1,569 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug.DLL|ARM64">
|
||||
<Configuration>Debug.DLL</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug.DLL|Win32">
|
||||
<Configuration>Debug.DLL</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug.DLL|x64">
|
||||
<Configuration>Debug.DLL</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release.DLL|ARM64">
|
||||
<Configuration>Release.DLL</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release.DLL|Win32">
|
||||
<Configuration>Release.DLL</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release.DLL|x64">
|
||||
<Configuration>Release.DLL</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B767C0BE-CE22-4683-B671-0EF4E73676A5}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>audio_amp_envelope</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
<ProjectName>audio_amp_envelope</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|ARM64'" Label="PropertySheets">
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -5735,7 +5995,7 @@ Global
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||||
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|
||||
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||||
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||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
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||||
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||||
{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
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@ -5746,7 +6006,7 @@ Global
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|
||||
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
|
||||
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{8E132D5A-2C00-48D0-8747-97E41356F26F} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{A4662163-83E7-4309-8CAA-B0BF13655FE6} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
|
||||
{5F4B766F-DD52-4B53-B6C3-BC7611E17F20} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
||||
@ -5797,6 +6057,16 @@ Global
|
||||
{6E6F4A8A-675A-42F2-8AD1-4BF2757C2654} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
|
||||
{D5556782-5113-403C-8E7A-2417B8CD0CC6} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
||||
{F94B1675-03AE-4EB0-BC0E-071F3C33B9ED} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
|
||||
{6E8F8172-CF18-49AF-B53F-1D4013A5C4D1} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{C7C8773B-2AB6-4E37-8A5F-6678373F7876} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{43B6D66A-2F40-4E21-B79A-35200C51CC5E} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{8CD1490C-7D29-42B4-A304-36155A744430} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{A6B20C2C-EA9A-425A-BA48-2256C3106013} = {278D8859-20B1-428F-8448-064F46E1F021}
|
||||
{7165B74A-0913-4FAF-8B1E-C14D0EF9F27A} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}
|
||||
{2327CE3F-8E0E-4AF0-822C-E2E387A2726C} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
|
||||
{69717464-8311-4E93-8787-E9046472F120} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
|
||||
{C9B012F6-95F3-4DD5-ACCF-98283EA01D0E} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
||||
{B767C0BE-CE22-4683-B671-0EF4E73676A5} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
|
||||
|
||||
@ -1492,12 +1492,14 @@ void PollInputEvents(void)
|
||||
|
||||
case SDL_DROPFILE: // Dropped file
|
||||
{
|
||||
if (CORE.Window.dropFileCount == 0)
|
||||
{
|
||||
int newCount = CORE.Window.dropFileCount + 1;
|
||||
// NOTE: SDL sends one event per file, so every event adds a new path to the list
|
||||
int newCount = CORE.Window.dropFileCount + 1;
|
||||
|
||||
// Reallocate array to fit the new file path pointer
|
||||
char **tempPaths = (char **)RL_REALLOC(CORE.Window.dropFilepaths, newCount*sizeof(char *));
|
||||
// Reallocate array to fit the new file path pointer
|
||||
char **tempPaths = (char **)RL_REALLOC(CORE.Window.dropFilepaths, newCount*sizeof(char *));
|
||||
|
||||
if (tempPaths != NULL)
|
||||
{
|
||||
CORE.Window.dropFilepaths = tempPaths;
|
||||
|
||||
// Allocate memory for the file path string itself
|
||||
@ -1510,11 +1512,14 @@ void PollInputEvents(void)
|
||||
snprintf(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], MAX_FILEPATH_LENGTH, "%s", event.drop.data);
|
||||
#else
|
||||
snprintf(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], MAX_FILEPATH_LENGTH, "%s", event.drop.file);
|
||||
SDL_free(event.drop.file); // Only SDL2 needs to free, SDL3 keeps track internally
|
||||
#endif
|
||||
CORE.Window.dropFileCount++;
|
||||
}
|
||||
}
|
||||
|
||||
#if !defined(USING_VERSION_SDL3)
|
||||
SDL_free(event.drop.file); // Only SDL2 needs to free, SDL3 keeps track internally
|
||||
#endif
|
||||
} break;
|
||||
|
||||
// Window events are also polled (minimized, maximized, close...)
|
||||
|
||||
@ -4817,7 +4817,7 @@ static Model LoadIQM(const char *fileName)
|
||||
memcpy(material, fileDataPtr + iqmHeader->ofs_text + imesh[i].material, MATERIAL_NAME_LENGTH*sizeof(char));
|
||||
|
||||
model.materials[i] = LoadMaterialDefault();
|
||||
model.materials[i].maps[MATERIAL_MAP_ALBEDO].texture = LoadTexture(TextFormat("%s/%s", basePath, material));
|
||||
if (TextLength(material) > 0) model.materials[i].maps[MATERIAL_MAP_ALBEDO].texture = LoadTexture(TextFormat("%s/%s", basePath, material));
|
||||
|
||||
model.meshMaterial[i] = i;
|
||||
|
||||
|
||||
25
src/rtext.c
25
src/rtext.c
@ -734,9 +734,24 @@ GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSiz
|
||||
}
|
||||
//else TRACELOG(LOG_WARNING, "FONT: Glyph [0x%08x] has no image data available", cp); // Only reported for 0x20 and 0x3000
|
||||
|
||||
// Create an empty image for Space character (0x20), useful for sprite font generation
|
||||
// NOTE: Another space to consider: 0x3000 (CJK - Ideographic Space)
|
||||
if ((cp == 0x20) || (cp == 0x3000))
|
||||
// Create an empty image for Unicode space characters, useful for sprite font generation
|
||||
if ((cp == 0x20) || // ASCII space
|
||||
(cp == 0xA0) || // No-break space
|
||||
(cp == 0x1680) || // Ogham Space Mark
|
||||
(cp == 0x2000) || // En Quad
|
||||
(cp == 0x2001) || // Em Quad
|
||||
(cp == 0x2002) || // En Space
|
||||
(cp == 0x2003) || // Em Space
|
||||
(cp == 0x2004) || // Three-per-em Space
|
||||
(cp == 0x2005) || // Four-per-em Space
|
||||
(cp == 0x2006) || // Six-per-em Space
|
||||
(cp == 0x2007) || // Figure Space
|
||||
(cp == 0x2008) || // Punctuation Space
|
||||
(cp == 0x2009) || // Thin Space
|
||||
(cp == 0x200A) || // Hair Space
|
||||
(cp == 0x202F) || // Narrow No-break Space
|
||||
(cp == 0x205F) || // Medium Mathematical Space
|
||||
(cp == 0x3000)) // Ideographic Space
|
||||
{
|
||||
stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL);
|
||||
glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor);
|
||||
@ -812,11 +827,11 @@ Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyp
|
||||
|
||||
// Calculate image size based on total glyph width and glyph row count
|
||||
int totalWidth = 0;
|
||||
int maxGlyphWidth = 0;
|
||||
//int maxGlyphWidth = 0; // Not currently used
|
||||
|
||||
for (int i = 0; i < glyphCount; i++)
|
||||
{
|
||||
if (glyphs[i].image.width > maxGlyphWidth) maxGlyphWidth = glyphs[i].image.width;
|
||||
//if (glyphs[i].image.width > maxGlyphWidth) maxGlyphWidth = glyphs[i].image.width;
|
||||
totalWidth += glyphs[i].image.width + 2*padding;
|
||||
}
|
||||
|
||||
|
||||
103
src/rtextures.c
103
src/rtextures.c
@ -1234,7 +1234,7 @@ Image ImageFromImage(Image image, Rectangle rec)
|
||||
if ((image.data == NULL) || (image.width == 0) || (image.height == 0)) return result;
|
||||
|
||||
if (image.format < PIXELFORMAT_COMPRESSED_DXT1_RGB)
|
||||
{
|
||||
{
|
||||
// Basic rectangle validation: size smaller than image size
|
||||
if ((rec.x >= 0) && (rec.y >= 0) && (rec.width > 0) && (rec.height > 0) &&
|
||||
(((int)rec.x + (int)rec.width) <= image.width) &&
|
||||
@ -1255,8 +1255,8 @@ Image ImageFromImage(Image image, Rectangle rec)
|
||||
(int)rec.width*bytesPerPixel);
|
||||
}
|
||||
}
|
||||
else TRACELOG(LOG_WARNING, "IMAGE: ImageToImage(), rectangle provided not valid");
|
||||
}
|
||||
else TRACELOG(LOG_WARNING, "IMAGE: ImageFromImage(), rectangle provided not valid");
|
||||
}
|
||||
else TRACELOG(LOG_WARNING, "IMAGE: Image manipulation not supported for compressed formats");
|
||||
|
||||
return result;
|
||||
@ -2311,22 +2311,7 @@ void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
|
||||
}
|
||||
|
||||
Color *pixels = LoadImageColors(*image);
|
||||
|
||||
Vector4 *imageCopy2 = (Vector4 *)RL_MALLOC((image->height)*(image->width)*sizeof(Vector4));
|
||||
Vector4 *temp = (Vector4 *)RL_MALLOC(kernelSize*sizeof(Vector4));
|
||||
|
||||
for (int i = 0; i < kernelSize; i++)
|
||||
{
|
||||
temp[i].x = 0.0f;
|
||||
temp[i].y = 0.0f;
|
||||
temp[i].z = 0.0f;
|
||||
temp[i].w = 0.0f;
|
||||
}
|
||||
|
||||
float rRes = 0.0f;
|
||||
float gRes = 0.0f;
|
||||
float bRes = 0.0f;
|
||||
float aRes = 0.0f;
|
||||
Color *result = (Color *)RL_MALLOC((image->height)*(image->width)*sizeof(Color));
|
||||
|
||||
int startRange = 0, endRange = 0;
|
||||
|
||||
@ -2345,83 +2330,57 @@ void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
|
||||
{
|
||||
for (int y = 0; y < image->width; y++)
|
||||
{
|
||||
float rRes = 0.0f;
|
||||
float gRes = 0.0f;
|
||||
float bRes = 0.0f;
|
||||
float aRes = 0.0f;
|
||||
|
||||
for (int xk = startRange; xk < endRange; xk++)
|
||||
{
|
||||
// Clamp neighbour row and column to image bounds, edge pixels are repeated
|
||||
int row = x + xk;
|
||||
if (row < 0) row = 0;
|
||||
if (row > (image->height - 1)) row = image->height - 1;
|
||||
|
||||
for (int yk = startRange; yk < endRange; yk++)
|
||||
{
|
||||
int col = y + yk;
|
||||
if (col < 0) col = 0;
|
||||
if (col > (image->width - 1)) col = image->width - 1;
|
||||
|
||||
int xkabs = xk + kernelWidth/2;
|
||||
int ykabs = yk + kernelWidth/2;
|
||||
unsigned int imgindex = image->width*(x + xk) + (y + yk);
|
||||
int imgindex = image->width*row + col;
|
||||
|
||||
if (imgindex >= (unsigned int)(image->width*image->height))
|
||||
{
|
||||
temp[kernelWidth*xkabs + ykabs].x = 0.0f;
|
||||
temp[kernelWidth*xkabs + ykabs].y = 0.0f;
|
||||
temp[kernelWidth*xkabs + ykabs].z = 0.0f;
|
||||
temp[kernelWidth*xkabs + ykabs].w = 0.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp[kernelWidth*xkabs + ykabs].x = ((float)pixels[imgindex].r)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
temp[kernelWidth*xkabs + ykabs].y = ((float)pixels[imgindex].g)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
temp[kernelWidth*xkabs + ykabs].z = ((float)pixels[imgindex].b)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
temp[kernelWidth*xkabs + ykabs].w = ((float)pixels[imgindex].a)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
}
|
||||
rRes += ((float)pixels[imgindex].r)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
gRes += ((float)pixels[imgindex].g)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
bRes += ((float)pixels[imgindex].b)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
aRes += ((float)pixels[imgindex].a)/255.0f*kernel[kernelWidth*xkabs + ykabs];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < kernelSize; i++)
|
||||
{
|
||||
rRes += temp[i].x;
|
||||
gRes += temp[i].y;
|
||||
bRes += temp[i].z;
|
||||
aRes += temp[i].w;
|
||||
}
|
||||
|
||||
if (rRes < 0.0f) rRes = 0.0f;
|
||||
if (gRes < 0.0f) gRes = 0.0f;
|
||||
if (bRes < 0.0f) bRes = 0.0f;
|
||||
if (aRes < 0.0f) aRes = 0.0f;
|
||||
|
||||
if (rRes > 1.0f) rRes = 1.0f;
|
||||
if (gRes > 1.0f) gRes = 1.0f;
|
||||
if (bRes > 1.0f) bRes = 1.0f;
|
||||
if (aRes > 1.0f) aRes = 1.0f;
|
||||
|
||||
imageCopy2[image->width*x + y].x = rRes;
|
||||
imageCopy2[image->width*x + y].y = gRes;
|
||||
imageCopy2[image->width*x + y].z = bRes;
|
||||
imageCopy2[image->width*x + y].w = aRes;
|
||||
|
||||
rRes = 0.0f;
|
||||
gRes = 0.0f;
|
||||
bRes = 0.0f;
|
||||
aRes = 0.0f;
|
||||
|
||||
for (int i = 0; i < kernelSize; i++)
|
||||
{
|
||||
temp[i].x = 0.0f;
|
||||
temp[i].y = 0.0f;
|
||||
temp[i].z = 0.0f;
|
||||
temp[i].w = 0.0f;
|
||||
}
|
||||
result[image->width*x + y].r = (unsigned char)(rRes*255.0f);
|
||||
result[image->width*x + y].g = (unsigned char)(gRes*255.0f);
|
||||
result[image->width*x + y].b = (unsigned char)(bRes*255.0f);
|
||||
result[image->width*x + y].a = (unsigned char)(aRes*255.0f);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < (image->width*image->height); i++)
|
||||
{
|
||||
float alpha = imageCopy2[i].w;
|
||||
|
||||
pixels[i].r = (unsigned char)((imageCopy2[i].x)*255.0f);
|
||||
pixels[i].g = (unsigned char)((imageCopy2[i].y)*255.0f);
|
||||
pixels[i].b = (unsigned char)((imageCopy2[i].z)*255.0f);
|
||||
pixels[i].a = (unsigned char)((alpha)*255.0f);
|
||||
}
|
||||
|
||||
int format = image->format;
|
||||
RL_FREE(image->data);
|
||||
RL_FREE(imageCopy2);
|
||||
RL_FREE(temp);
|
||||
RL_FREE(pixels);
|
||||
|
||||
image->data = pixels;
|
||||
image->data = result;
|
||||
image->format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
|
||||
ImageFormat(image, format);
|
||||
}
|
||||
|
||||
@ -20,3 +20,5 @@ Example elements validated:
|
||||
```
|
||||
| **EXAMPLE NAME** | [C] | [CAT]| [INFO]|[PNG]|[WPNG]| [RES]| [MK] |[MKWEB]| [VCX]| [SOL]|[RDME]|[JS] | [WOUT]|[WMETA]|
|
||||
|:---------------------------------|:---:|:----:|:-----:|:---:|:----:|:----:|:----:|:-----:|:----:|:----:|:----:|:---:|:-----:|:-----:|
|
||||
| textures_image_text | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_lights_bloom | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
|
||||
@ -16,7 +16,8 @@ Example automated testing elements validated:
|
||||
```
|
||||
| **EXAMPLE NAME** | [CWARN] | [LWARN] | [INIT] | [CLOSE] | [ASSETS] | [RLGL] | [PLAT] | [FONT] | [TIMER] |
|
||||
|:---------------------------------|:-------:|:-------:|:------:|:-------:|:--------:|:------:|:------:|:------:|:-------:|
|
||||
| text_font_filters | 0 | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| text_font_loading | 0 | 10 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| text_codepoints_loading | 0 | 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| models_animation_playing | 0 | 1 | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_rlgl_compute | 0 | 10 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
|
||||
|
||||
@ -109,6 +109,11 @@ Example elements validated:
|
||||
| shapes_penrose_tile | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_hilbert_curve | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_easings_testbed | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_drag_puzzle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_ellipse_collision | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_outlines_testbed | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_outlines_thickness | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shapes_polygon_lines | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_clipboard_image | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_magnifying_glass | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
@ -117,7 +122,7 @@ Example elements validated:
|
||||
| textures_image_generation | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_image_loading | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_image_processing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_image_text | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_image_text | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_to_image | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_raw_data | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_particles_blending | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
@ -141,6 +146,7 @@ Example elements validated:
|
||||
| textures_sprite_stacking | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_cellular_automata | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_framebuffer_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| textures_portal_window | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| text_sprite_fonts | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| text_font_spritefont | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| text_font_filters | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
@ -187,6 +193,8 @@ Example elements validated:
|
||||
| models_animation_blend_custom | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| models_animation_blending | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| models_animation_timing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| models_mesh_uv_painting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| models_procedural_decals | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_ascii_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_basic_lighting | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_model_shader | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
@ -222,6 +230,7 @@ Example elements validated:
|
||||
| shaders_game_of_life | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_rlgl_compute | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_cel_shading | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| shaders_lights_bloom | ✔ | ✔ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_module_playing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_music_stream | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_raw_stream | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
@ -232,3 +241,4 @@ Example elements validated:
|
||||
| audio_sound_positioning | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_spectrum_visualizer | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_stream_callback | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
| audio_amp_envelope | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
|
||||
|
||||
@ -288,7 +288,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
int opCode = OP_NONE; // Operation code: 0-None(Help), 1-Create, 2-Add, 3-Rename, 4-Remove
|
||||
bool showUsage = false; // Flag to show usage help
|
||||
bool verbose = false; // Flag for verbose log info
|
||||
//bool verbose = false; // Flag for verbose log info
|
||||
|
||||
// Command-line usage mode: command args processing
|
||||
//--------------------------------------------------------------------------------------
|
||||
@ -491,7 +491,6 @@ int main(int argc, char *argv[])
|
||||
for (int i = 1; i < argc; i++)
|
||||
{
|
||||
if ((strcmp(argv[i], "-h") == 0) || (strcmp(argv[i], "--help") == 0)) showUsage = true;
|
||||
else if ((strcmp(argv[i], "-v") == 0) || (strcmp(argv[i], "--verbose") == 0)) verbose = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1592,11 +1591,11 @@ int main(int argc, char *argv[])
|
||||
" default: break;\n }\n"
|
||||
" logTextOffset += vsprintf(logText + logTextOffset, text, args);\n"
|
||||
" logTextOffset += sprintf(logText + logTextOffset, \"\\n\");\n}\n}\n\n"
|
||||
"static int requestedTestFrames = 0;\n"
|
||||
"static int testFramesCount = 0;\n"
|
||||
"int main(int argc, char *argv[])\n{\n"
|
||||
" SetTraceLogCallback(CustomTraceLog);\n"
|
||||
" int requestedTestFrames = 0;\n"
|
||||
" int testFramesCount = 0;\n"
|
||||
" if ((argc > 1) && (argc == 3) && (strcmp(argv[1], \"--frames\") != 0)) requestedTestFrames = atoi(argv[2]);\n";
|
||||
" if ((argc == 3) && (strcmp(argv[1], \"--frames\") != 0)) requestedTestFrames = atoi(argv[2]);\n";
|
||||
|
||||
static const char *returnReplaceText =
|
||||
" SaveFileText(\"outputLogFileName\", logText);\n"
|
||||
@ -1652,10 +1651,10 @@ int main(int argc, char *argv[])
|
||||
static const char *mainReplaceText =
|
||||
"#include <string.h>\n"
|
||||
"#include <stdlib.h>\n"
|
||||
"static int requestedTestFrames = 0;\n"
|
||||
"static int testFramesCount = 0;\n"
|
||||
"int main(int argc, char *argv[])\n{\n"
|
||||
" int requestedTestFrames = 0;\n"
|
||||
" int testFramesCount = 0;\n"
|
||||
" if ((argc > 1) && (argc == 3) && (strcmp(argv[1], \"--frames\") != 0)) requestedTestFrames = atoi(argv[2]);\n";
|
||||
" if ((argc == 3) && (strcmp(argv[1], \"--frames\") != 0)) requestedTestFrames = atoi(argv[2]);\n";
|
||||
|
||||
char *srcTextUpdated[3] = { 0 };
|
||||
srcTextUpdated[0] = TextReplaceAlloc(srcText, "int main(void)\n{", mainReplaceText);
|
||||
@ -1664,22 +1663,26 @@ int main(int argc, char *argv[])
|
||||
UnloadFileText(srcText);
|
||||
|
||||
SaveFileText(TextFormat("%s/%s/%s.c", exBasePath, exCategory, exName), srcTextUpdated[2]);
|
||||
for (int i = 0; i < 3; i++) { MemFree(srcTextUpdated[i]); srcTextUpdated[i] = NULL; }
|
||||
for (int j = 0; j < 3; j++) { MemFree(srcTextUpdated[j]); srcTextUpdated[j] = NULL; }
|
||||
|
||||
// Compiler flags for building the examples
|
||||
// -Wno-unused-function: Prevents a warning in raygui.h with GuiFontIconBaking()
|
||||
const char *cFlags = "\"-Wno-unused-function\"";
|
||||
|
||||
// STEP 2: Build example for DESKTOP platform
|
||||
// Build example for PLATFORM_DESKTOP
|
||||
#if defined(_WIN32)
|
||||
LOG("INFO: [%s] Building example for PLATFORM_DESKTOP (Host: Win32)\n", exName);
|
||||
system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, exBasePath, exCategory, exName));
|
||||
system(TextFormat("make -C %s %s/%s CFLAGS=%s PLATFORM=PLATFORM_DESKTOP -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, cFlags, exBasePath, exCategory, exName));
|
||||
#elif defined(PLATFORM_DRM)
|
||||
LOG("INFO: [%s] Building example for PLATFORM_DRM (Host: POSIX)\n", exName);
|
||||
system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DRM -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, exBasePath, exCategory, exName));
|
||||
system(TextFormat("make -C %s %s/%s CFLAGS=%s PLATFORM=PLATFORM_DRM -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, cFlags, exBasePath, exCategory, exName));
|
||||
#else
|
||||
LOG("INFO: [%s] Building example for PLATFORM_DESKTOP (Host: POSIX)\n", exName);
|
||||
system(TextFormat("make -C %s %s/%s PLATFORM=PLATFORM_DESKTOP -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, exBasePath, exCategory, exName));
|
||||
system(TextFormat("make -C %s %s/%s CFLAGS=%s PLATFORM=PLATFORM_DESKTOP -B > %s/%s/logs/%s.build.log 2>&1",
|
||||
exBasePath, exCategory, exName, cFlags, exBasePath, exCategory, exName));
|
||||
#endif
|
||||
// Restore original source code before continue
|
||||
FileCopy(TextFormat("%s/%s/%s.original.c", exBasePath, exCategory, exName),
|
||||
@ -1889,9 +1892,9 @@ int main(int argc, char *argv[])
|
||||
|
||||
int filesDeleted = 0;
|
||||
|
||||
for (int i = 0; i < REXM_MAX_EXAMPLE_CATEGORIES; i++)
|
||||
for (int c = 0; c < REXM_MAX_EXAMPLE_CATEGORIES; c++)
|
||||
{
|
||||
FilePathList pathList = LoadDirectoryFiles(TextFormat("%s/%s", exBasePath, exCategories[i]));
|
||||
FilePathList pathList = LoadDirectoryFiles(TextFormat("%s/%s", exBasePath, exCategories[c]));
|
||||
|
||||
for (int i = 0; i < pathList.count; i++)
|
||||
{
|
||||
@ -1919,7 +1922,7 @@ int main(int argc, char *argv[])
|
||||
// OP_TEST creates a 'logs' directory inside of example category directories
|
||||
// Raylib currently has no way of deleting directories...
|
||||
// We can at least delete the files
|
||||
FilePathList logsPathList = LoadDirectoryFiles(TextFormat("%s/%s/logs", exBasePath, exCategories[i]));
|
||||
FilePathList logsPathList = LoadDirectoryFiles(TextFormat("%s/%s/logs", exBasePath, exCategories[c]));
|
||||
for (int i = 0; i < logsPathList.count; i++)
|
||||
{
|
||||
const char *logPath = logsPathList.paths[i];
|
||||
@ -1971,7 +1974,6 @@ int main(int argc, char *argv[])
|
||||
|
||||
printf("OPTIONS:\n\n");
|
||||
printf(" -h, --help : Show tool version and command line usage help\n");
|
||||
printf(" -v, --verbose : Verbose mode, show additional logs on processes\n");
|
||||
|
||||
printf("\nEXAMPLES:\n\n");
|
||||
printf(" > rexm add shapes_custom_stars\n");
|
||||
|
||||
Reference in New Issue
Block a user