Commit Graph

  • cceabf6961 Formatting review Ray 2025-02-02 13:00:20 +01:00
  • cfe96931f5 REVIEWED: Formatting #4739 Ray 2025-02-02 12:59:34 +01:00
  • bddb5df0d4 [rmodels] Separate GLTF roughness and metallic channels on load (#4739) Nikolas 2025-02-02 12:48:18 +01:00
  • 5a254e3d5e Set PLATFORM to Web by default when configuring web builds with emcmake (#4748) Gil Reis 2025-02-02 11:46:28 +00:00
  • 4f5a20a634 Add missing increments of k in LoadImageDataNormalized() (#4745) Henrik A. Glass 2025-02-01 21:30:21 +01:00
  • 1958de4a12 Update raylib-cs binding link (#4746) Chris Dill 2025-02-01 20:29:27 +00:00
  • e85ae86f70 [platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed (#4742) whaley 2025-02-01 04:50:25 -05:00
  • 99dfec070a [rtext] fix: misuse of cast in GetCodepointCount (#4741) sleeptightAnsiC 2025-01-31 14:44:23 +01:00
  • 1f6de0c507 Replacing hardcoded canvas id references with module variable usages (#4735) Eike Decker 2025-01-31 00:34:51 +01:00
  • d46ba9a671 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-28 16:19:39 +01:00
  • 9789ff123b REVERTING: emscripten_sleep() previous removal #4713 Ray 2025-01-28 16:19:30 +01:00
  • 2492dd3d0a [build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c (#4732) Peter0x44 2025-01-27 22:15:09 +00:00
  • 5504983c91 Update CMakeLists.txt (#4727) elite0OG 2025-01-27 13:50:10 +05:30
  • f6f31a9f21 [rtextures] Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union (#4729) Asdqwe 2025-01-26 17:26:18 -03:00
  • 53ea275b9c Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-26 19:43:01 +01:00
  • 861ebafe62 Update shaders_mesh_instancing.c Ray 2025-01-26 19:42:52 +01:00
  • 139de05e9d [rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking (#4724) Asdqwe 2025-01-25 16:49:42 -03:00
  • 49d37b035f [rtexture] Cubemap mipmap loading improvements (#4721) Nikolas 2025-01-24 10:41:32 +01:00
  • 7bfc8e8ca7 [example] Add shaders_rounded_rectangle example (#4719) Anstro Pleuton 2025-01-23 01:51:36 -08:00
  • 87f17538d0 Reviewed warning on shared library generation for web Ray 2025-01-21 19:23:16 +01:00
  • 322ba54c08 Fix(WEB): Makefile: throw an error when trying to build SHARED library (#4718) sleeptightAnsiC 2025-01-21 19:20:51 +01:00
  • 2c50da9a6a REVIEWED: -sASSERTIONS usage by linker #4717 Ray 2025-01-21 19:18:23 +01:00
  • d48b8afbb5 Update rcore_web.c Ray 2025-01-20 14:01:57 +01:00
  • 77c509db6e removed hardcoded sleep (#4713) Anthony Carbajal 2025-01-20 05:14:18 -06:00
  • 773e3f5f9f Update more examples inconsistencies (#4711) Anstro Pleuton 2025-01-19 08:17:38 -08:00
  • 10d0616d1f fix(rtextures): TCC not being able to compile due to: 'emmintrin.h' not found (#4707) sleeptightAnsiC 2025-01-19 12:06:27 +01:00
  • e70f9157bc Update raylib_api.* by CI github-actions[bot] 2025-01-18 19:25:01 +00:00
  • 09272e2e11 Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. (#4703) Chris 2025-01-19 03:24:48 +08:00
  • a16e26a52a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-18 20:19:13 +01:00
  • 896ff68540 REVIEWED: Text functions usage notes #4704 Ray 2025-01-18 20:19:11 +01:00
  • 945f181f1d [examples] Update examples to be consistent (#4699) Anstro Pleuton 2025-01-18 10:41:56 -08:00
  • 74256943a4 REVIEWED: MAX_GAMEPAD_NAME_LENGTH #4695 Ray 2025-01-18 19:39:50 +01:00
  • 8575150747 Bump BINDINGS.md version number for Raylib.nelua (#4698) Auz 2025-01-18 11:26:47 -07:00
  • 0275d13aa8 Update README.md Ray 2025-01-17 11:32:23 +01:00
  • 27e530eb18 update examples with difficulty stars (#4694) Anthony Carbajal 2025-01-17 03:42:30 -06:00
  • 7c7b087efb REVIEWED: example: shaders_deferred_render -WIP- Ray 2025-01-16 19:48:31 +01:00
  • 313067d749 Update rlgl.h Ray 2025-01-16 19:47:21 +01:00
  • 94f261c6d7 Update rmodels.c Ray 2025-01-16 19:47:12 +01:00
  • 7b570bdfdd Update models_point_rendering.c Ray 2025-01-16 19:47:06 +01:00
  • 6bf40eee4f Update to RGFW 1.5 (#4688) Colleague Riley 2025-01-15 18:34:27 -05:00
  • 5c1cce28a7 Using Module provided canvas id for event binding (#4690) Eike Decker 2025-01-16 00:32:58 +01:00
  • 35a9257d20 Update BINDINGS.md for official V language binding change (#4691) Michael Kearns 2025-01-15 11:00:06 +00:00
  • cfbba79bd3 REVIEWED: example: models_textures_tiling shaders Ray 2025-01-12 20:59:12 +01:00
  • fddfb58f85 REVIEWED: Potential shader issues Ray 2025-01-12 20:39:07 +01:00
  • af163ba22a REVIEWED: example: shaders_julia_set Ray 2025-01-12 20:29:46 +01:00
  • 1cdf3bb791 [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 (#4683) tea☆ 2025-01-12 18:46:49 +01:00
  • da5a868e2a REMOVED: example: core_gamepad_info Ray 2025-01-12 18:21:59 +01:00
  • 2f6230e366 Formatting review and examples review Ray 2025-01-12 18:02:36 +01:00
  • 4bceddd4de ADDED: example: models_tesseract Ray 2025-01-12 16:19:32 +01:00
  • a1896c7a90 REVIEWED: Code/Web-Makefile formatting Ray 2025-01-12 16:19:10 +01:00
  • 43db59d1aa Update raylib_api.* by CI github-actions[bot] 2025-01-11 22:38:42 +00:00
  • e227371265 REVIEWED: TextJoin(), convert const char ** to char** Ray 2025-01-11 23:38:21 +01:00
  • 8e450e4446 Reviewed shaders formating to follow raylib coding conventions Ray 2025-01-11 19:36:46 +01:00
  • 49b905077d remove trailing spaces Ray 2025-01-11 19:36:26 +01:00
  • 62d8969a56 Reviewed shader formating Ray 2025-01-10 22:56:25 +01:00
  • 2b2694a89f Fix #4680 Ray 2025-01-10 22:36:11 +01:00
  • 08b089f620 Reviewed shaders_deferred_render (#4676) veins1 2025-01-10 21:41:40 +05:00
  • 34f431b422 Update xcode-frameworks dependency for latest zig (#4675) Michael Kearns 2025-01-10 16:40:48 +00:00
  • 43dbaf21e7 [examples] Fix broken link (#4674) Hakunamawatta 2025-01-11 03:40:13 +11:00
  • eee86dd7c9 [build][CMake] Fix cmake configuration issue for Android (#4671) Le Juez Victor 2025-01-10 17:37:57 +01:00
  • b554b53ede fix pixel offset issue with DrawRectangleLines (#4669) Le Juez Victor 2025-01-10 17:36:52 +01:00
  • 433cc23ea4 Update raylib_api.* by CI github-actions[bot] 2025-01-10 12:06:46 +00:00
  • bf8962dbc7 REVIEWED: Remove some const from text buffer return values Ray 2025-01-10 13:06:28 +01:00
  • ddd86a3387 [rshapes] Fix pixel offset issue with line drawing (#4666) Le Juez Victor 2025-01-09 00:07:59 +01:00
  • 5d9aed5d40 [rlgl] Optimize rlReadScreenPixels (#4667) K. Adam Christensen 2025-01-08 09:53:27 -08:00
  • fc29bc27fd Fix Touch pointCount reduction (#4661) Maicon Santana 2025-01-06 10:29:24 +00:00
  • ad035edfac Fix camera initial position (#4657) Asdqwe 2025-01-05 08:30:43 -03:00
  • 2f95e8382b typo fix (#4656) rexept 2025-01-05 04:30:06 -07:00
  • 05c4d8a652 [rlgl.h] Fixed typo in top comment (#4658) Brian E 2025-01-05 12:29:31 +01:00
  • 97fa3a73e8 Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) veins1 2025-01-03 21:36:48 +05:00
  • 0f6e85a975 [build] CMake: Don't build examples using audio if audio is disabled (#4652) Peter0x44 2025-01-01 11:18:11 +00:00
  • fa0eada61a Update year to 2025 Ray 2025-01-01 00:02:52 +01:00
  • d1315e8a04 [rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) Peter Zmanovsky 2024-12-30 01:06:40 +05:00
  • f355d6f1db Transform the vertex normals by the animated matrix (#4646) Jeffery Myers 2024-12-28 16:07:52 -08:00
  • c0f2067dba REVIEWED: LoadShaderFromMemory(), use default locations for default shader #4641 Ray 2024-12-28 16:35:42 +01:00
  • 5b822585e5 [rcore] [GLFW] [SDL2] Updates CORE.Window.eventWaiting and FLAG_WINDOW_ALWAYS_RUN handling (#4642) Asdqwe 2024-12-28 11:59:05 -03:00
  • 75b6b825df using addCMacro instead of defineCMacro (#4620) Johannes 2024-12-28 15:57:10 +01:00
  • e062dc085c Add filters and platform files so they show up in MSVC for ease of editing (#4644) Jeffery Myers 2024-12-28 06:56:04 -08:00
  • 7ecc47d12e Fix IsWindowFocused() on web. (#4640) Mario Nachbaur 2024-12-26 20:12:53 +01:00
  • 4758867815 [rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN (#4598) Asdqwe 2024-12-26 15:02:57 -03:00
  • 51b9a0acfc Updated BINDINGS.md for Ruby (#4639) Bot Randomness 2024-12-26 12:55:38 -05:00
  • b07967993f Update version number for the nim wrapper (#4638) Antonis Geralis 2024-12-25 23:08:42 +02:00
  • c333e80497 Update RGFW (#4637) Colleague Riley 2024-12-25 12:19:51 -08:00
  • 873bf31be3 [rmodels] Fix normal transform in UpdateModelAnimationBones (#4634) Le Juez Victor 2024-12-24 20:17:37 +01:00
  • ae3c0df206 Reviewed formating, removed assert() #4635 Ray 2024-12-24 20:14:54 +01:00
  • a7686c47b3 resolved a few segfaults with animation system (#4635) Jett 2024-12-24 14:11:17 -05:00
  • 7868d600f4 [rtext] Fix default font alpha on Big Endian systems (#4624) Fancy2209 2024-12-23 20:25:22 -01:00
  • 4fc908b38f Update BINDINGS.md (#4633) James Doyle 2024-12-23 11:51:11 -08:00
  • e5d8de7c63 Fix: Setting flags disables fullscreen #4618 (#4619) veins1 2024-12-23 23:26:50 +05:00
  • a3a25da594 Update BINDINGS.md (#4628) JupiterRider 2024-12-23 19:25:41 +01:00
  • 67b164bc04 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-12-23 19:24:09 +01:00
  • 6f0d8611fe Formating tweaks Ray 2024-12-23 19:24:07 +01:00
  • 0212ed0a4b setting MAX_LEVEL based on actual mipcount input (#4622) Jett 2024-12-20 08:14:13 -05:00
  • 26e12d6b35 Fix Typo in rcore_desktop_sdl.c (#4621) Fancy2209 2024-12-20 11:53:51 -01:00
  • ab83e6dd41 Image manipulation functions depend on a flag Ray 2024-12-19 13:24:30 +01:00
  • 03ff864087 Formating tweaks Ray 2024-12-18 18:44:23 +01:00
  • 6eb1206660 fix shaders_deffered_render.c for OpenGL ES 3 (#4617) Le Juez Victor 2024-12-18 18:07:48 +01:00
  • 99cb4cbc36 Fix SetGamepadVibration() TRACELOG message (#4615) Asdqwe 2024-12-18 10:53:50 -03:00
  • 783ca612cc Update Makefile Ray 2024-12-18 12:51:00 +01:00
  • 58004723d8 [rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update RGFW (#4480) Colleague Riley 2024-12-18 03:03:42 -08:00