Commit Graph

  • e4993c5557 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-02-25 17:50:54 +01:00
  • 557d071fa2 Reviewed shader loading message Ray 2025-02-25 17:50:46 +01:00
  • 7cae259a6d Reviewed shaders comment wording (#4793) jordan4ibanez 2025-02-25 08:26:52 -05:00
  • da8a08006a Added some comments on latest change Ray 2025-02-25 12:46:06 +01:00
  • 27af359d1c [rlgl] Preserve texture on mode switching (#4364) Destructor17 2025-02-25 14:39:00 +03:00
  • e1ec595251 ADDED: Resource file to example projects #4790 Ray 2025-02-25 12:06:34 +01:00
  • 0037ee5420 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-02-25 11:43:32 +01:00
  • 256953957f Update Makefile Ray 2025-02-25 11:43:25 +01:00
  • a979b10966 Minor format tweak Ray 2025-02-25 11:43:22 +01:00
  • 1e2fd94209 fix linkage warnings under windows (#4766) Rico P 2025-02-24 13:54:17 +01:00
  • 8edbd07b5e Do not check GUI libs for DRM (#4792) Slendi 2025-02-24 14:53:30 +02:00
  • 294da26042 Update raymath.h Ray 2025-02-23 23:07:12 +01:00
  • fc5ff8db5c Update raymath.h Ray 2025-02-23 23:06:31 +01:00
  • a5907bfdca REVIEWED: MatrixDeterminant() #4780 Ray 2025-02-23 23:04:52 +01:00
  • 85a87baf69 Support IsWindowHidden() on web. (#4789) Mario Nachbaur 2025-02-23 18:19:42 +01:00
  • 015ab9df18 Amend comment to explain what LoadCodepoints is doing. (#4787) Jay Rhoden 2025-02-24 01:19:10 +08:00
  • 99d2119dd6 [build] Add CI for ARM64 with Visual Studio (#4781) Peter0x44 2025-02-21 06:31:50 -08:00
  • 4522ecae1a [raudio] Fixed memory leak on early-return of WaveFormat func (#4779) Ralph Caraveo 2025-02-21 06:29:12 -08:00
  • c34ef35433 Update RGFW and ensure it's consistent with the GLFW backend (#4783) Colleague Riley 2025-02-21 06:32:09 -05:00
  • 5ea60dd3ce Minor tweaks Ray 2025-02-20 18:10:01 +01:00
  • 32fcfd3549 Minor tweaks Ray 2025-02-19 13:38:22 +01:00
  • 77df0ab1e8 [rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros (#4777) sleeptightAnsiC 2025-02-18 22:53:18 +01:00
  • 11090ab6cb [raylib.h] Added space after comma (#4774) Brian E 2025-02-17 12:12:59 +01:00
  • b49c079b1d Fix typo in rshapes.c (#4772) vict-Yang 2025-02-16 22:43:32 +08:00
  • 2b59e7475f Implement Android-specific functions (#4769) Le Juez Victor 2025-02-15 19:34:51 +01:00
  • c647d33703 Better default values for normals and tangents (VBOs) (#4763) Le Juez Victor 2025-02-14 01:00:05 +01:00
  • ee946b2f16 use strstr instead of TextFindIndex (#4764) mannikim 2025-02-13 23:58:33 +00:00
  • 1d87932d93 TextSubtext fixes (#4759) veins1 2025-02-13 03:12:10 +05:00
  • a1de60f3ba added missing file (#4754) Thomas Anderson 2025-02-08 04:23:15 -06:00
  • a61c710b45 Update raylib_api.* by CI github-actions[bot] 2025-02-08 10:22:50 +00:00
  • 6a644b48f0 doc: audio stream processor, number of channels (#4753) goto40 2025-02-08 11:22:34 +01:00
  • cceabf6961 Formatting review Ray 2025-02-02 13:00:20 +01:00
  • cfe96931f5 REVIEWED: Formatting #4739 Ray 2025-02-02 12:59:34 +01:00
  • bddb5df0d4 [rmodels] Separate GLTF roughness and metallic channels on load (#4739) Nikolas 2025-02-02 12:48:18 +01:00
  • 5a254e3d5e Set PLATFORM to Web by default when configuring web builds with emcmake (#4748) Gil Reis 2025-02-02 11:46:28 +00:00
  • 4f5a20a634 Add missing increments of k in LoadImageDataNormalized() (#4745) Henrik A. Glass 2025-02-01 21:30:21 +01:00
  • 1958de4a12 Update raylib-cs binding link (#4746) Chris Dill 2025-02-01 20:29:27 +00:00
  • e85ae86f70 [platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed (#4742) whaley 2025-02-01 04:50:25 -05:00
  • 99dfec070a [rtext] fix: misuse of cast in GetCodepointCount (#4741) sleeptightAnsiC 2025-01-31 14:44:23 +01:00
  • 1f6de0c507 Replacing hardcoded canvas id references with module variable usages (#4735) Eike Decker 2025-01-31 00:34:51 +01:00
  • d46ba9a671 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-28 16:19:39 +01:00
  • 9789ff123b REVERTING: emscripten_sleep() previous removal #4713 Ray 2025-01-28 16:19:30 +01:00
  • 2492dd3d0a [build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c (#4732) Peter0x44 2025-01-27 22:15:09 +00:00
  • 5504983c91 Update CMakeLists.txt (#4727) elite0OG 2025-01-27 13:50:10 +05:30
  • f6f31a9f21 [rtextures] Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union (#4729) Asdqwe 2025-01-26 17:26:18 -03:00
  • 53ea275b9c Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-26 19:43:01 +01:00
  • 861ebafe62 Update shaders_mesh_instancing.c Ray 2025-01-26 19:42:52 +01:00
  • 139de05e9d [rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking (#4724) Asdqwe 2025-01-25 16:49:42 -03:00
  • 49d37b035f [rtexture] Cubemap mipmap loading improvements (#4721) Nikolas 2025-01-24 10:41:32 +01:00
  • 7bfc8e8ca7 [example] Add shaders_rounded_rectangle example (#4719) Anstro Pleuton 2025-01-23 01:51:36 -08:00
  • 87f17538d0 Reviewed warning on shared library generation for web Ray 2025-01-21 19:23:16 +01:00
  • 322ba54c08 Fix(WEB): Makefile: throw an error when trying to build SHARED library (#4718) sleeptightAnsiC 2025-01-21 19:20:51 +01:00
  • 2c50da9a6a REVIEWED: -sASSERTIONS usage by linker #4717 Ray 2025-01-21 19:18:23 +01:00
  • d48b8afbb5 Update rcore_web.c Ray 2025-01-20 14:01:57 +01:00
  • 77c509db6e removed hardcoded sleep (#4713) Anthony Carbajal 2025-01-20 05:14:18 -06:00
  • 773e3f5f9f Update more examples inconsistencies (#4711) Anstro Pleuton 2025-01-19 08:17:38 -08:00
  • 10d0616d1f fix(rtextures): TCC not being able to compile due to: 'emmintrin.h' not found (#4707) sleeptightAnsiC 2025-01-19 12:06:27 +01:00
  • e70f9157bc Update raylib_api.* by CI github-actions[bot] 2025-01-18 19:25:01 +00:00
  • 09272e2e11 Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. (#4703) Chris 2025-01-19 03:24:48 +08:00
  • a16e26a52a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-18 20:19:13 +01:00
  • 896ff68540 REVIEWED: Text functions usage notes #4704 Ray 2025-01-18 20:19:11 +01:00
  • 945f181f1d [examples] Update examples to be consistent (#4699) Anstro Pleuton 2025-01-18 10:41:56 -08:00
  • 74256943a4 REVIEWED: MAX_GAMEPAD_NAME_LENGTH #4695 Ray 2025-01-18 19:39:50 +01:00
  • 8575150747 Bump BINDINGS.md version number for Raylib.nelua (#4698) Auz 2025-01-18 11:26:47 -07:00
  • 0275d13aa8 Update README.md Ray 2025-01-17 11:32:23 +01:00
  • 27e530eb18 update examples with difficulty stars (#4694) Anthony Carbajal 2025-01-17 03:42:30 -06:00
  • 7c7b087efb REVIEWED: example: shaders_deferred_render -WIP- Ray 2025-01-16 19:48:31 +01:00
  • 313067d749 Update rlgl.h Ray 2025-01-16 19:47:21 +01:00
  • 94f261c6d7 Update rmodels.c Ray 2025-01-16 19:47:12 +01:00
  • 7b570bdfdd Update models_point_rendering.c Ray 2025-01-16 19:47:06 +01:00
  • 6bf40eee4f Update to RGFW 1.5 (#4688) Colleague Riley 2025-01-15 18:34:27 -05:00
  • 5c1cce28a7 Using Module provided canvas id for event binding (#4690) Eike Decker 2025-01-16 00:32:58 +01:00
  • 35a9257d20 Update BINDINGS.md for official V language binding change (#4691) Michael Kearns 2025-01-15 11:00:06 +00:00
  • cfbba79bd3 REVIEWED: example: models_textures_tiling shaders Ray 2025-01-12 20:59:12 +01:00
  • fddfb58f85 REVIEWED: Potential shader issues Ray 2025-01-12 20:39:07 +01:00
  • af163ba22a REVIEWED: example: shaders_julia_set Ray 2025-01-12 20:29:46 +01:00
  • 1cdf3bb791 [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 (#4683) tea☆ 2025-01-12 18:46:49 +01:00
  • da5a868e2a REMOVED: example: core_gamepad_info Ray 2025-01-12 18:21:59 +01:00
  • 2f6230e366 Formatting review and examples review Ray 2025-01-12 18:02:36 +01:00
  • 4bceddd4de ADDED: example: models_tesseract Ray 2025-01-12 16:19:32 +01:00
  • a1896c7a90 REVIEWED: Code/Web-Makefile formatting Ray 2025-01-12 16:19:10 +01:00
  • 43db59d1aa Update raylib_api.* by CI github-actions[bot] 2025-01-11 22:38:42 +00:00
  • e227371265 REVIEWED: TextJoin(), convert const char ** to char** Ray 2025-01-11 23:38:21 +01:00
  • 8e450e4446 Reviewed shaders formating to follow raylib coding conventions Ray 2025-01-11 19:36:46 +01:00
  • 49b905077d remove trailing spaces Ray 2025-01-11 19:36:26 +01:00
  • 62d8969a56 Reviewed shader formating Ray 2025-01-10 22:56:25 +01:00
  • 2b2694a89f Fix #4680 Ray 2025-01-10 22:36:11 +01:00
  • 08b089f620 Reviewed shaders_deferred_render (#4676) veins1 2025-01-10 21:41:40 +05:00
  • 34f431b422 Update xcode-frameworks dependency for latest zig (#4675) Michael Kearns 2025-01-10 16:40:48 +00:00
  • 43dbaf21e7 [examples] Fix broken link (#4674) Hakunamawatta 2025-01-11 03:40:13 +11:00
  • eee86dd7c9 [build][CMake] Fix cmake configuration issue for Android (#4671) Le Juez Victor 2025-01-10 17:37:57 +01:00
  • b554b53ede fix pixel offset issue with DrawRectangleLines (#4669) Le Juez Victor 2025-01-10 17:36:52 +01:00
  • 433cc23ea4 Update raylib_api.* by CI github-actions[bot] 2025-01-10 12:06:46 +00:00
  • bf8962dbc7 REVIEWED: Remove some const from text buffer return values Ray 2025-01-10 13:06:28 +01:00
  • ddd86a3387 [rshapes] Fix pixel offset issue with line drawing (#4666) Le Juez Victor 2025-01-09 00:07:59 +01:00
  • 5d9aed5d40 [rlgl] Optimize rlReadScreenPixels (#4667) K. Adam Christensen 2025-01-08 09:53:27 -08:00
  • fc29bc27fd Fix Touch pointCount reduction (#4661) Maicon Santana 2025-01-06 10:29:24 +00:00
  • ad035edfac Fix camera initial position (#4657) Asdqwe 2025-01-05 08:30:43 -03:00
  • 2f95e8382b typo fix (#4656) rexept 2025-01-05 04:30:06 -07:00
  • 05c4d8a652 [rlgl.h] Fixed typo in top comment (#4658) Brian E 2025-01-05 12:29:31 +01:00