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Updated Compile for Windows (markdown)
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To build your raylib game for Windows, raylib installer comes with all the required tool; it includes a ready to use code editor: Notepad++ with some useful scripts ready and it also includes a compiler with basic C libraries: MinGW.
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To build your raylib game for Windows, raylib installer comes with all the required tool; it includes a ready to use code editor: Notepad++ with some useful scripts ready and it also includes MinGW compiler with basic C libraries.
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If you want to use another code editor like Visual Studio or another compiler package you can also use them but this instructions below are focused on raylib standard development tools: Notepad++ and MinGW.
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@ -9,11 +9,10 @@ Just download raylib installer and run it. It installs Notepad++ and MinGW, cust
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Add the bin path of raylib installer's GNU tools to your PATH environment variable.
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_e.g. C:\raylib\MinGW\bin_
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NOTE: Make sure the following libs (and their headers) are accessible to the compiler (This should be taken care of after following the above steps):
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libglfw3.a - GLFW3 (static version)
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libopenal32.a - OpenAL Soft, audio device management
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GLFW3 - libglfw3.a (static version)
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OpenAL Soft - libOpenAL32.a (static version)
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### Compiling raylib source code
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