mirror of
https://github.com/raysan5/raylib.git
synced 2026-02-04 13:19:17 -05:00
Fix typo
@ -255,7 +255,7 @@ LoadFontEx("myfont.ttf", 50, NULL, 0);
|
|||||||
|
|
||||||
## Does raylib support Vulkan? Will raylib support it?
|
## Does raylib support Vulkan? Will raylib support it?
|
||||||
|
|
||||||
Raylib is built on top of OpenGL, and there are current no plans to support any other graphics APIs. In any case, raylib uses `rlgl` as its abstraction layer to support different OpenGL versions. Theoretically a vulkan equvalent could be developed that maps raylib's calls to a Vulkan backend, but creating that layer would take a considerable amount of work.
|
Raylib is built on top of OpenGL, and there are current no plans to support any other graphics APIs. In any case, raylib uses `rlgl` as its abstraction layer to support different OpenGL versions. Theoretically a vulkan equivalent could be developed that maps raylib's calls to a Vulkan backend, but creating that layer would take a considerable amount of work.
|
||||||
|
|
||||||
## Why are my assets not loading?
|
## Why are my assets not loading?
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user