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Update Compile for Android
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To build your raylib game for Android you need a different compiler than the one that comes with raylib installation, actually, you need a set of tools. Those tools are basically the Android SDK and Android NDK that can be install from Android Studio's built in SDK Manager.
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To build your raylib game for Android you need a different compiler than the one that comes with raylib installation, actually, you need a set of tools. Those tools are basically the Android SDK and Android NDK that can be installed from Android Studio's built in SDK Manager.
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### Installing Android tools
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@ -7,11 +7,11 @@ _Step 1._ Install Java Runtime 8 (JRE), Android Studio (Android SDK, Android NDK
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> Download and Install [Java SE Runtime Environment 8](http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html)
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> Download and Install on C: [Android Studio](https://dl.google.com/dl/android/studio/install/3.0.1.0/android-studio-ide-171.4443003-windows.exe).
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Use Android Studio SDK Manager to install the latest Android Platform Tools and desired SDK's and NDK.
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Use Android Studio's SDK Manager to install the latest Android Platform Tools and desired SDKs and NDK.
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> Download and decompress on C: [Apache Ant](http://www-eu.apache.org/dist//ant/binaries/apache-ant-1.10.1-bin.zip)
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_Step 2._ Create the following environment variables (Asumming android-sdk is where Android Studio:
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_Step 2._ Create the following environment variables:
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Android Studio installs the NDK in a ndk-bundle folder inside the SDK folder location (where ever you installed it).
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ANDROID_HOME = C:\android-sdk
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