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https://github.com/raysan5/raylib.git
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Updated Compile for GNU Linux (markdown)
@ -37,7 +37,7 @@ First of all, you need to download raylib repository from Github; after you can
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git clone https://github.com/raysan5/raylib.git raylib
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git clone https://github.com/raysan5/raylib.git raylib
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cd raylib/src/
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cd raylib/src/
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make PLATFORM=PLATFORM_DESKTOP # To make the static version.
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make PLATFORM=PLATFORM_DESKTOP # To make the static version.
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make PLATFORM=PLATFORM_DESKTOP SHARED=YES # To make the dynamic shared version.
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make PLATFORM=PLATFORM_DESKTOP SHARED_RAYLIB=YES # To make the dynamic shared version.
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make PLATFORM=PLATFORM_WEB # To make web version.
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make PLATFORM=PLATFORM_WEB # To make web version.
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**Warning:** if you want to compile a different type of library (static, ...), you must type `make clean` before the compiling.
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**Warning:** if you want to compile a different type of library (static, ...), you must type `make clean` before the compiling.
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@ -47,10 +47,10 @@ _NOTE:_ By default raylib is compiled for OpenGL 3.3 Core graphics API backend;
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If you want, you can install the library in the standard directories, or remove it:
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If you want, you can install the library in the standard directories, or remove it:
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sudo make install # Static version.
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sudo make install # Static version.
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sudo make install SHARED=YES # Dynamic shared version.
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sudo make install SHARED_RAYLIB=YES # Dynamic shared version.
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sudo make uninstall
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sudo make uninstall
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sudo make uninstall SHARED=YES
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sudo make uninstall SHARED_RAYLIB=YES
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### Compile raylib examples
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### Compile raylib examples
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Just move to folder `raylib/examples/` and run:
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Just move to folder `raylib/examples/` and run:
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