Add spacing between GetScreenToWorld2D usage example

Laurentino Luna
2022-02-21 09:56:02 -03:00
parent 627b9065b0
commit 2c3a13975a

@ -61,7 +61,7 @@ There will be times when you need to convert from screen coordinates into world
This will convert a screen point into a world point for a camera. This will include zoom and scale. It is very common to use this to get the mouse position in world coordinates to do collisions or picking.
`Vector2 mouseInWorld = GetScreenToWorld2D(GetMousePosition(),MyCamera);`
`Vector2 mouseInWorld = GetScreenToWorld2D(GetMousePosition(), MyCamera);`
### GetWorldToScreen2D
`Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera); `