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Updated raylib coding conventions (markdown)
@ -19,6 +19,7 @@ Operators | value1 + value2 | `int sum = value + 10;`
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Operators | value1 - value2 | `int res = value - 5;`
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Pointers | MyType *pointer | `Texture2D *array;`
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float values | always x.xf | `float value = 10.0f`
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Ternary Operator | (condition)? result1 : result2 | `printf("Value is 0: %s", (value == 0)? "yes" : "no");`
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raylib code does not use TABS, use 4 spaces instead.
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