Updated Using SpriteFonts (markdown)

Ray
2017-03-22 20:35:07 +01:00
parent b99079734b
commit 3dca7b5d9b

@ -4,7 +4,7 @@ BMFonts can be created using different programs. The better one is the official
**Recommended BMFont settings** **Recommended BMFont settings**
![BMFont recommended font settings](https://github.com/raysan5/raylib/blob/gh-pages/img/BMFont_font_settings.png) ![BMFont recommended export options](https://github.com/raysan5/raylib/blob/gh-pages/img/BMFont_export_options.png) ![BMFont recommended font settings](http://www.raylib.com/images/BMFont_font_settings.png) ![BMFont recommended export options](http://www.raylib.com/images/BMFont_export_options.png)
Some notes: Some notes:
- Recommended to select only characters from `SPACE (32)` to `ÿ (255)`, anything above this limit will be loaded but it will fail on rendering, improved support for Unicode characters is on the TODO list. - Recommended to select only characters from `SPACE (32)` to `ÿ (255)`, anything above this limit will be loaded but it will fail on rendering, improved support for Unicode characters is on the TODO list.