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Updated raylib integration with other libraries (markdown)
@ -10,9 +10,10 @@ raylib can be used with other engines/libraries/tools for extended features. Her
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- [x] raylib + Assimp -> [raylib-3D](https://github.com/Gamerfiend/raylib-3D)
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- [x] raylib + physics/maths -> [ProfJski Examples](https://github.com/ProfJski/RayLib-Examples)
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- [x] raylib + enet -> [NetDynamics](https://github.com/nxrighthere/NetDynamics)
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- [x] raylib + nbnet -> [nbnet example](https://github.com/nathhB/nbnet/tree/master/examples/raylib)
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- [x] raylib + ECS -> [Using raylib with an ECS](https://github.com/chriscamacho/ecsRoids)
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- [x] raylib + Entitas Lite (ECS) -> [mmGame-Engine](https://github.com/bayganik/mmGame-Engine-Raylib-ECS)
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- [x] raylib + mpeg1 -> [textures_video_playing.c.txt](https://github.com/raysan5/raylib/files/4201940/textures_video_playing.c.txt)
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- [x] raylib + mpeg1 -> [textures_video_playing.c.txt](https://github.com/raysan5/raylib/files/4201940/textures_video_playing.c.txt), [c99-raylib-vide-player](https://github.com/WEREMSOFT/c99-raylib-vide-player)
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- [x] raylib + libmpeg2 -> [article + code](http://bedroomcoders.co.uk/using-libmpeg2-with-raylib/)
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- [x] raylib + pyTorch C++ -> [TorchRayLib](https://github.com/QuantScientist/TorchRayLib)
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- [x] raylib + ProceduralGen -> [ProcGen](https://github.com/Pakz001/Raylib-Examples/tree/master/ProcGen)
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