Updated Compile your game for Raspberry Pi (markdown)

Ray
2016-03-01 20:05:07 +01:00
parent 965d099f16
commit 8086f22079

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**Building raylib sources on Raspberry Pi:**
To build your raylib game for Raspberry Pi you need to download raylib git repository and install some dependencies. raylib already comes with ready-to-use makefiles to compile source code and examples.
_Step 1._ Make sure you have installed in your Raspberry Pi OpenAL Soft library for audio:
###Installing dependencies
raylib only requires one additional library dependency to the ones that already comes with Raspbian, this library is OpenAL Soft (audio system management). Just install it:
sudo apt-get install libopenal1 libopenal-dev
_Step 2._ Navigate from command line to `raylib/src/` folder and type:
###Compiling raylib source code
Before compiling your game, raylib library must be recompiled for Raspbian. To do that, just navigate to `raylib\src\` directory and run:
make PLATFORM=PLATFORM_RPI
**Building raylib examples on Raspberry Pi:**
_Step 1._ Make sure you have installed in your Raspberry Pi the OpenAL Soft library for audio:
sudo apt-get install libopenal1 libopenal-dev
_Step 2._ Navigate from command line to `raylib/examples/` folder and type:
###Compiling raylib examples
Just move to folder `raylib/examples/` and run:
make PLATFORM=PLATFORM_RPI
To compile just one specific example:
make core_basic_window PLATFORM=PLATFORM_RPI
To force one example recompile:
make core_basic_window PLATFORM=PLATFORM_RPI-B