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Missing closing quote in second string of LoadShader function, in last code example.
@ -103,7 +103,7 @@ User can load any custom shader using provided `Material` and `Shader`structs:
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```c
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Material material = { 0 }; // Empty material
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material.shader = LoadShader("custom_shader.vs", "custom_shader.fs);
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material.shader = LoadShader("custom_shader.vs", "custom_shader.fs");
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// Setup location points in case names are not predefined ones or more locations are required
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// Use: GetShaderLocation() and SetShaderValue*() functions
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