Missing closing quote in second string of LoadShader function, in last code example.

Jorge A. Gomes
2019-02-20 11:58:56 -03:00
parent 857254f70e
commit 908a12366e

@ -103,7 +103,7 @@ User can load any custom shader using provided `Material` and `Shader`structs:
```c
Material material = { 0 }; // Empty material
material.shader = LoadShader("custom_shader.vs", "custom_shader.fs);
material.shader = LoadShader("custom_shader.vs", "custom_shader.fs");
// Setup location points in case names are not predefined ones or more locations are required
// Use: GetShaderLocation() and SetShaderValue*() functions