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Created Visual Studio C# Setup (markdown)
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Visual-Studio-C#-Setup.md
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Visual-Studio-C#-Setup.md
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Setting up raylib in Visual Studio is very simple.
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1) Download and install Visual Studio (note, if you have used unity in the past, you probably have this already)
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2) Create a new C# Console Application Project from the File -> New -> Project Menu
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3) After the project is created, Right click on the project and choose "managed nuget projects"
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4) Choose the Browse tab and type in "Raylib".
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5) Select the "raylib-cs" package from the list and choose 'install' from the panel on the right.
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6) Build your raylib game in C# by using the Raylib_cs library.
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A simple main program looks like this
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`using System;`
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`using Raylib_cs;`
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`namespace ConsoleApp`
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`{`
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`class Program`
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`{`
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`static void Main(string[] args)`
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`{`
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`Raylib.InitWindow(800, 600, "TEST");`
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`while (!Raylib.WindowShouldClose())`
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`{`
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`Raylib.BeginDrawing();`
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`Raylib.ClearBackground(Color.RAYWHITE);`
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`Raylib.DrawText("Hello C# Window", 10, 10, 20, Color.RED);`
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`Raylib.EndDrawing();`
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`}`
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`Raylib.CloseWindow();`
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`}`
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`}`
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`}`
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