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Add PLATFORM_SDL
@ -9,6 +9,7 @@ GLFW is *not* used on the following platforms, where custom implementations are
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- `PLATFORM_ANDROID`: Uses the `native_app_glue` Android NDK module.
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- `PLATFORM_RPI`: (native, no desktop) Uses `EGL`, `evdev` and standard system libraries directly.
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- `PLATFORM_SDL`: Uses the native SDL functions.
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If you are interested in replacing GLFW with a custom, platform-specific implementation, the functions currently used by raylib (as of raylib 4.0) are detailed below:
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