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Updated CMake Build Options (markdown)
@ -26,7 +26,8 @@ raylib is configurable and can be be built in a variety of ways. Following is a
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|`SUPPORT_DISTORTION_SHADER` | Include stereo rendering distortion shader (shader_distortion.h) | `ON`|
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|`SUPPORT_FONT_TEXTURE` | Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems! | `ON`|
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|`SUPPORT_QUADS_DRAW_MODE` | Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines | `ON`|
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|`SUPPORT_IMAGE_GENERATION` | Support proedural image generation functionality (gradient, spot, perlin-noise, cellular) | `ON`|
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|`SUPPORT_IMAGE_GENERATION` | Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) | `ON`|
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|`INCLUDE_EVERYTHING` | Include all optional off-by-default formats in build | `OFF`|
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|`SUPPORT_FILEFORMAT_PNG` | Support loading PNG as textures | `ON`|
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|`SUPPORT_FILEFORMAT_DDS` | Support loading DDS as textures | `ON`|
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|`SUPPORT_FILEFORMAT_HDR` | Support loading HDR as textures | `ON`|
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