GLFW is included and does no longer need to be installed

Stefan E. Mayer
2020-04-11 16:44:24 +01:00
parent ce98017acd
commit bd0ebaaaee

@ -73,22 +73,11 @@ Building statically means you can run this application on other machines with ea
## Here's the quick instructions: ## Here's the quick instructions:
1. From the command line: `export MACOSX_DEPLOYMENT_TARGET=10.9` 1. From the command line: `export MACOSX_DEPLOYMENT_TARGET=10.9`
2. Install prerequisite external libraries (GLFW, GLUT, etc.) In terminal: 2. Install XCode tools (don't forget to then update the tools in the Mac App Store after!)
* Install XCode tools (don't forget to then update the tools in the Mac App Store after!)
```` ````
xcode-select --install xcode-select --install
```` ````
* Install Homebrew:
````
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
````
* Install GLFW
````
brew install glfw
````
3. Build raylib (Again, this is so the export line takes effect) 3. Build raylib (Again, this is so the export line takes effect)
```` ````