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Add Compile as C Code (/TC) and Preprocessor Definitions
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## Creating your own project
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* Create **new project > Console App**
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* Go to **Project Properties > Configuration Properties > C/C++ > General** and add _...\raylib\src folder_ (contains _.h_ files) to **Additional Include Directories**
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* Go to **Configuration Properties > Linker > General** and add _...\raylib\projects\VS2019\bin\x64\Release.DLL_ folder to **Additional Library Directories**
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* Go to **Configuration Properties > Linker > Input** and add _raylib.lib_ to **Additional Dependencies**
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* Go to **Project > Properties**
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* In opened window go to **Configuration Properties > C/C++ > General** and add _...\raylib\src folder_ (contains _.h_ files) to **Additional Include Directories**
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* Go to **C/C++ > Preprocessor** and include the following **Preprocessor Definitions** (for Windows platform):
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- ` GRAPHICS_API_OPENGL_33`
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- ` PLATFORM_DESKTOP`
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* Go to **C/C++ > Advanced** and set **Compile As** to **Compile as C Code (/TC)**
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* Go to **Linker > General** and add _...\raylib\projects\VS2019\bin\x64\Release.DLL_ folder to **Additional Library Directories**
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* Go to **Linker > Input** and add `raylib.lib` to **Additional Dependencies**
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* Go to _...\raylib\projects\VS2019\bin\x64\Release.DLL_ folder and copy _raylib.dll_ to your project folder (main .cpp must be in this folder)
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## Start coding
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