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Updated Compile for GNU Linux (markdown)
@ -3,7 +3,7 @@ To build your raylib game for GNU/Linux you need to download raylib git reposito
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This guide is for all GNU/Linux distros (I will use APT as package manager, for Debian based distros).
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### Install basics and useful packages
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You have to install GCC compilers, Make tool and git (for downloading raylib repository):
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You have to install GCC compilers, Make tool and git for downloading the raylib repository:
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sudo apt install build-essential git
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@ -17,7 +17,7 @@ GLFW3 depends on some other libraries:
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sudo apt install mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev libglew-dev
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Now, download GLFW3 from sources and build it (you also need cmake tool; if you don't have it, just do: `sudo apt install cmake`):
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Now, download GLFW3 from sources and build it. You also need cmake tool; if you don't have it, just do: `sudo apt install cmake`
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wget https://github.com/glfw/glfw/releases/download/3.2.1/glfw-3.2.1.zip
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unzip glfw-3.2.1.zip
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@ -50,25 +50,24 @@ Install the library to the standard directories, or remove it:
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sudo make uninstall
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sudo make uninstall RAYLIB_LIBTYPE=SHARED
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_NOTE:_ raylib is versatile and can be be built on several platforms and supports numerous graphics apis, among other things. Please read raylib/src/Makefile to see the available options and values.
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_NOTE:_ raylib is configurable and can be be built in a variety of ways. Please read raylib/src/Makefile and raylib.h itself to see all the available options and values.
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### Compile raylib examples
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If you have installed raylib with `make install`, just move to the folder `raylib/examples` and run:
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If you have installed raylib with `make install`, Just move to the folder `raylib/examples` and run:
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make PLATFORM=PLATFORM_DESKTOP
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If raylib was installed with `make install RAYLIB_LIBTYPE=SHARED`, notify the examples with:
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If raylib was installed with `make install RAYLIB_LIBTYPE=SHARED`
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make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED
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A more detailed command for the OpenGL ES GRAPHICS variant on Ubuntu 16.04 is:
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make PLATFORM=PLATFORM_DESKTOP GRAPHICS=GRAPHICS_API_OPENGLES_20 \
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CFLAGS="-fPIC -I/usr/include/GL" RAYLIB_LIBTYPE=SHARED USE_EXTERNAL_GLFW=TRUE \
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LDFLAGS='-L/usr/local/lib/raysan5 -lGLESv2 -lglfw3'
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make PLATFORM=PLATFORM_DESKTOP GRAPHICS=GRAPHICS_API_OPENGLES_20 RAYLIB_LIBTYPE=SHARED USE_EXTERNAL_GLFW=TRUE \
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CFLAGS="-fPIC -I/usr/include/GL" LDFLAGS='-L/usr/local/lib/raysan5 -lGLESv2 -lglfw3'
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To compile just one specific example, adding flags as needed:
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To compile just one specific example, add flags as needed:
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make core/core_basic_window PLATFORM=PLATFORM_DESKTOP
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