mirror of
https://github.com/raysan5/raygui.git
synced 2025-12-25 10:22:33 -05:00
Some code tweaks...
This commit is contained in:
@ -184,7 +184,7 @@ int main(int argc, char *argv[])
|
||||
char **droppedFiles;
|
||||
|
||||
int guiPosX = 336;
|
||||
int guiPosY = 35;
|
||||
int guiPosY = 36;
|
||||
bool saveColor = false;
|
||||
|
||||
// Define gui controls rectangles
|
||||
@ -202,7 +202,7 @@ int main(int argc, char *argv[])
|
||||
(Rectangle){ guiPosX + 20, guiPosY + 204, 150, 30 }, // SPINNER
|
||||
(Rectangle){ guiPosX + 20, guiPosY + 250, 150, 30 }, // COMBOBOX
|
||||
(Rectangle){ guiPosX + 184, guiPosY + 204, 180, 30 }, // TEXTBOX
|
||||
(Rectangle){ 10, guiPosY + 2, 140, 563 }, // LISTVIEW
|
||||
(Rectangle){ 10, guiPosY + 3, 140, 563 }, // LISTVIEW
|
||||
(Rectangle){ guiPosX + 20, guiPosY + 295, 240, 240 }, // COLORPICKER
|
||||
};
|
||||
|
||||
@ -222,11 +222,8 @@ int main(int argc, char *argv[])
|
||||
// Gui controls data
|
||||
//-----------------------------------------------------------
|
||||
bool toggle = false;
|
||||
bool toggleBackgroundColor = false;
|
||||
bool toggleLinesColor = false;
|
||||
bool toggleDefaultColor = false;
|
||||
bool toggleValue = false;
|
||||
const char *toggleGuiText[4] = { "toggle", "group", "selection", "group" };
|
||||
const char *toggleGuiText[4] = { "toggle", "group", "selection", "options" };
|
||||
|
||||
float sliderValue = 50.0f;
|
||||
float sliderBarValue = 20.0f;
|
||||
@ -234,13 +231,13 @@ int main(int argc, char *argv[])
|
||||
|
||||
bool checked = false;
|
||||
|
||||
int spinnerValue = 20;
|
||||
int spinnerValue = 28;
|
||||
|
||||
int comboNum = 5;
|
||||
const char *comboText[5] = { "this", "is", "a" ,"combo", "box" };
|
||||
int comboNum = 4;
|
||||
const char *comboText[4] = { "Image Style (.png)", "Image Style (.raw)", "Text Style (.rgst)", "Binary Style (.rgsb)" };
|
||||
int comboActive = 0;
|
||||
|
||||
char guiText[17] = { '\0' };
|
||||
char guiText[32] = "raygui_default_style.png";
|
||||
|
||||
Color colorPickerValue = RED;
|
||||
|
||||
@ -253,7 +250,11 @@ int main(int argc, char *argv[])
|
||||
|
||||
for (int i = 0; i < 12; i++) colorBoxValue[i] = WHITE;
|
||||
|
||||
char colorHex[8] = "#000000";
|
||||
char colorHex[9] = "00000000";
|
||||
|
||||
bool toggleBackgroundColor = false;
|
||||
bool toggleLinesColor = false;
|
||||
bool toggleDefaultColor = false;
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
// Main game loop
|
||||
@ -268,6 +269,12 @@ int main(int argc, char *argv[])
|
||||
ClearDroppedFiles();
|
||||
}
|
||||
|
||||
if (toggleBackgroundColor)
|
||||
{
|
||||
styleGeneric[DEFAULT_BACKGROUND_COLOR] = GetHexValue(colorPickerValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((currentSelectedControl != -1) && (currentSelectedProperty != -1))
|
||||
{
|
||||
if ((previousSelectedProperty != currentSelectedProperty) || (previousSelectedControl != currentSelectedControl)) saveColor = false;
|
||||
@ -280,6 +287,7 @@ int main(int argc, char *argv[])
|
||||
|
||||
GuiSetStyleProperty(GetGuiStylePropertyIndex(currentSelectedControl, currentSelectedProperty), GetHexValue(colorPickerValue));
|
||||
}
|
||||
}
|
||||
|
||||
previousSelectedProperty = currentSelectedProperty;
|
||||
previousSelectedControl = currentSelectedControl;
|
||||
@ -287,6 +295,10 @@ int main(int argc, char *argv[])
|
||||
// Update progress bar automatically
|
||||
progressValue += 0.0005f;
|
||||
if (progressValue > 1.0f) progressValue = 0.0f;
|
||||
|
||||
// TODO: Support text editing on GuiTextBox()
|
||||
// NOTE: Editing mode should be detected (status = MOUSE_HOVER) and update colorPicker properly...
|
||||
sprintf(colorHex, "%02X%02X%02X%02X", colorPickerValue.r, colorPickerValue.g, colorPickerValue.b, colorPickerValue.a);
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Draw
|
||||
@ -295,22 +307,21 @@ int main(int argc, char *argv[])
|
||||
|
||||
ClearBackground(RAYWHITE);
|
||||
|
||||
// Draw background rectangle
|
||||
DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), GuiBackgroundColor());
|
||||
|
||||
//Draw top and bottom bars
|
||||
DrawRectangle(0, 0, GetScreenWidth(), 25, GRAY);
|
||||
DrawRectangle(0, GetScreenHeight() - 25, GetScreenWidth(), 25, LIGHTGRAY);
|
||||
// Draw info bar top
|
||||
DrawRectangle(0, 0, GetScreenWidth(), 24, GRAY);
|
||||
DrawText("CHOOSE CONTROL", 35, 8, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
DrawText("> CHOOSE PROPERTY STYLE", 152, 8, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
DrawText("> STYLE VIEWER", guiPosX + 10, 8, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
|
||||
//Draw top and bottom bars' text
|
||||
//GuiLabel((Rectangle){20, GetScreenHeight() - 18, 100, 20}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[currentSelectedControl], guiStylesText[currentSelectedProperty]));
|
||||
GuiLabel((Rectangle){guiPosX + 100, GetScreenHeight() - 18, 100, 20}, FormatText("SAVE STATUS: %s", guiText));
|
||||
// Draw status bar bottom
|
||||
DrawRectangle(0, GetScreenHeight() - 24, GetScreenWidth(), 24, LIGHTGRAY);
|
||||
GuiLabel((Rectangle){20, GetScreenHeight() - 16, 100, 20}, FormatText("CURRENT SELECTION: %s_%s", guiControlText[currentSelectedControl], guiStylesTextC[currentSelectedProperty]));
|
||||
GuiLabel((Rectangle){guiPosX + 100, GetScreenHeight() - 16, 100, 20}, FormatText("SAVE STATUS: %s", guiText));
|
||||
|
||||
DrawText("CHOOSE CONTROL", 25, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
DrawText("> CHOOSE PROPERTY STYLE", 140, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
DrawText("> STYLE VIEWER", guiPosX, 10, styleGeneric[DEFAULT_TEXT_SIZE], LIGHTGRAY);
|
||||
|
||||
|
||||
// Gui controls
|
||||
// Draw Gui controls
|
||||
currentSelectedControl = GuiListView(bounds[LISTVIEW], guiControlText, NUM_CONTROLS, currentSelectedControl);
|
||||
|
||||
if (currentSelectedControl < 0) GuiDisable();
|
||||
@ -318,12 +329,12 @@ int main(int argc, char *argv[])
|
||||
switch (currentSelectedControl)
|
||||
{
|
||||
case LABEL:
|
||||
case LABELBUTTON: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextA, NUM_STYLES_A, currentSelectedProperty); break;
|
||||
case LABELBUTTON: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 485 }, guiStylesTextA, NUM_STYLES_A, currentSelectedProperty); break;
|
||||
case SLIDER:
|
||||
case SLIDERBAR:
|
||||
case PROGRESSBAR:
|
||||
case CHECKBOX:
|
||||
case COLORPICKER: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextB, NUM_STYLES_B, currentSelectedProperty); break;
|
||||
case COLORPICKER: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 485 }, guiStylesTextB, NUM_STYLES_B, currentSelectedProperty); break;
|
||||
case BUTTON:
|
||||
case IMAGEBUTTON:
|
||||
case TOGGLE:
|
||||
@ -332,10 +343,14 @@ int main(int argc, char *argv[])
|
||||
case TEXTBOX:
|
||||
case SPINNER:
|
||||
case LISTVIEW:
|
||||
default: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 2, 180, 485 }, guiStylesTextC, NUM_STYLES_C, currentSelectedProperty); break;
|
||||
default: currentSelectedProperty = GuiListView((Rectangle){ 156, guiPosY + 3, 180, 485 }, guiStylesTextC, NUM_STYLES_C, currentSelectedProperty); break;
|
||||
}
|
||||
|
||||
GuiEnable();
|
||||
|
||||
checked = GuiCheckBox(bounds[CHECKBOX], checked);
|
||||
|
||||
if (checked) GuiDisable();
|
||||
|
||||
GuiLabel(bounds[LABEL], "rGuiStyler");
|
||||
|
||||
@ -353,29 +368,35 @@ int main(int argc, char *argv[])
|
||||
|
||||
progressValue = GuiProgressBar(bounds[PROGRESSBAR], progressValue, 0.0f, 1.0f);
|
||||
|
||||
spinnerValue = GuiSpinner(bounds[SPINNER], spinnerValue, 0, 100);
|
||||
spinnerValue = GuiSpinner(bounds[SPINNER], spinnerValue, 12, 31);
|
||||
|
||||
comboActive = GuiComboBox(bounds[COMBOBOX], comboText, comboNum, comboActive);
|
||||
|
||||
checked = GuiCheckBox(bounds[CHECKBOX], checked);
|
||||
|
||||
GuiTextBox(bounds[TEXTBOX], guiText, 16);
|
||||
GuiTextBox(bounds[TEXTBOX], guiText, spinnerValue);
|
||||
|
||||
colorPickerValue = GuiColorPicker(bounds[COLORPICKER], colorPickerValue);
|
||||
|
||||
// Draw default styles toggles
|
||||
toggleBackgroundColor = GuiToggleButton((Rectangle){ 156, guiPosY + 495, 180, 20 }, "BACKGROUND_COLOR", toggleBackgroundColor);
|
||||
toggleLinesColor = GuiToggleButton((Rectangle){ 156, guiPosY + 520, 180, 20 }, "LINES_COLOR", toggleLinesColor);
|
||||
toggleDefaultColor = GuiToggleButton((Rectangle){ 156, guiPosY + 545, 180, 20 }, "DEFAULT_STYLE_MODE", toggleDefaultColor);
|
||||
toggleBackgroundColor = GuiToggleButton((Rectangle){ 156, guiPosY + 496, 180, 20 }, "BACKGROUND_COLOR", toggleBackgroundColor);
|
||||
toggleLinesColor = GuiToggleButton((Rectangle){ 156, guiPosY + 521, 180, 20 }, "LINES_COLOR", toggleLinesColor);
|
||||
toggleDefaultColor = GuiToggleButton((Rectangle){ 156, guiPosY + 546, 180, 20 }, "DEFAULT_STYLE_MODE", toggleDefaultColor);
|
||||
|
||||
// Draw labels for GuiColorPicker information
|
||||
GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 299, 60, 70 }, "RGBA");
|
||||
GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 299, 60, 74 }, "RGBA");
|
||||
|
||||
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 310, 60, 70 }, FormatText("R: %03i", colorPickerValue.r));
|
||||
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 325, 60, 70 }, FormatText("G: %03i", colorPickerValue.g));
|
||||
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 340, 60, 70 }, FormatText("B: %03i", colorPickerValue.b));
|
||||
GuiLabel((Rectangle){ guiPosX + 313, guiPosY + 355, 60, 70 }, FormatText("A: %03i", colorPickerValue.a));
|
||||
|
||||
GuiGroupBox((Rectangle){ guiPosX + 303, guiPosY + 385, 60, 60 }, "HSV");
|
||||
GuiTextBox((Rectangle){ guiPosX + 303, guiPosY + 545, 60, 20 }, colorHex, 7);
|
||||
GuiTextBox((Rectangle){ guiPosX + 303, guiPosY + 545, 60, 20 }, colorHex, 8);
|
||||
|
||||
for(int i = 0; i < 12; i++) colorBoxValue[i] = ColorBox((Rectangle){ guiPosX + 303 + 20*(i%3), guiPosY + 455 + 20*(i/3), 20, 20 }, &colorPickerValue, colorBoxValue[i]);
|
||||
|
||||
DrawRectangleLinesEx((Rectangle){ guiPosX + 303, guiPosY + 455, 60, 80 }, 2, GetColor(styleGeneric[DEFAULT_BORDER_COLOR_NORMAL]));
|
||||
|
||||
GuiEnable();
|
||||
|
||||
// Draw Load and Save buttons
|
||||
if (GuiButton(bounds[BUTTON], "Save Style")) BtnSaveStyle();
|
||||
|
||||
Reference in New Issue
Block a user