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Redesigning GuiTextInputBox() -WIP-
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@ -204,7 +204,7 @@ int main()
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if (showTextInputBox)
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{
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DrawRectangle(0, 0, GetScreenWidth(), GetScreenHeight(), Fade(RAYWHITE, 0.8f));
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int result = GuiTextInputBox((Rectangle){ GetScreenWidth()/2 - 120, GetScreenHeight()/2 - 60, 240, 120 }, GuiIconText(RICON_FILE_SAVE, "Save file as..."), textInput, "Ok;Cancel");
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int result = GuiTextInputBox((Rectangle){ GetScreenWidth()/2 - 120, GetScreenHeight()/2 - 60, 240, 120 }, GuiIconText(RICON_FILE_SAVE, "Save file as..."), NULL, textInput, "Ok;Cancel");
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if (result == 1)
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{
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@ -441,7 +441,7 @@ RAYGUIDEF Vector2 GuiGrid(Rectangle bounds, float spacing, int subdivs);
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RAYGUIDEF int GuiListView(Rectangle bounds, const char *text, int *scrollIndex, int active); // List View control, returns selected list element index
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RAYGUIDEF int GuiListViewEx(Rectangle bounds, const char **text, int count, int *focus, int *scrollIndex, int active); // List View with extended parameters
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RAYGUIDEF int GuiMessageBox(Rectangle bounds, const char *windowTitle, const char *message, const char *buttons); // Message Box control, displays a message
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RAYGUIDEF int GuiTextInputBox(Rectangle bounds, const char *windowTitle, char *text, const char *buttons); // Text Input Box control, ask for text
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RAYGUIDEF int GuiTextInputBox(Rectangle bounds, const char *windowTitle, const char *message, char *text, const char *buttons); // Text Input Box control, ask for text
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RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color); // Color Picker control
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// Styles loading functions
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@ -2557,9 +2557,8 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, const char *text, int *value, int mi
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// Draw value selector custom buttons
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// NOTE: BORDER_WIDTH and TEXT_ALIGNMENT forced values
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int tempBorderWidth = GuiGetStyle(BUTTON, BORDER_WIDTH);
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GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(SPINNER, BORDER_WIDTH));
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int tempTextAlign = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
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GuiSetStyle(BUTTON, BORDER_WIDTH, GuiGetStyle(SPINNER, BORDER_WIDTH));
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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#if defined(RAYGUI_SUPPORT_RICONS)
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@ -3801,7 +3800,7 @@ RAYGUIDEF int GuiMessageBox(Rectangle bounds, const char *windowTitle, const cha
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}
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// Text Input Box control, ask for text
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RAYGUIDEF int GuiTextInputBox(Rectangle bounds, const char *windowTitle, char *text, const char *buttons)
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RAYGUIDEF int GuiTextInputBox(Rectangle bounds, const char *windowTitle, const char *message, char *text, const char *buttons)
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{
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#define TEXTINPUTBOX_BUTTON_HEIGHT 24
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#define TEXTINPUTBOX_BUTTON_PADDING 10
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