Update enefete.h

This commit is contained in:
raysan5
2022-03-07 17:16:18 +01:00
parent d0f8e9bb0a
commit 7a2a57b868

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@ -343,8 +343,8 @@ static void GuiLoadStyleEnefete(void)
// TODO: Setup a white rectangle on the font to be used on shapes drawing,
// this way we make sure all gui can be drawn on a single pass because no texture change is required
// NOTE: Setting up this rectangle is a manual process (for the moment)
//Rectangle whiteChar = { 0, 0, 0, 0 };
//SetShapesTexture(font.texture, whiteChar);
Rectangle whiteChar = { 99, 4, 2, 2 };
SetShapesTexture(font.texture, whiteChar);
//-----------------------------------------------------------------