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Update enefete.h
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@ -343,8 +343,8 @@ static void GuiLoadStyleEnefete(void)
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// TODO: Setup a white rectangle on the font to be used on shapes drawing,
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// this way we make sure all gui can be drawn on a single pass because no texture change is required
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// NOTE: Setting up this rectangle is a manual process (for the moment)
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//Rectangle whiteChar = { 0, 0, 0, 0 };
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//SetShapesTexture(font.texture, whiteChar);
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Rectangle whiteChar = { 99, 4, 2, 2 };
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SetShapesTexture(font.texture, whiteChar);
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//-----------------------------------------------------------------
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