Commit Graph

110 Commits

Author SHA1 Message Date
f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00
0bbf857b00 Review build release path, default to src directory 2019-03-17 12:21:51 +01:00
Ray
df54e73b21 Update shell.html 2019-01-08 21:05:23 +01:00
Ray
456483f104 Allow file download from MEMFS
Support file download to disk from memory filesystem.
2018-11-26 17:16:26 +01:00
Ray
ac23af9bf0 Review resources naming
raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data

Also required to work with tcc compiler.
2018-11-19 15:18:11 +01:00
Ray
abfbc42df7 PNG image size optimization 2018-09-25 12:53:31 +02:00
74a0814a8f Review formatting 2018-07-21 17:19:44 +02:00
08f2725c8b Review templates Makefiles 2018-07-21 17:14:29 +02:00
7dc66d2d3f Looking for a place for raylib resource file 2018-07-21 16:18:33 +02:00
Ray
d34c1285e0 Review Android Makefiles 2018-07-10 11:52:30 +02:00
22bf279672 Corrected issue on 32bit ARM build 2018-07-09 13:06:40 +02:00
f939378764 Support ARM and ARM64 Android building 2018-07-09 03:00:52 +02:00
59ebe1b7c3 Added support OpenBSD, NetBSD, DragonFly 2018-06-23 17:02:07 +02:00
Ray
d873314c27 Reviewed Windows resource file name 2018-05-29 00:52:08 +02:00
Ray
1f0cc57ec7 Corrected issue with compiler param
Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
2018-05-27 19:06:14 +02:00
44181baf04 Working on Android APK building 2018-05-21 18:13:52 +02:00
a752092055 Removed 32bit arm Android library
From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
2018-05-20 19:13:10 +02:00
c1b9104d54 Makefile: Remove unnecessary -no-pie for older GCC support
Currently, if:
* GCC doesn't supports -no-pie: Build error
* GCC supports -no-pie
    * GCC is not configured with --enable-default-pie: No-op
    * GCC is configured with --enable-default-pie:
            Slightly worse performance because we still generate -fpie code
            (-pie affects linker, -fpie affects compiler)

So instead of probing for existence of -fno-pie -no-pie, remove it altogether.

Fixes #540: Build breakage on Debian 8 with gcc 4.9.
2018-05-12 11:41:12 +02:00
Ray
aa76985c0d Review raylib version to 2.0
Review raylib_icon resource
2018-05-11 18:14:19 +02:00
ec33e7d705 BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray
322cebcbaf Updated to latest raylib changes
Removed OpenAL and GLFW3 dependencies on building.
Reviewed platforms and flags
2018-04-03 22:44:45 +02:00
2c219fb814 Allow use of main instead of android_main
Inspired by #504.
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.

This is untested!
2018-03-16 21:37:22 +01:00
Ray
97bf2706c4 Removed flag -fgnu89-inline 2018-02-21 23:28:34 +01:00
Ray
7e32a627e8 Corrected path backslash 2018-02-19 00:03:24 +01:00
Ray
d90a33b850 Some reviews for Android compilation 2018-02-11 01:48:53 +01:00
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f2a675ae53 Reviewed Makefiles...
- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
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493a67e6d5 Support canvas scaling with window 2018-01-15 12:53:14 +01:00
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ddf6c65d00 Review Makefiles and templates 2018-01-15 12:52:58 +01:00
3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Ray
33da9bc8f6 Simplified flags 2017-10-22 11:07:55 +02:00
b065edc878 Review issue with resources folder 2017-10-16 13:40:48 +02:00
Ray
63507d5f81 Review some issues
It seems there are some platform-dependant issues
2017-10-14 18:04:21 +02:00
0d8a994d95 Review templates for Android
- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
2017-10-14 12:25:08 +02:00
d012316b87 NEW self-contained Android Makefile for APK build 2017-10-14 00:14:57 +02:00
ba4b39a025 Working on game templates 2017-10-14 00:14:24 +02:00
5430d5d52e Review Makefiles 2017-10-14 00:13:23 +02:00
ea5f4eabf8 Remove android_project template 2017-10-14 00:10:55 +02:00
dffe635fd3 Remove basic_test template 2017-10-14 00:10:03 +02:00
1bab8f05cc Cleaning Android project template
Notice that requries libraries are directly taken from
raylib/release/libs/android folder and nativeLoader.java is generated by
Makefile on the go
2017-10-11 12:15:40 +02:00
d302316e51 Reorganize release and dependencies 2017-10-11 11:22:49 +02:00
ef6674a99d More work on Android building... 2017-10-10 14:06:21 +02:00
7b63b0b132 Android APK building...
Using shared libraries just don't work...
2017-10-05 14:04:22 +02:00
9000fc28a3 Keep working on Android shared libs... 2017-10-04 12:51:53 +02:00
ca0ff82046 Keep working on Makefiles... 2017-10-03 15:02:32 +02:00
b2789949ee Working on Makefiles... 2017-10-02 14:12:03 +02:00
Ray
541dceb87b Updated libraries for release
OpenAL Soft and raylib compiled for release and stripped
2017-09-29 23:45:21 +02:00
2fbc2eede6 Updated to work! 2017-09-29 14:13:17 +02:00
c418aa2fb0 Keep working on Android custom building...
...almost there! raylib already works, issues with OpenAL Soft
linkage...
2017-09-29 13:58:49 +02:00
dc4dba4857 Strip down functionality for testing 2017-09-28 17:12:34 +02:00
f5dcb51efe Work on custom Android build
- Renamed some folders
- Added some files for testing
- Removed useless files
2017-09-28 17:05:43 +02:00