439448ad7c
Update rcore.c
2026-01-15 10:43:08 +01:00
0df2fe981b
REVIEWED: ExportFontAsCode() #5497
2026-01-15 10:42:58 +01:00
a938a7c97a
chore: add GetAppDir for wasm returning root VFS ( #5495 )
2026-01-15 10:08:03 +01:00
026b7e808a
fix drm resources leak ( #5494 )
2026-01-15 10:03:54 +01:00
4b74312860
Update ROADMAP.md
2026-01-13 20:03:30 +01:00
4be6815b3b
Revert "fix zig build accessing env vars ( #5490 )"
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This reverts commit cfb81e4a00 .
2026-01-13 16:27:51 +01:00
533a17e283
Merge branch 'master' of https://github.com/raysan5/raylib
2026-01-13 16:27:30 +01:00
132151cf28
Revert "Update build.zig to work with 0.16 ( #5487 )"
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This reverts commit 32e7732061 .
2026-01-13 16:27:16 +01:00
cfb81e4a00
fix zig build accessing env vars ( #5490 )
2026-01-12 22:58:41 +01:00
644ff28f87
Update shaders_deferred_rendering.c
2026-01-12 13:36:40 +01:00
28b9411e9d
REMOVED: RLGL_RENDER_TEXTURES_HINT, enabled by default and no complaints of anyone having issues #5479
2026-01-12 13:23:27 +01:00
0c33c603f4
REVIEWED: EXTERNAL_CONFIG_FLAGS usage, check moved to config.h
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Due to `utils` module removal, `EXTERNAL_CONFIG_FLAGS` was not working, so the system was redesigned.
This change is independent of #4411
2026-01-12 13:04:38 +01:00
32e7732061
Update build.zig to work with 0.16 ( #5487 )
2026-01-11 23:43:38 +01:00
d7c38cfbe4
fix rglfw.c path in build.zig for bsd platforms ( #5486 )
2026-01-11 22:01:14 +01:00
4badbe2b17
REVIEWED: Variable scope #5485
2026-01-11 21:02:59 +01:00
51bdaa34fa
Update raylib.vcxproj
2026-01-11 16:56:47 +01:00
483b26ef84
Update rexm.c
2026-01-11 01:04:32 +01:00
972d6f0775
REXM: Fix raylib building
2026-01-11 00:32:16 +01:00
d94ea00a97
Update raylib.sln
2026-01-11 00:27:24 +01:00
f2c8a9c085
Merge branch 'master' of https://github.com/raysan5/raylib
2026-01-10 12:20:37 +01:00
1606dca0cb
Update CMakeLists.txt
2026-01-10 12:20:26 +01:00
21f026a484
rlparser: update raylib_api.* by CI
2026-01-10 11:13:29 +00:00
dd7a1948f1
WARNING: REDESIGN: REMOVED: utils module, functionality moved to rcore module: logging and file-system #4551
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[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.
- Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
- File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
- Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
2026-01-10 12:13:07 +01:00
2f6feb74d4
Update raylib.sln
2026-01-10 11:53:46 +01:00
c7de5c9d4b
Updated examples VCXPROJ UUID, not correctly calculated by REXM
2026-01-10 11:53:29 +01:00
6833305826
REVIEWED: android_fopen()
2026-01-10 10:59:22 +01:00
8de88c71da
fix: fall back on dirent filename when all route fails on Android ( #5484 )
2026-01-10 10:54:54 +01:00
5b0a799769
fix ( #5482 )
2026-01-09 23:09:06 +01:00
1284d68721
Update core_highdpi_testbed.png
2026-01-09 20:18:45 +01:00
a6dd2af9e9
Update rexm.c
2026-01-09 20:06:57 +01:00
11f7db2dd8
REXM: ADDED: core_keyboard_testbed
2026-01-09 20:06:53 +01:00
7218b674e5
REXM: Updated: textures_framebuffer_rendering
2026-01-09 20:05:46 +01:00
cfd5c3f2ab
Update examples_list.txt
2026-01-09 20:02:29 +01:00
b365d23f49
Update examples_list.txt
2026-01-09 19:59:38 +01:00
4cf844b74e
Update raylib.h
2026-01-09 19:55:31 +01:00
5cc42c1b80
Updated file name
2026-01-09 19:55:26 +01:00
16e6d325b9
[raudio] Fix freeing the wrong memory ( #5481 )
2026-01-08 22:04:09 +01:00
0bcf79ce28
[ #5455 ] Fix for: Fix window width calculation by adding wOffset ( #5480 )
2026-01-08 17:26:56 +01:00
5398b8c9b0
Update rexm.c
2026-01-07 23:09:51 +01:00
c814625c00
Update models_first_person_maze.c
2026-01-07 22:40:28 +01:00
5e1f5d5b74
examples/models: optimize collision check in first_person_maze ( #5478 )
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Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
2026-01-07 22:38:04 +01:00
229f82699b
Reviewed change #5476
2026-01-07 22:36:40 +01:00
c256f146b4
added saving to memory buffer and SaveFileData for binary files ( #5476 )
2026-01-07 22:32:58 +01:00
23bc037c37
Revert change, trying to follow DRM implementation but not needed on Android #5477
2026-01-07 22:32:09 +01:00
c78ac65786
Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. ( #5475 )
2026-01-06 22:32:42 +01:00
3678c2d157
REMOVE: TRACELOGD(), hardly ever used
2026-01-05 20:47:25 +01:00
35fc8ece44
Update models_decals.c
2026-01-03 23:01:37 +01:00
af544c24b9
[rcore] Fix touch position automation event handling ( #5470 )
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* fix touch position automation event handling
* Fix alignment of previousPosition comment in rcore.c
2026-01-03 22:57:22 +01:00
c4b11a30cd
Fix DrawMeshInstanced breaking if instanceTransform is unused ( #5469 )
2026-01-03 22:52:04 +01:00
a44157c2a8
[example] Added textures_frame_buffer_rendering ( #5468 )
2026-01-03 22:41:52 +01:00