Commit Graph

  • 6d9e17594b Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-28 23:48:24 +02:00
  • f76666af3f REXM: Avoid updating metadata from others examples Ray 2025-09-28 23:48:10 +02:00
  • e5e684a5ca Update examples_report.md Ray 2025-09-28 23:47:39 +02:00
  • c551fb7118 Add models_basic_voxel example (#5212) Tim Little 2025-09-28 22:40:09 +01:00
  • 7d780d18b5 REVIEWED: New example format and requirements: core_input_actions #5211 Ray 2025-09-28 23:31:07 +02:00
  • a2a22e5e48 ADDED: example: core_input_actions (#5211) Jett 2025-09-28 17:02:53 -04:00
  • 4767841b71 Code format review Ray 2025-09-28 19:45:52 +02:00
  • f36c8ddc56 [rlgl] Allow tint colors in GL_LINE (wires) and GL_POINT (points) draw modes on OpenGL 1.1 clean (#5207) iann 2025-09-29 02:34:38 +09:00
  • 4cd131cf29 Update miniaudio to v0.11.23 (#5208) Alexandre Almeida 2025-09-28 13:53:40 -03:00
  • 070c7894c6 REVIEWED: Some flags for window/context creation attributes Ray 2025-09-26 23:35:28 +02:00
  • e79603d501 REDESIGNED: rcore_desktop_win32 platform backend Ray 2025-09-26 23:17:37 +02:00
  • 06cfda6ff9 Update raymath.h Ray 2025-09-26 23:03:10 +02:00
  • 87f758f9b4 Review latest PRs formatting Ray 2025-09-26 22:26:19 +02:00
  • f6c07099af Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-26 22:22:57 +02:00
  • 2724f07c9a Update rexm.c Ray 2025-09-26 22:22:43 +02:00
  • fe8c83b57d Update palette_switch.fs (#5205) Smallz3201 2025-09-26 14:56:54 -04:00
  • 15d234b79d GLTF anim correctly inherits world transform (#5206) Arman Ommid 2025-09-26 11:56:37 -07:00
  • 3f6d67c61c [rcore_android] implement GetCurrentMonitor() (#5204) Keks137 2025-09-24 20:45:55 +02:00
  • 07033cff90 Fix polygon drawing example for opengl 1.1 (#5202) Maicon Santana 2025-09-24 19:44:15 +01:00
  • 2554dcba9b fix rlSetTexture not overriding default mode (#5200) Maicon Santana 2025-09-24 09:22:03 +01:00
  • 4f9b933b34 REXM: Update examples; text_unicode_emojis requires additional resources on Web Ray 2025-09-24 10:17:34 +02:00
  • ca33d495b3 [build][cmake] set lib m as public so it can be linked by consumer (#5193) Bruno Cabral 2025-09-23 09:07:11 -07:00
  • 085391e788 [build][cmake] fix issue introduced by #5181 (#5198) JohnnyCena123 2025-09-23 19:04:30 +03:00
  • fbae395e85 Update raymath.h (#5201) Arman Ommid 2025-09-23 08:58:42 -07:00
  • 78a607b778 Update twitter links Ray 2025-09-22 11:40:06 +02:00
  • bb28d7fd0e Update normalmap.fs Ray 2025-09-21 20:37:01 +02:00
  • 363855ec3e Update rexm.c Ray 2025-09-21 20:21:42 +02:00
  • 8ada37d967 Update depth_write.fs Ray 2025-09-21 13:28:30 +02:00
  • e7cfd3d4a3 Update depth_render.fs Ray 2025-09-21 13:28:27 +02:00
  • 95cb0cbf67 Update README.md Ray 2025-09-21 13:14:01 +02:00
  • 47576e4e10 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-21 13:13:48 +02:00
  • 1161286d51 Update rexm.c Ray 2025-09-21 13:13:46 +02:00
  • f0674676b6 Update raylib_parser.c Ray 2025-09-21 13:12:32 +02:00
  • ff8333435a use lowercase "message" to remove recommendation warning (#5196) Connor O'Connor 2025-09-19 11:06:43 -04:00
  • 1c3f9fa135 Update parse_api.yml Ray 2025-09-18 16:06:24 +02:00
  • 9268b0d029 REXM: Commented functions moved to main raylib API Ray 2025-09-18 15:51:48 +02:00
  • e81fc8d21a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-18 15:51:27 +02:00
  • 23e0898c65 Ouch! Ray 2025-09-18 15:51:18 +02:00
  • 97e214fc68 Update raylib_api.* by CI github-actions[bot] 2025-09-18 13:34:30 +00:00
  • c264c86ee0 ADDED: Some useful functions for Files and Text management Ray 2025-09-18 15:34:09 +02:00
  • bd6065a4fd Update rlgl.h Ray 2025-09-18 15:29:13 +02:00
  • dc1632c17a REVIEWED: Platform code formatting and organization Ray 2025-09-18 15:28:03 +02:00
  • 7729727752 Use the render size not the screen size for screenshots so we use the actual framebuffer size. (#5192) Jeffery Myers 2025-09-17 15:01:24 -07:00
  • a15651f4fe Restore projects/CMake/CMakeLists.txt (#5191) Peter0x44 2025-09-17 10:22:53 -07:00
  • fbdf5e4fd2 fix(rcore): correctly scale content on macOS (#5186) Max Coplan 2025-09-16 10:37:05 -07:00
  • ed8f1a22d1 Remove trailing spaces Ray 2025-09-14 18:07:58 +02:00
  • 96fb4851ce Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-14 10:27:08 +02:00
  • 068978d5b3 REXM: RENAME: example: models_gpu_skinning --> models_animation_gpu_skinning Ray 2025-09-14 10:26:04 +02:00
  • c1615aaac4 Update examples_template.c Ray 2025-09-14 10:22:56 +02:00
  • b281101001 [build][cmake] Review web compilation system (#5181) Bruno Cabral 2025-09-14 01:05:07 -07:00
  • c9b1f2ce54 REVIEWED: example: core_input_gestures_testbed, follow default structure Ray 2025-09-14 10:04:24 +02:00
  • 9931ddd27a Update core_undo_redo.c Ray 2025-09-13 21:17:16 +02:00
  • 36ad7127c2 REXM: Update Ray 2025-09-13 21:09:59 +02:00
  • 36824b6c0a REXM: ADDED: example: core_undo_redo Ray 2025-09-13 20:58:27 +02:00
  • 865b3310f8 Updated project GUIDs Ray 2025-09-13 20:57:39 +02:00
  • 161cab24da Update core_random_sequence.c Ray 2025-09-13 20:57:20 +02:00
  • 6f01f3c06d Update rexm.c Ray 2025-09-13 20:57:00 +02:00
  • b8420d4821 REXM: Update examples Ray 2025-09-13 10:46:14 +02:00
  • 3148206758 Renamed shaders for consistency Ray 2025-09-13 10:44:12 +02:00
  • f711c98bd6 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-13 10:43:38 +02:00
  • adac5f7770 REXM: RENAME: example: shaders_write_depth --> shaders_depth_writing Ray 2025-09-13 10:41:25 +02:00
  • bb0c78476c [build][cmake] Fix definition to use SDL3 (#5175) Bruno Cabral 2025-09-13 01:19:44 -07:00
  • 6cf38b6292 fix SDL3 gamepad detection (#5176) Bruno Cabral 2025-09-13 01:17:17 -07:00
  • 8d48a12306 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-09-12 21:44:56 +02:00
  • 28ce99b539 Update core_3d_camera_fps.c Ray 2025-09-12 21:44:56 +02:00
  • 71321d179b [build][cmake] Added emscripten build options (#5180) Bruno Cabral 2025-09-12 12:42:50 -07:00
  • 7db5f56e81 [cmake] export automatically raylib definitions and compile/link options (#5179) Bruno Cabral 2025-09-12 04:07:46 -07:00
  • 8d3a4b8dd5 REVIEWED: Renamed PLATFORM_DESKTOP_SDL3 to USING_VERSION_SDL3 #5175 Ray 2025-09-12 13:03:28 +02:00
  • d0c39db6c2 Update rlgl.h Ray 2025-09-12 13:02:13 +02:00
  • 5a54fc12a2 REVIEWED: Prioritize calloc() calls than malloc() on some cases Ray 2025-09-10 21:03:06 +02:00
  • 8a1468c0c7 Update examples_report.md Ray 2025-09-10 21:02:26 +02:00
  • 2550a45821 Update core_render_texture.c Ray 2025-09-10 18:31:52 +02:00
  • 109b3b2d2e REXM: ADDED: example: text_inline_styling Ray 2025-09-10 18:31:49 +02:00
  • 9e14faffcc REXM: REVIEWED: example addition logic Ray 2025-09-10 18:27:19 +02:00
  • ffe74658ab REXM: ADDED: example: core_render_texture Ray 2025-09-10 18:26:43 +02:00
  • 84e2cbccc4 Update complexity level for shapes_digital_clock Ray 2025-09-09 17:33:19 +02:00
  • a42eb2f79b REDESIGNED: example: shapes_digital_clock Ray 2025-09-09 17:32:13 +02:00
  • 866e7238bf Remove projects from solution Ray 2025-09-09 17:30:54 +02:00
  • 698d37c57a Update shaders_normalmap_rendering.c Ray 2025-09-09 17:30:25 +02:00
  • 1b9aa0bcf3 Update rmodels.c Ray 2025-09-09 17:30:18 +02:00
  • f4250da042 Update text_unicode_ranges.c Ray 2025-09-09 09:37:06 +02:00
  • f6ae596a1d Update rexm.c Ray 2025-09-09 00:47:12 +02:00
  • 0da5bc1e17 REXM: REVIEWED: TextReplaceBetween() Ray 2025-09-09 00:26:38 +02:00
  • 4447868c60 REXM: Updated examples, resources checking Ray 2025-09-09 00:16:47 +02:00
  • adb078128b Update rexm.c Ray 2025-09-09 00:15:30 +02:00
  • 28c5d16000 Update shaders_shadowmap_rendering.c Ray 2025-09-09 00:15:26 +02:00
  • 811ec4fb1e REVIEWED: shaders_shadowmap_rendering example Ray 2025-09-08 21:02:58 +02:00
  • ef0dd5f774 REXM: Updated examples after some renames Ray 2025-09-08 21:01:59 +02:00
  • c7f8843200 REXM: RENAME: example: shaders_eratosthenes --> shaders_eratosthenes_sieve Ray 2025-09-08 20:37:27 +02:00
  • 851bb3120d REXM: RENAME: example: shaders_view_depth --> shaders_depth_rendering Ray 2025-09-08 20:37:11 +02:00
  • adda398e65 REXM: RENAME: example: shapes_easings_rectangle_array --> shapes_easings_rectangles Ray 2025-09-08 20:36:48 +02:00
  • 5ac0539481 REXM: RENAME: example: shapes_easings_box_anim --> shapes_easings_box Ray 2025-09-08 20:36:41 +02:00
  • 84baaa6ee7 REXM: RENAME: example: shapes_easings_ball_anim --> shapes_easings_ball Ray 2025-09-08 20:36:29 +02:00
  • ede4547015 REXM: RENAME: example: models_draw_cube_texture --> models_textured_cube Ray 2025-09-08 20:35:37 +02:00
  • d8f3b51a3f REXM: RENAME: example: models_animation --> models_animation_playing Ray 2025-09-08 20:35:27 +02:00
  • 4a23ed698f REXM: RENAME: example: shaders_raymarching --> shaders_raymarching_rendering Ray 2025-09-08 20:34:48 +02:00
  • f4f3325e1e REXM: RENAME: example: shaders_spotlight --> shaders_spotlight_rendering Ray 2025-09-08 20:34:33 +02:00
  • 11ca32493a REXM: RENAME: example: shaders_lightmap --> shaders_lightmap_rendering Ray 2025-09-08 20:34:16 +02:00
  • 07070b81e8 REXM: RENAME: example: shaders_shadowmap --> shaders_shadowmap_rendering Ray 2025-09-08 20:33:36 +02:00
  • 6afc608477 REXM: RENAME: example: shaders_normal_map --> shaders_normalmap_rendering Ray 2025-09-08 20:33:18 +02:00