mirror of
https://github.com/raysan5/raylib.git
synced 2026-01-25 00:29:18 -05:00
Updated Compile for Android (markdown)
@ -1,6 +1,6 @@
|
||||
To build your raylib game for Android you need a different compiler than the one that comes with raylib installation, actually, you need a set of tools. Those tools are basically the Android SDK and Android NDK.
|
||||
|
||||
###Installing Android tools
|
||||
### Installing Android tools
|
||||
|
||||
_Step 1._ Install Java Runtime 8 (JRE), Android SDK, Android NDK and Apache Ant tools:
|
||||
|
||||
@ -22,7 +22,7 @@ _Step 3._ Make sure latest Android Platform Tools and desired SDKs are installed
|
||||
|
||||
C:\android-sdk\SDK Manager.exe
|
||||
|
||||
###Compiling raylib source code
|
||||
### Compiling raylib source code
|
||||
|
||||
Navigate from command line to folder `raylib/src_android/` and type:
|
||||
|
||||
@ -33,7 +33,7 @@ to Android project; if using `raylib/template_android` project, copy it to `rayl
|
||||
|
||||
You can also use Notepad++ prepared script for raylib source compilation. Just open Notepad++, open `raylib/src_android/jni/Android.mk` and execute Notepad++ script: `raylib_source_compile_android`.
|
||||
|
||||
###Compiling raylib game for Android (using project template)
|
||||
### Compiling raylib game for Android (using project template)
|
||||
|
||||
_Step 1._ To compile project, navigate from command line to folder `raylib/template/android_project/jni/` and type:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user