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Updated Create Visual Studio 2019 Project (markdown)
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# RayLib 3.5 and Visual Studio 2019 configuration
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## Building _raylib.lib_ and _raylib.dll_
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* Download or clone [raysan5/raylib](https://github.com/raysan5/raylib) folder.
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* In _raylib/projects/VS2019_ find _raylib.sln_ and open it with **Visual Studio 2019**.
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* In _".../raylib/projects/VS2019"_ find _raylib.sln_ and open it with **Visual Studio 2019**.
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* Go to **Solution Explorer** window and find **raylib** project
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* Right click on it and choose **Set as Startup Project**
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* Check **Solution Configurations** (must be **Release.Dll x64**)
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## Creating your own project
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* Create **new project > Console App**
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* Go to **Project > Properties**
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* In opened window go to **Configuration Properties > C/C++ > General** and add _...\raylib\src folder_ (contains _.h_ files) to **Additional Include Directories**
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* In opened window go to **Configuration Properties > C/C++ > General** and add `...\raylib\src folder` (contains _.h_ files) to **Additional Include Directories**
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* Go to **C/C++ > Preprocessor** and include the following **Preprocessor Definitions** (for Windows platform):
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- ` GRAPHICS_API_OPENGL_33`
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- ` PLATFORM_DESKTOP`
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* Go to **C/C++ > Advanced** and set **Compile As** to **Compile as C Code (/TC)**
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* Go to **Linker > General** and add _...\raylib\projects\VS2019\bin\x64\Release.DLL_ folder to **Additional Library Directories**
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* Go to **C/C++ > Advanced** and set **Compile As** to **Compile as C Code (/TC)** (if you want to yse code from examples)
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* Go to **Linker > General** and add `...\raylib\projects\VS2019\bin\x64\Release.DLL` folder to **Additional Library Directories**
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* Go to **Linker > Input** and add `raylib.lib` to **Additional Dependencies**
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* Go to _...\raylib\projects\VS2019\bin\x64\Release.DLL_ folder and copy _raylib.dll_ to your project folder (main .cpp must be in this folder)
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* Go to _"...\raylib\projects\VS2019\bin\x64\Release.DLL"_ folder and copy _raylib.dll_ to your project folder (main .cpp must be in this folder)
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* Set your project's platform to **x64** (if you build your libraries in x64)
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## Start coding
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* Go to https://www.raylib.com/examples.html and grab some code to your .cpp file
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* Set your project platform to x64 (if you build your libraries in x64)
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* Go to https://www.raylib.com/examples.html and grab some code to your .cpp file
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